1997Q2/
<!-- MHonArc v2.4.4 -->
<!--X-Subject: Re: [MUD&#45;Dev]  Alright... IF your gonna do Disease... -->
<!--X-From-R13: "Xba O. Znzoreg" <wyflfvapNvk.argpbz.pbz> -->
<!--X-Date: from fabius.globecomm.net [207.51.48.6] by in11.ibm.net id 867625313.48080&#45;1 Sun Jun 29 23:01:53 1997 CUT -->
<!--X-Message-Id: 199706292301.SAA09803@dfw&#45;ix3.ix.netcom.com -->
<!--X-Content-Type: text/plain -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, Re: [MUD-Dev]  Alright... IF your gonna do Disease...</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:jlsysinc#ix,netcom.com">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
      text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">

  <font size="+4" color="#804040">
    <strong><em>MUD-Dev<br>mailing list archive</em></strong>
  </font>
      
<br>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->

Date:&nbsp;
[&nbsp;<a href="msg01588.html">Previous</a>
&nbsp;|&nbsp;<a href="msg01590.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Thread:&nbsp;
[&nbsp;<a href="msg01609.html">Previous</a>
&nbsp;|&nbsp;<a href="msg01587.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Index:&nbsp;
[&nbsp;<A HREF="author.html#01589">Author</A>
&nbsp;|&nbsp;<A HREF="#01589">Date</A>
&nbsp;|&nbsp;<A HREF="thread.html#01589">Thread</A>
&nbsp;]

<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>Re: [MUD-Dev]  Alright... IF your gonna do Disease...</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: &lt;<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>&gt;</LI>
<LI><em>Subject</em>: Re: [MUD-Dev]  Alright... IF your gonna do Disease...</LI>
<LI><em>From</em>: "Jon A. Lambert" &lt;<A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A>&gt;</LI>
<LI><em>Date</em>: Sun, 29 Jun 1997 19:01:13 -0400</LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>
&gt; From: Huibai &lt;ashen#pixi,com&gt;
&gt; Subject: [MUD-Dev] Alright... IF your gonan do DESIESE...
&gt; 
&gt; I don't want a complete rumor system, but consider this: class
&gt; Gossip is any town-living NPC who should report kills to the
&gt; sherriff.  Gossip is a Rumormonger looking for the game's tell
&gt; to the room ("X killed Y").  Once satisfied (Student catches:
&gt; 'Humperdink killed Elderly lady'), he runs to the sherriff, reports
&gt; his Rumor (postpended with a room filename/coord) to the Law,
&gt; who dispatches an Investigation Team.  Clone the I-team into
&gt; the scene of the crime, slap a couple tells about yellow tape
&gt; and magnifying glasses.  If there's a corpse around, the rumor
&gt; is validated and a new Bounty goes up (for hunters or the town
&gt; police).  Of course, get rid of the body or the messenger, and
&gt; there is no crime. :}
&gt; 
Nice idea.  The disposing of the corpse is something that bothers
me.  In most of the muds I've played, corpses were incredibly easy
to dispose of.  I would like to make this activity much more 
difficult (and with any luck a good deal more disgusting). :)
Anybody have any thoughts on smelly corpses, bones and other
nasty stuff?

Just think if Dahmer or Gacy had the 'sac corpse' command available 
to them.  Methinks they might still be running around. Yikes!

JL


</PRE>

<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<!--X-Follow-Ups-End-->
<!--X-References-->
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg01588.html">Re: [MUD-Dev]  Neighborhood watch</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg01590.html">Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg01609.html">Re: [MUD-Dev] Neighborhood watch</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg01587.html">Re: [MUD-Dev] Level abstractions</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#01589"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#01589"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>

<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  thread splitting</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="01599" HREF="msg01599.html">Re: [MUD-Dev]  thread splitting</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Tue 01 Jul 1997, 00:31 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="01594" HREF="msg01594.html">Re: [MUD-Dev]  Neighborhood watch</A></strong>, 
Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Mon 30 Jun 1997, 17:00 GMT
<LI><strong><A NAME="01593" HREF="msg01593.html">Re: [MUD-Dev]	Neighborhood watch</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 30 Jun 1997, 13:04 GMT
<UL>
<LI><strong><A NAME="01609" HREF="msg01609.html">Re: [MUD-Dev] Neighborhood watch</A></strong>, 
Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Tue 01 Jul 1997, 03:46 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="01589" HREF="msg01589.html">Re: [MUD-Dev]  Alright... IF your gonna do Disease...</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Mon 30 Jun 1997, 06:01 GMT
<LI><strong><A NAME="01587" HREF="msg01587.html">Re: [MUD-Dev] Level abstractions</A></strong>, 
Huibai <a href="mailto:ashen#pixi,com">ashen#pixi,com</a>, Mon 30 Jun 1997, 05:25 GMT
<LI><strong><A NAME="01579" HREF="msg01579.html">Re: [MUD-Dev] Another Approach (was: Integrating PK)</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sun 29 Jun 1997, 09:17 GMT
<UL>
<LI><strong><A NAME="01581" HREF="msg01581.html">Re: [MUD-Dev] Another Approach (was: Integrating PK)</A></strong>, 
Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Sun 29 Jun 1997, 13:20 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="01572" HREF="msg01572.html">[MUD-Dev] Flexible, Modular Server Design</A></strong>, 
Brandon Cline <a href="mailto:brandon#merlin,sedona.net">brandon#merlin,sedona.net</a>, Sat 28 Jun 1997, 16:11 GMT
</LI>
</UL></BLOCKQUOTE>

</ul>
<hr>
<center>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
</center>
<hr>
</body>
</html>