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<H1>Re: [MUD-Dev]  Re: Role-playing [was Re: several messages]</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev]  Re: Role-playing [was Re: several messages]</LI>
<LI><em>From</em>: <A HREF="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</A></LI>
<LI><em>Date</em>: Mon, 19 May 97 12:56:00 -0700</LI>
<LI><em>Reply-to</em>: <A HREF="mailto:claw#null,net">claw#null,net</A></LI>
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<PRE>
In &lt;<A HREF="msg00500.html">Pine.SOL.3.95.970516102326.442C-100000@sun-cc203</A>&gt;, on 05/16/97 
   at 06:48 PM, Ling &lt;K.L.Lo-94#student,lut.ac.uk&gt; said:

&gt;I like to think of the characters running around as having the
&gt;intelligence of a dog.  The command run won't make them run into a
&gt;wall, like some old adventure games:

&gt;	&gt; e
&gt;	You walk into a wall and hurt yourself.
&gt;	Energy: 80%
&gt;	&gt; w
&gt;	You walk into a wall and hurt yourself.
&gt;	Energy: 75%

&gt;So, I think I will have to make a U turn and represent intelligence
&gt;in the game internally.  Perception, at least, anyhow.

Funny.  I'd tend to like to see them run into the wall and get hurt if
need be.  Points where I would like this sort of autonomous reaction
are at the physical instinctual level:

  &gt; l
  There is a fire here.
  &gt; put hand in fire
  Your hand approaches the fire.  Ouch!  You whip your hand back 
    into safety.

With of course the ability to overide:

  &gt; l
  There is a fire here.
  &gt; put hand in fire!
  Your hand approaches the fire.  Ouch!  You grit your teech 
    and keep your hand in the flames.  

No actual intelligence involved, just automatic nervous/muscular
action ala jumping up after sitting on a thumb tack or closing one's
eyes when something goes near them which can be selectively and (most
important) knowingly overriden in advance by the player.

-- 
J C Lawrence                           Internet: claw#null,net
(Contractor)                           Internet: coder#ibm,net
---------------(*)               Internet: clawrenc#cup,hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...


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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  Re: Role-playing [was Re: several messages]</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00470" HREF="msg00470.html">Re: [MUD-Dev]  Re: Role-playing [was Re: several messages]</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 14 May 1997, 23:54 GMT
<UL>
<LI><strong><A NAME="00480" HREF="msg00480.html">Re: [MUD-Dev]  Re: Role-playing [was Re: several messages]</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#inficad,com">nightfall#inficad,com</a>, Thu 15 May 1997, 23:06 GMT
</LI>
<LI><strong><A NAME="00487" HREF="msg00487.html">Re: [MUD-Dev]  Re: Role-playing [was Re: several messages]</A></strong>, 
Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Fri 16 May 1997, 02:09 GMT
<UL>
<LI><strong><A NAME="00500" HREF="msg00500.html">Re: [MUD-Dev]  Re: Role-playing [was Re: several messages]</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lut.ac.uk">K.L.Lo-94#student,lut.ac.uk</a>, Fri 16 May 1997, 22:59 GMT
<UL>
<LI><strong><A NAME="00609" HREF="msg00609.html">Re: [MUD-Dev]  Re: Role-playing [was Re: several messages]</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 20 May 1997, 03:40 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00554" HREF="msg00554.html">Re: [MUD-Dev]  Re: Role-playing [was Re: several messages]</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 18 May 1997, 07:51 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</ul>
</ul>
</ul>
</ul>
</LI>
<LI><strong><A NAME="00365" HREF="msg00365.html">Test</A></strong>, 
thetan <a href="mailto:thetan#ibm,net">thetan#ibm,net</a>, Sun 11 May 1997, 03:25 GMT
<LI><strong><A NAME="00361" HREF="msg00361.html">Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sat 10 May 1997, 23:26 GMT
<UL>
<LI><strong><A NAME="00434" HREF="msg00434.html">Re: [MUD-Dev] (fwd) Re: Issues from the digests and Wout's list</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 14 May 1997, 01:09 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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