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<H1>Re: [MUD-Dev] Languages</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Languages</LI>
<LI><em>From</em>: <A HREF="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</A> (Chris Gray)</LI>
<LI><em>Date</em>: Sat, 24 May 97 14:24:10 MST</LI>
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<PRE>
[My apologies for continuing this thread - I'll keep it short.]

[Jeff K;]

:Remember that C++ gives you multiple ways to do inlines.
:
:Infact there is NO reason why C++ shoudl have ANY more voerhead then C IF
:youvundertsnad what the compiler is doing and code to it correctly.

Yes, but then the body of those routines has to be in the header file. This
is the exact opposite of what information and implementation hiding is all
about. I'm much more a fan of those than of C++'s wierd "object" stuff.

:Typicly the reason C++ code ends up slower is due to mis-coding of
:constructors by peopel who do NOT understand whats going on underneath.

Sounds reasonable to me. So you suggest that C++ is a language that should
only be used by programmers already trained on other languages, so that
they can understand how to use C++ properly?

--
Chris Gray   cg#ami-cg,GraySage.Edmonton.AB.CA

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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Languages</STRONG>, <EM>(continued)</EM>
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<ul compact>
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<ul compact>
<LI><strong><A NAME="00751" HREF="msg00751.html">Re: [MUD-Dev] Languages</A></strong>, 
Miroslav Silovic <a href="mailto:silovic#srce,hr">silovic#srce,hr</a>, Sun 25 May 1997, 06:53 GMT
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<LI><strong><A NAME="00734" HREF="msg00734.html">Re: [MUD-Dev] Languages</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sun 25 May 1997, 02:36 GMT
<UL>
<LI><strong><A NAME="00756" HREF="msg00756.html">Re: [MUD-Dev] Languages</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 25 May 1997, 08:02 GMT
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</UL>
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<LI><strong><A NAME="00738" HREF="msg00738.html">Re: [MUD-Dev] Languages</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 25 May 1997, 03:28 GMT
</LI>
<LI><strong><A NAME="00743" HREF="msg00743.html">Re: [MUD-Dev] Languages</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 25 May 1997, 05:11 GMT
</LI>
<LI><strong><A NAME="00745" HREF="msg00745.html">Re: [MUD-Dev] Languages</A></strong>, 
Cynbe ru Taren <a href="mailto:cynbe#laurel,actlab.utexas.edu">cynbe#laurel,actlab.utexas.edu</a>, Sun 25 May 1997, 05:33 GMT
</LI>
<LI><strong><A NAME="00746" HREF="msg00746.html">Re: [MUD-Dev] Languages</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sun 25 May 1997, 05:43 GMT
<UL>
<LI><strong><A NAME="00750" HREF="msg00750.html">Re: [MUD-Dev] Languages</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 25 May 1997, 06:39 GMT
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</UL>
</LI>
<LI><strong><A NAME="00757" HREF="msg00757.html">Re: [MUD-Dev] Languages</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sun 25 May 1997, 08:10 GMT
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</ul>
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</UL></BLOCKQUOTE>

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