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<H1>Re: [MUD-Dev] CORBA, RMI, threads</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] CORBA, RMI, threads</LI>
<LI><em>From</em>: Brandon Gillespie <<A HREF="mailto:brandon#roguetrader,com">brandon#roguetrader,com</A>></LI>
<LI><em>Date</em>: Thu, 29 Jan 1998 08:53:14 -0700 (MST)</LI>
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<PRE>
On Wed, 28 Jan 1998, Marc Eyrignoux wrote:
> In my C++ code, I have coded the Player Character class. I have an
> object in the world, for example a chest, which is special: when you
> open it, it exploses and you take damages. As I don't want to create a
> class for each special object in the world, I just have a generic class
> for Objects. So I need to store in the database something like the act
> method of every object. For the chest, the act method will be like (in
> the script language):
>
> if (taken)
> the_PC_who_has_taken_takes_damages();
>
> That's why I need a library that can read the script stored in the
> database.
>
> The object chest was first created in C++. My code looks like (in C++):
> object obj;
> obj = getObjectFromDatabase();
> obj.act();
>
> The act() method reads the script and executes it. So the script has to
> get the values contained in the object, in order to know if the object
> was taken, and it has to modify the values of other objects (in this
> case, the life points of the PC).
OK... I guess I'll explain ColdC a little more. While ColdC allows you to
have native methods--its not designed with the same concepts as lua--that
being slapdash mixing of compiled and scripted code. The ColdC language
was designed as a clean, safe, system for a server to be coded in.
Because it strongly defines server and database roles, you generally have
a much more stable database (last time I remember a 'crash' on the Cold
Dark was over a year ago). So basically, you can likely do what you
want--but I wouldn't suggest doing much driver hacking. The driver is an
interpreter--not the game engine itself. The game engine is written in
ColdC. For a manual see:
<A HREF="http://ice.cold.org/bin/help?node=coldc">http://ice.cold.org/bin/help?node=coldc</A>
And make note when you are at that web server--*EVERYTHING* there is
written in ColdC, and is all running under the same server (that is, the
entire virtual environment, http server and many other things are all
written in ColdC).
-Brandon
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<LI><STRONG><A NAME="00334" HREF="msg00334.html">Re: [MUD-Dev] CORBA, RMI, threads</A></STRONG>
<UL><LI><EM>From:</EM> Marc Eyrignoux <Marc.Eyrignoux#efrei,fr></LI></UL></LI>
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<ul><li>Thread context:
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<LI><STRONG>Re: [MUD-Dev] CORBA, RMI, threads</STRONG>, <EM>(continued)</EM>
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<LI><strong><A NAME="00334" HREF="msg00334.html">Re: [MUD-Dev] CORBA, RMI, threads</A></strong>,
Marc Eyrignoux <a href="mailto:Marc.Eyrignoux#efrei,fr">Marc.Eyrignoux#efrei,fr</a>, Wed 28 Jan 1998, 10:09 GMT
<UL>
<LI><strong><A NAME="00340" HREF="msg00340.html">CORBA, RMI, threads</A></strong>,
s001gmu <a href="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</a>, Thu 29 Jan 1998, 14:46 GMT
<LI><strong><A NAME="00468" HREF="msg00468.html">Re: [MUD-Dev] CORBA, RMI, threads</A></strong>,
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 15 Feb 1998, 13:38 GMT
<LI><strong><A NAME="00471" HREF="msg00471.html">CORBA, RMI, threads</A></strong>,
s001gmu <a href="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</a>, Mon 16 Feb 1998, 01:53 GMT
</LI>
</LI>
</LI>
<LI><strong><A NAME="00342" HREF="msg00342.html">Re: [MUD-Dev] CORBA, RMI, threads</A></strong>,
Brandon Gillespie <a href="mailto:brandon#roguetrader,com">brandon#roguetrader,com</a>, Thu 29 Jan 1998, 15:53 GMT
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<LI><strong><A NAME="00012" HREF="msg00012.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>,
Mike Sellers <a href="mailto:mike#online-alchemy,com">mike#online-alchemy,com</a>, Fri 02 Jan 1998, 21:21 GMT
</LI>
<LI><strong><A NAME="00047" HREF="msg00047.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>,
JC Lawrence <a href="mailto:claw#under,Eng.Sun.COM">claw#under,Eng.Sun.COM</a>, Tue 06 Jan 1998, 02:44 GMT
<UL>
<LI><strong><A NAME="00048" HREF="msg00048.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>,
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Tue 06 Jan 1998, 04:52 GMT
</LI>
<LI><strong><A NAME="00049" HREF="msg00049.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>,
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Tue 06 Jan 1998, 04:59 GMT
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