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<H1>Re: [MUD-Dev] Re: Resets and repops</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Re: Resets and repops</LI>
<LI><em>From</em>: Jeff Kesselman <<A HREF="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</A>></LI>
<LI><em>Date</em>: Mon, 19 May 1997 21:22:37 -0700</LI>
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<PRE>
At 07:59 PM 5/19/97 PST8PDT, you wrote:
>Adam Wiggins wrote:
>
>> > [Chris G.?]
>> > [telnet]
>> >
>> > Nothing much there by default, huh? I guess I should forget about it
>> > then. I just sort of assumed that your run-of-the mill 'telnet' program
>> > would support the full set of telnet options!
>>
>> *thinks hard* As I recall from when I was fooling around with writing a
>> 'normal' text mud client, telnet is just a byte stream with ocassional
>> telnet codes which do something, although I'm not sure what.
Its a full negotiated protocol of codes, and rather compelx and complete...
You can find the RFC at the Magic archive. There is a very nice
state-machine absed implementation method described ina followup ERFC
A warning though: I implemented a FULL telnet serevr in my MUD awhiel back
ONLy to find that almost NO program that calls itself "telnet" on a PC
really FOLLOWS the damn RFC.
It's a 0xff
>> character followed by two bytes of code data; all I did was ignore it.
>> As I recall very few of these are defined for stock telnet anyhow, I think
>> it was designed to be some sort of expansion thing which never got used,
>> or at least by anything interesting.
>
>Slightly off topic, but also perhaps slightly related, there is a socket
>implementation that does most of the extra telnet negotiation stuff:
>
>NetServe -- <A HREF="http://www.dtc.rankxerox.co.uk/~robin/netserve.html">http://www.dtc.rankxerox.co.uk/~robin/netserve.html</A>
>
>I've intentions of using it when I finally get down to coding. It seems
>quite clear and complete, and having it do all the telnet stuff gives a few
>added perks. I think it also does user ident too, FWIW.
>
>--
>Shawn Halpenny
>
>"Don't force it--get a bigger hammer."
> - Unknown
>
>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Re: Player coding and security</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00685" HREF="msg00685.html">Re: [MUD-Dev] Re: Player coding and security</A></strong>,
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 22 May 1997, 05:34 GMT
<UL>
<LI><strong><A NAME="00694" HREF="msg00694.html">Re: [MUD-Dev] Re: Player coding and security</A></strong>,
Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Fri 23 May 1997, 00:41 GMT
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<LI><strong><A NAME="00594" HREF="msg00594.html">Re: [MUD-Dev] Re: Resets and repops</A></strong>,
Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Mon 19 May 1997, 23:12 GMT
<UL>
<LI><strong><A NAME="00632" HREF="msg00632.html">Re: [MUD-Dev] Re: Resets and repops</A></strong>,
Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Wed 21 May 1997, 01:18 GMT
</LI>
</UL>
<UL>
<li><Possible follow-up(s)><br>
<LI><strong><A NAME="00615" HREF="msg00615.html">Re: [MUD-Dev] Re: Resets and repops</A></strong>,
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Tue 20 May 1997, 11:10 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00583" HREF="msg00583.html">Re: [MUD-Dev] CORBA</A></strong>,
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Mon 19 May 1997, 09:18 GMT
<UL>
<LI><strong><A NAME="00586" HREF="msg00586.html">Re: [MUD-Dev] CORBA</A></strong>,
Miroslav Silovic <a href="mailto:silovic#srce,hr">silovic#srce,hr</a>, Mon 19 May 1997, 10:15 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00580" HREF="msg00580.html">CORBA</A></strong>,
Miroslav Silovic <a href="mailto:silovic#srce,hr">silovic#srce,hr</a>, Mon 19 May 1997, 08:55 GMT
<UL>
<LI><strong><A NAME="00643" HREF="msg00643.html">Re: [MUD-Dev] CORBA</A></strong>,
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 21 May 1997, 08:03 GMT
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</UL>
</LI>
</UL></BLOCKQUOTE>
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