<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Alright... IF your gonan do DESIESE... --> <!--X-From-R13: pynjerapNphc.uc.pbz --> <!--X-Date: from babe.globecomm.net [207.51.48.8] by in11.ibm.net id 865300873.35152-1 Tue Jun 3 01:21:13 1997 CUT --> <!--X-Message-Id: 199706030126.SAA12259#xsvr3,cup.hp.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199705310937.CAA10137#user2,inficad.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:clawrenc#cup,hp.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01074.html">Previous</a> | <a href="msg01076.html">Next</a> ] Thread: [ <a href="msg00992.html">Previous</a> | <a href="msg01092.html">Next</a> ] Index: [ <A HREF="author.html#01075">Author</A> | <A HREF="#01075">Date</A> | <A HREF="thread.html#01075">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</LI> <LI><em>From</em>: <A HREF="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</A></LI> <LI><em>Date</em>: Mon, 02 Jun 97 18:19:08 -0700</LI> <LI><em>Reply-to</em>: <A HREF="mailto:claw#null,net">claw#null,net</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> In <<A HREF="msg00992.html">199705310937.CAA10137#user2,inficad.com</A>>, on 06/01/97 at 09:38 AM, Adam Wiggins <nightfall#inficad,com> said: >Case in point: Chris L is designing what could be classified as the >most powergame-y mud ever, but I don't see a lack of flexibilty and >creative ways to do things *there*. In fact, I see more than any mud >I've ever played, role-play or not. Thanks. <blush> While I've never really though of myself as a powergamer (and still largely don't), this discussion has had the effect of showing me very clearly that one of my main interests in MUDs are the powergamer structures. I actually really like the powergamer environment, just not the powergamer mode of play. (How to seperate them?) That and I *really* like to do things in very elegant non-instantly obvious ways. Part of my concentration is to take about fifteen steps back and look at MUDs in a whole new unit of time. Look at them afresh without trying to force them into the AD&D mold, or any other pre-cast model dredged up from some weary past, or even to make them like any other game I have ever seen, played, or thought of before. MUDs are, or can be, a unique beast, creating a new form of game with no real parallels in the papre and pencil, RP, medieveal or whatever genre. I'd like to take advantage of that. What is it that MUDs can really do well? They can't automate social dynamics worth a rats arse. They can number crunch very well. They can automate simple systems very well. They can represent incredible complexity by the interaction of simple systems very well. They can model bizarre illogics. They can handle parallel processing of simple programs very well. They can represent simplistic forms of complex object heirarchies very well. They can represent object heirearchy interactions very well. Etc etc etc etc. I *like* these things. <<I just noted a guy popped up in r.g.m.a with a somewhat similar seperation of souls and bodies to my idea...invitation going out later tonite>> -- J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------------(*) Internet: clawrenc#cup,hp.com ...Honorary Member Clan McFUD -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="01092" HREF="msg01092.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong> <ul compact><li><em>From:</em> Adam Wiggins <nightfall#user1,inficad.com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00992" HREF="msg00992.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></STRONG> <UL><LI><EM>From:</EM> Adam Wiggins <nightfall#inficad,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01074.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01076.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00992.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01092.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01075"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01075"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00931" HREF="msg00931.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 29 May 1997, 23:50 GMT </LI> </ul> <LI><strong><A NAME="00934" HREF="msg00934.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Fri 30 May 1997, 01:30 GMT <UL> <LI><strong><A NAME="00963" HREF="msg00963.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sat 31 May 1997, 04:18 GMT <UL> <LI><strong><A NAME="00992" HREF="msg00992.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, Adam Wiggins <a href="mailto:nightfall#inficad,com">nightfall#inficad,com</a>, Sat 31 May 1997, 16:36 GMT <UL> <LI><strong><A NAME="01075" HREF="msg01075.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 03 Jun 1997, 08:21 GMT <UL> <LI><strong><A NAME="01092" HREF="msg01092.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Tue 03 Jun 1997, 18:16 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00972" HREF="msg00972.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Sat 31 May 1997, 07:02 GMT <UL> <LI><strong><A NAME="00989" HREF="msg00989.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sat 31 May 1997, 15:27 GMT <UL> <LI><strong><A NAME="01076" HREF="msg01076.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 03 Jun 1997, 08:32 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>