<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Re: Administrative notes --> <!--X-From-R13: gynveNznvymbar.pbz (Fbqq Znve) --> <!--X-Date: from babe.globecomm.net [207.51.48.8] by mx4.ibm.net id 863394633.50240-1 Sun May 11 23:50:33 1997 --> <!--X-Message-Id: 199705112357.TAA22200#babe,globecomm.net --> <!--X-Content-Type: text/plain --> <!--X-Reference: Marcel-1.09-0511105537-b49Ky&5#Gryphon,iaehv.nl --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Re: Administrative notes</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:tlair#mailzone,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00383.html">Previous</a> | <a href="msg00385.html">Next</a> ] Thread: [ <a href="msg00372.html">Previous</a> | <a href="msg00385.html">Next</a> ] Index: [ <A HREF="author.html#00384">Author</A> | <A HREF="#00384">Date</A> | <A HREF="thread.html#00384">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Re: Administrative notes</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Re: Administrative notes</LI> <LI><em>From</em>: <A HREF="mailto:tlair#mailzone,com">tlair#mailzone,com</A> (Todd Lair)</LI> <LI><em>Date</em>: Sun, 11 May 97 19:12:49 -0400</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> [On 05/11/97 Marian Griffith <gryphon#iaehv,nl> said] >The simple way to get rid of combat twinks is to have a real (gamewise) >cost attached to it. Make armour and weaponry expensive to get and >maintain. Don't give it away for free with each corpse, but make players >purchase it with a armourer and weaponssmith. Make money hard to get at, >and make not having it a hazardous lifestyle (e.g. characters can really >starve to death if they don't eat enough, or the right things). Don't >reincarnate characters when they get killed but make that dependent on >the actions of other players. If you don't have friends then your >characters won't last long. That should make players who are looking to >fight think twice and give players who don't want to other things to do. I think this the appropriate way to go. The only difficulty with this approach is maintaining the risk involved with non-combative activities. Risk is crucial for a good game because you can't really have players getting reward for typing in ten commands correctly. This is what is so attractive about combat for both implementor and player; it provides substantial risk with possible reward. For example, a healer type should simply heal. It's a bit contradictory to job title if that player must also go out into the world and actually kill. Now, you can't have that same player sitting in the middle of town square healer non threatening injured players while leveling up a storm. One possible solution would be to force healers to first assume the injuries of other players and then attempt to heal themselves; that is they would only be able to heal themselves. This involves some risk, but a careful player could be absolved of any substantial risk. Another solution could involve metal health. Lack of mental health could be equally debilitating as an equal lack of physical health. Thus, a mage or cleric could cause great harm to themselves using the skills they are suppose to use. Spell use would cause great strain on your mental faculties... and perhaps even insanity. One other idea I've been toying with would be to keep track of who attacked a mobile. An attack would be anything that was intended to result ultimately in the mobile's demise. Upon the mobile's death, each player who successfully attacked the creature would receive an EQUAL amount experience. A fighter would receive experience for using his axe, a mage would gain experience for casting susceptible spells, and a cleric would receive experience for casting heals on his fellow party members (indirect attack on the mobile). Thus, each individual would be awarded equally for their contribution to the team effort. </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00431" HREF="msg00431.html">Re: [MUD-Dev] Re: Administrative notes</A></strong> <ul compact><li><em>From:</em> clawrenc#cup,hp.com</li></ul> <li><strong><A NAME="00408" HREF="msg00408.html">[MUD-Dev] Re: Administrative notes</A></strong> <ul compact><li><em>From:</em> Marian Griffith <gryphon#iaehv,nl></li></ul> <li><strong><A NAME="00397" HREF="msg00397.html">Re: [MUD-Dev] Re: Administrative notes</A></strong> <ul compact><li><em>From:</em> Adam Wiggins <nightfall#user1,inficad.com></li></ul> <li><strong><A NAME="00395" HREF="msg00395.html">Re: [MUD-Dev] Re: Administrative notes</A></strong> <ul compact><li><em>From:</em> silovic#srce,hr (Miroslav Silovic)</li></ul> <li><strong><A NAME="00385" HREF="msg00385.html">[MUD-Dev] Re: Administrative notes</A></strong> <ul compact><li><em>From:</em> Jamie Norrish <jamie#sans,vuw.ac.nz></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00372" HREF="msg00372.html">[MUD-Dev] Re: Administrative notes</A></STRONG> <UL><LI><EM>From:</EM> Marian Griffith <gryphon#iaehv,nl></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00383.html">[MUD-Dev] Re: generic objects, behaviors</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00385.html">[MUD-Dev] Re: Administrative notes</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00372.html">[MUD-Dev] Re: Administrative notes</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00385.html">[MUD-Dev] Re: Administrative notes</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00384"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00384"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00340" HREF="msg00340.html">Re: Client<->mud compression protocol</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Fri 09 May 1997, 22:35 GMT <LI><strong><A NAME="00338" HREF="msg00338.html">Administrative notes</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Fri 09 May 1997, 09:23 GMT <UL> <LI><strong><A NAME="00349" HREF="msg00349.html">Re: [MUD-Dev] Administrative notes</A></strong>, Miroslav Silovic <a href="mailto:silovic#srce,hr">silovic#srce,hr</a>, Sat 10 May 1997, 02:13 GMT <UL> <LI><strong><A NAME="00372" HREF="msg00372.html">[MUD-Dev] Re: Administrative notes</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Sun 11 May 1997, 17:24 GMT <UL> <LI><strong><A NAME="00384" HREF="msg00384.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, Todd Lair <a href="mailto:tlair#mailzone,com">tlair#mailzone,com</a>, Mon 12 May 1997, 06:50 GMT <UL> <LI><strong><A NAME="00385" HREF="msg00385.html">[MUD-Dev] Re: Administrative notes</A></strong>, Jamie Norrish <a href="mailto:jamie#sans,vuw.ac.nz">jamie#sans,vuw.ac.nz</a>, Mon 12 May 1997, 07:45 GMT <UL> <LI><strong><A NAME="00396" HREF="msg00396.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Mon 12 May 1997, 20:27 GMT </LI> <LI><strong><A NAME="00410" HREF="msg00410.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, Todd Lair <a href="mailto:tlair#mailzone,com">tlair#mailzone,com</a>, Tue 13 May 1997, 01:55 GMT <UL> <LI><strong><A NAME="00426" HREF="msg00426.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, Miroslav Silovic <a href="mailto:silovic#srce,hr">silovic#srce,hr</a>, Tue 13 May 1997, 15:14 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>