1997Q2/
<!-- MHonArc v2.4.4 -->
<!--X-Subject: Re: [MUD&#45;Dev]  Levels and Goals [was Alright..IF your gonan do DESIESE] -->
<!--X-From-R13: Xrss Yrffryzna <wrssxNgrargjbex.pbz> -->
<!--X-Date: from stimpy.globecomm.net [207.51.48.4] by in3.ibm.net id 864761404.159440&#45;1 Tue May 27 19:30:04 1997 CUT -->
<!--X-Message-Id: 3.0.32.19970527123305.00acf328#mail,tenetwork.com -->
<!--X-Content-Type: text/plain -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, Re: [MUD-Dev]  Levels and Goals [was Alright..IF your gonan do</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:jeffk#tenetwork,com">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
      text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">

  <font size="+4" color="#804040">
    <strong><em>MUD-Dev<br>mailing list archive</em></strong>
  </font>
      
<br>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->

Date:&nbsp;
[&nbsp;<a href="msg00862.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00864.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Thread:&nbsp;
[&nbsp;<a href="msg00884.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00885.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Index:&nbsp;
[&nbsp;<A HREF="author.html#00863">Author</A>
&nbsp;|&nbsp;<A HREF="#00863">Date</A>
&nbsp;|&nbsp;<A HREF="thread.html#00863">Thread</A>
&nbsp;]

<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>Re: [MUD-Dev]  Levels and Goals [was Alright..IF your gonan do DESIESE]</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev]  Levels and Goals [was Alright..IF your gonan do DESIESE]</LI>
<LI><em>From</em>: Jeff Kesselman &lt;<A HREF="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</A>&gt;</LI>
<LI><em>Date</em>: Tue, 27 May 1997 12:33:06 -0700</LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>
At 08:58 AM 5/27/97 PST8PDT, you wrote:

&gt;&gt; I guess our whole philosophy is that we'll just design a world full of
&gt;&gt; interesting and engaging stuff to do and see and visist and be.  What you
&gt;&gt; as a player want to do with that is completely up to you - there's no
&gt;&gt; default "game", persay.
&gt;
&gt;Yup. Quite right. This is the sort of things I want to see more of out
&gt;there, and the sort of thing that I want to achieve. 

Okay opinion time, but from over a years worth of experiecne struggling to
build a communtiy around a mid-designed commerical MUD...

The "Well just build a world for you" approach doiers NOT work with the
common public. It CAN work but ONLY if you limit your user population.

A few destructive assholes will otherwise quickly define the agme as
"ruining everyone else's fun" and go around doing just that.  meanwhile,
everyone else will stand around confused abotu what to do, and the asshoels
wil lend up 'dfeining" your game for you as asshole-world.  

Modern Americans at least have bad social skils and worse coping skills.
if yo udont' structure the world for them it wil at BEST hit the level of
caveman roileplay (which idefiend before) and the soiphistication i nplay
of a giant game of king-of-the-hill. 


JK


</PRE>

<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<ul compact><li><strong>Follow-Ups</strong>:
<ul>
<li><strong><A NAME="00885" HREF="msg00885.html">Re: [MUD-Dev]  Levels and Goals [was Alright..IF your gonan do</A></strong>
<ul compact><li><em>From:</em> Adam Wiggins &lt;nightfall#user1,inficad.com&gt;</li></ul>
</UL></LI></UL>
<!--X-Follow-Ups-End-->
<!--X-References-->
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg00862.html">Re: [MUD-Dev]  Resets, repops and quests</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg00864.html">Re: [MUD-Dev]  Alright... IF your gonan do DESIESE...</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg00884.html">Re: [MUD-Dev]  Conventions (was RP thesis)</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg00885.html">Re: [MUD-Dev]  Levels and Goals [was Alright..IF your gonan do</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#00863"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#00863"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>

<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Rooms, 3D arrays, etc.</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="01244" HREF="msg01244.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 07 Jun 1997, 08:12 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00874" HREF="msg00874.html">Important: Posting requirements</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Wed 28 May 1997, 11:32 GMT
<LI><strong><A NAME="00873" HREF="msg00873.html">Re: [MUD-Dev]  Conventions (was RP thesis)</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Wed 28 May 1997, 09:53 GMT
<UL>
<LI><strong><A NAME="00884" HREF="msg00884.html">Re: [MUD-Dev]  Conventions (was RP thesis)</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Wed 28 May 1997, 14:22 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00863" HREF="msg00863.html">Re: [MUD-Dev]  Levels and Goals [was Alright..IF your gonan do DESIESE]</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Wed 28 May 1997, 02:30 GMT
<UL>
<LI><strong><A NAME="00885" HREF="msg00885.html">Re: [MUD-Dev]  Levels and Goals [was Alright..IF your gonan do</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Wed 28 May 1997, 15:04 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00862" HREF="msg00862.html">Re: [MUD-Dev]  Resets, repops and quests</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Wed 28 May 1997, 02:25 GMT
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="01133" HREF="msg01133.html">Re: [MUD-Dev]  Resets, repops and quests</A></strong>, 
Huibai <a href="mailto:ashen#pixi,com">ashen#pixi,com</a>, Wed 04 Jun 1997, 11:13 GMT
<UL>
<LI><strong><A NAME="01159" HREF="msg01159.html">Re: [MUD-Dev]  Resets, repops and quests</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 05 Jun 1997, 04:58 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

</ul>
<hr>
<center>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
</center>
<hr>
</body>
</html>