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<H1>Re: [MUD-Dev] Re: Administrative notes</H1>
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<LI><em>To</em>: &lt;<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>&gt;</LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Re: Administrative notes</LI>
<LI><em>From</em>: "Jon A. Lambert" &lt;<A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A>&gt;</LI>
<LI><em>Date</em>: Tue, 13 May 1997 21:35:22 -0400</LI>
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<PRE>
&gt; From: Miroslav Silovic &lt;silovic#srce,hr&gt;
&gt; 
&gt; &gt; 
&gt; &gt; Exactly.  A Roleplayer, according to my twisted view, might create a 
&gt; &gt; warrior that had a very weak strength and may also select background 
&gt; &gt; options that would have a severe impact on their combat
&gt; 
&gt; Umm, uhh, errr, you're wrong. :) Roleplayers won't do this without
&gt; a good /reason/.  

Yes roleplayers WILL do this.   I didn't even touch on the reasons.
The point was made in contrast to "rollplayers".   A roleplayer also
needs to have a damn good reason to create a super character, but since
"rollplayers" understand this to be "winning the game", its not a good
example to compare and contrast against.   

&gt; 
&gt; &gt; effectiveness (cowardice, epilepsy, etc.).  A Rollplayer *boggles* at this 
&gt; &gt; concept.  Many of todays muds preclude such a character from "developing" 
&gt; &gt; in any significant way.   Character power or perfection seems to be the
&gt; &gt; only goals.  An entire rethink of game systems is definately in order.
&gt; 
&gt; My point here: There is no need for roleplayers to be 'weak'. It simply
&gt; has no relevance to them - most can actually become *extremely* strong
&gt; characters. The important issue is being *completely clear* about why
&gt; the character does something.
&gt;

You confuse the issue.  I did not say they had to be weak.  
Rewarding experience to the those who attract the most notice
through "over-acting" is also bad system IMHO.  I prefer a
blend of objective and subjective rewards.  If "acting" and 
"emoting" was the only interest of my RP group, I'd just boot up 
a chat server.

Note that there are different camps of roleplayers too.  I believe a thread
a long while back on rgma (started by O. Henry?) brought out a lot of
these differences.   Now if I can only find it on DejaNews   

 
JL


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<li><strong><A NAME="00463" HREF="msg00463.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>
<ul compact><li><em>From:</em> silovic#srce,hr (Miroslav Silovic)</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Re: Administrative notes</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00427" HREF="msg00427.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, 
Miroslav Silovic <a href="mailto:silovic#srce,hr">silovic#srce,hr</a>, Tue 13 May 1997, 15:41 GMT
</LI>
</ul>
<LI><strong><A NAME="00421" HREF="msg00421.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Tue 13 May 1997, 11:39 GMT
<UL>
<LI><strong><A NAME="00485" HREF="msg00485.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 16 May 1997, 01:07 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00439" HREF="msg00439.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Wed 14 May 1997, 02:39 GMT
</LI>
<LI><strong><A NAME="00449" HREF="msg00449.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Wed 14 May 1997, 09:49 GMT
<UL>
<LI><strong><A NAME="00463" HREF="msg00463.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, 
Miroslav Silovic <a href="mailto:silovic#srce,hr">silovic#srce,hr</a>, Wed 14 May 1997, 22:43 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00513" HREF="msg00513.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 17 May 1997, 06:29 GMT
</LI>
<LI><strong><A NAME="00526" HREF="msg00526.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 18 May 1997, 00:09 GMT
<UL>
<LI><strong><A NAME="00531" HREF="msg00531.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Sun 18 May 1997, 02:18 GMT
</LI>
</UL>
</LI>
</ul>
</LI>
</UL></BLOCKQUOTE>

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