<!-- MHonArc v2.4.4 --> <!--X-Subject: Levels and XP --> <!--X-From-R13: "Vhvonv" <nfuraNcvkv.pbz> --> <!--X-Date: from babe.globecomm.net [207.51.48.8] by in2.ibm.net id 867289418.53908-1 Thu Jun 26 01:43:38 1997 CUT --> <!--X-Message-Id: 199706260143.PAA18631#mail,pixi.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Levels and XP</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:ashen#pixi,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01507.html">Previous</a> | <a href="msg01509.html">Next</a> ] Thread: [ <a href="msg01537.html">Previous</a> | <a href="msg01552.html">Next</a> ] Index: [ <A HREF="author.html#01508">Author</A> | <A HREF="#01508">Date</A> | <A HREF="thread.html#01508">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Levels and XP</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>></LI> <LI><em>Subject</em>: Levels and XP</LI> <LI><em>From</em>: "Huibai" <<A HREF="mailto:ashen#pixi,com">ashen#pixi,com</A>></LI> <LI><em>Date</em>: Wed, 25 Jun 1997 15:49:37 -1000</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> To pounce upon a passing comment:) There are a lot of people not wanting to implement levels, or experience points, or character classes. I see that as that you actually want to 'move on' as opposed to omit them. You don't want to quantify player A as 3 better than player B, or to limit player A to a predefined subset of abilities, or to say that doing X for so long gives you Y points to spend on anything. XP, levels, and classes in their current forms are rather black- and-white. I'm still using levels, but not as a goal for players or even as a prediction of 'who will win'. Experience points have quite a few more flavors than just vanilla, but I still use them for the skills updates in characters. Classes are being done away with and replaced by skills on player demand, (that would be the coder-players in partic, I think). We all want something a little more refined than the generic system - we want a range of choice beyond chocolate and vanilla. So don't jump my boody when I mention levels and xp, for I too am 'moving on' - just not by dropping everything. Well, I am dropping classes now - gonna try my hand at integrating 'skills' to replace classes altogether, instead of just being a support group of variables. My goodness, the effects you people are having on me. </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="01552" HREF="msg01552.html">Re: [MUD-Dev] Levels and XP</A></strong> <ul compact><li><em>From:</em> Martin Keegan <martin#cam,sri.com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01507.html">Re: [MUD-Dev] Git out the boar spear, Martha!</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01509.html">Re: [MUD-Dev] common server design</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01537.html">Re: [MUD-Dev] Rumours</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01552.html">Re: [MUD-Dev] Levels and XP</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01508"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01508"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="01515" HREF="msg01515.html">Re: [MUD-Dev] Neighborhoods (was room-based v coord-based)</A></strong>, Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Thu 26 Jun 1997, 11:18 GMT <LI><strong><A NAME="01511" HREF="msg01511.html">Re: [MUD-Dev] Rumours</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 26 Jun 1997, 10:11 GMT <UL> <LI><strong><A NAME="01522" HREF="msg01522.html">Re: [MUD-Dev] Rumours</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Thu 26 Jun 1997, 14:02 GMT </LI> <LI><strong><A NAME="01537" HREF="msg01537.html">Re: [MUD-Dev] Rumours</A></strong>, Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Thu 26 Jun 1997, 22:00 GMT </LI> </UL> </LI> <LI><strong><A NAME="01508" HREF="msg01508.html">Levels and XP</A></strong>, Huibai <a href="mailto:ashen#pixi,com">ashen#pixi,com</a>, Thu 26 Jun 1997, 08:43 GMT <UL> <LI><strong><A NAME="01552" HREF="msg01552.html">Re: [MUD-Dev] Levels and XP</A></strong>, Martin Keegan <a href="mailto:martin#cam,sri.com">martin#cam,sri.com</a>, Fri 27 Jun 1997, 19:38 GMT <UL> <LI><strong><A NAME="01570" HREF="msg01570.html">Re: [MUD-Dev] Levels and XP</A></strong>, Simon Miller <a href="mailto:trub#mudhole,spodnet.uk.com">trub#mudhole,spodnet.uk.com</a>, Sat 28 Jun 1997, 15:00 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="01449" HREF="msg01449.html">Re: [MUD-Dev] Supporting RP+PG</A></strong>, Huibai <a href="mailto:ashen#pixi,com">ashen#pixi,com</a>, Mon 23 Jun 1997, 12:15 GMT <UL> <LI><strong><A NAME="01455" HREF="msg01455.html">Re: [MUD-Dev] Supporting RP+PG</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Mon 23 Jun 1997, 22:23 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>