<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Re: Prepositions and parsing --> <!--X-From-R13: pynjerapNphc.uc.pbz --> <!--X-Date: from ren.globecomm.net [207.51.48.3] by mx01.ca.us.ibm.net id 863631288.63743-1 Wed May 14 17:34:48 1997 --> <!--X-Message-Id: 199705141732.KAA24468#xsvr3,cup.hp.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: Marcel-1.09-0511103447-0b0Ky&5#Gryphon,iaehv.nl --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Re: Prepositions and parsing</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:clawrenc#cup,hp.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00472.html">Previous</a> | <a href="msg00474.html">Next</a> ] Thread: [ <a href="msg00371.html">Previous</a> | <a href="msg00489.html">Next</a> ] Index: [ <A HREF="author.html#00473">Author</A> | <A HREF="#00473">Date</A> | <A HREF="thread.html#00473">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Re: Prepositions and parsing</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Re: Prepositions and parsing</LI> <LI><em>From</em>: <A HREF="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</A></LI> <LI><em>Date</em>: Tue, 13 May 97 10:21:24 -0700</LI> <LI><em>Reply-to</em>: <A HREF="mailto:claw#null,net">claw#null,net</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> In <Marcel-1.09-0511103447-0b0Ky&5#Gryphon,iaehv.nl>, on 05/11/97 at 08:58 AM, Marian Griffith <gryphon#iaehv,nl> said: >On Fri 09 May, clawrenc#cup,hp.com wrote: >> True. I'm attempting to resolve this from several angles, including >> moving to a real coordinate space system, giving objects dimensions, >> doing collision detection for things like trying to fit a dragon thru >> a mousehole or a boulder into a purse. etc. I suspect to really >> resolve the job I'll have to move to a 3D graphical system (I'm >> already leaning that way), but I'd like and try and resolve the >> virtual aspects first (which text represents perfectly), >I've written about an idea to improve on this deficiency of current >games on my design page in the faint hope somebody knowledgable would >stumble on it and be able to comment more intelligently. Preferably >somebody who could tell if the idea was feasible or not (and how it >could be improved on without adding overly much complexities). >The basic idea is to describe everything as 'boxes' with a given >size. There should be two types: solid boxes and virtual boxes. The >first type represents all objects in the game, the second all places >that can be distinguished from other places (not rooms but also >things like e.g. a forest). Boxes can be placed inside each other, >and at a certain, position relative to each other. It also allows >players (who are re-presented by such boxes too) to scramble over the >roofs of buildings or fly at second floor height through a street. The problem here is that a lot of objects have difficult being represented as boxes (I presume you are refering to rectangular forms). Its like trying to build a world out of LEGO with the restriction that objects can't ne L-shaped, U-shaped, or other more complex forms. >Personally I belief this can be achieved without need for graphical >games... Agreed. There are some aspects however that graphics resolve (or at least remove). A simple example is the question of anonymous groups (a bunch of ballons, a group of orcs, etc), when the members of that group are really distinct individually guided objects which just happen to be physically proximate and to share a common appearance at some level of detail. >...Perhaps in time >things will change but I tend to agree with those who say that it is >easier to create an atmosphere for a game with words. Absolutely. >> As a start on such, given a coordinate space say, (and no, the user >> won't ever see X,Y,Z coordinates) the question is how to parse and >> handle prepositions. I know the LIMA MUDLib can do it -- anybody here >> familiar with it, or want to dig into it? >Why not use: go to <something> and have your character move at a >predefined speed in the general direction of wherever something is >(provided it can be 'seen' from the current location. Things like >'above', 'below' and all others are absolute to the world. Even those aren't absolute. Stick a magnet on the underside of a space ship, and then slip a piece of paper under the magnet. The paper is under the magnet and physically located above it. >And >'behind' is relative to the current orientation of the character. You are standing beside a car, looking thru a side window. To your left Bubba stands behind the car. To your right, Boffo stands before the car. Bernie stands on the other side of the car. Bernie can _also_ be described as standing behind the car, tho he is in a different position than Bubba who can also be described as "behind" the car. -- J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------------(*) Internet: clawrenc#cup,hp.com ...Honorary Member Clan McFUD -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00371" HREF="msg00371.html">[MUD-Dev] Re: Prepositions and parsing</A></STRONG> <UL><LI><EM>From:</EM> Marian Griffith <gryphon#iaehv,nl></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00472.html">Re: [MUD-Dev] Re: Administrative notes</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00474.html">Re: Role-playing</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00371.html">[MUD-Dev] Re: Prepositions and parsing</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00489.html">Re: [MUD-Dev] Re: Prepositions and parsing</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00473"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00473"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Prepositions and parsing</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00333" HREF="msg00333.html">Re: [MUD-Dev] Prepositions and parsing</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Thu 08 May 1997, 04:45 GMT </LI> <LI><strong><A NAME="00337" HREF="msg00337.html">[MUD-Dev] Re: Prepositions and parsing</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Fri 09 May 1997, 05:30 GMT <UL> <LI><strong><A NAME="00351" HREF="msg00351.html">Re: [MUD-Dev] Re: Prepositions and parsing</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Sat 10 May 1997, 02:34 GMT <UL> <LI><strong><A NAME="00371" HREF="msg00371.html">[MUD-Dev] Re: Prepositions and parsing</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Sun 11 May 1997, 17:24 GMT <UL> <LI><strong><A NAME="00473" HREF="msg00473.html">Re: [MUD-Dev] Re: Prepositions and parsing</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 15 May 1997, 00:34 GMT </LI> </UL> </LI> <LI><strong><A NAME="00489" HREF="msg00489.html">Re: [MUD-Dev] Re: Prepositions and parsing</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Fri 16 May 1997, 05:41 GMT <UL> <LI><strong><A NAME="00509" HREF="msg00509.html">Re: [MUD-Dev] Re: Prepositions and parsing</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Sat 17 May 1997, 00:59 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00328" HREF="msg00328.html">Re: Prepositions and parsing</A></strong>, S001GMU <a href="mailto:S001GMU#nova,wright.edu">S001GMU#nova,wright.edu</a>, Wed 07 May 1997, 20:36 GMT <UL> <LI><strong><A NAME="00345" HREF="msg00345.html">Re: [MUD-Dev] Re: Prepositions and parsing</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Sat 10 May 1997, 00:14 GMT </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>