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<H1>Re: [MUD-Dev] Source Code Release</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Source Code Release </LI>
<LI><em>From</em>: "Jon A. Lambert" &lt;<A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A>&gt;</LI>
<LI><em>Date</em>: Fri, 13 Feb 1998 00:39:02 -4</LI>
<LI><em>Comments</em>: Authenticated sender is &lt;jlsysinc#popd,ix.netcom.com&gt;</LI>
<LI><em>Reply-to</em>: <A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A></LI>
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<PRE>
On 11 Feb 98 at 12:12, Greg Munt wrote:
&gt; 
&gt; This is something I've wanted to post on, for a number of weeks. My own 
&gt; project will be shoving out all of the development docs onto the web: 
&gt; specification, design, testing, etc. Shoving out the source code would be 
&gt; a natural extension of this. BUT.
&gt; 

It's not necessarily a "natural" extension.  Well maybe only natural in the
mud world.

&gt; I am wary of what will happen to my code - what it will be used to create 
&gt; - once I have made it available to the general public.
&gt;

I don't see why one would need to release source code to get the advantages
you seek below...

Why not release the server as an executable.  I don't see why this wouldn't
be a suitable distribution for programmable servers ala LPs, MOOs, etc.
Even hard-coded servers can be released with portions in pre-compiled
libraries.

&gt; Advantages:
&gt; 
&gt;   The potential of really widespread beta testing

Binaries can also widely beta tested.  

&gt;   The potential of discussions about various elements of the 
&gt;   specification, design or implementation being produced, which can only 
&gt;   help the project. 
 
I don't see this being a source code issue.  It's more a question of 
documentation availability. 

&gt;   Allowing people who can't or won't code, to be able to run something 
&gt;   that they otherwise could not.

Again not a source code issue.
 
&gt;   Potential design suggestions from these non-coders.

Again not a source code issue.

&gt; Disadvantages:
&gt; 
&gt;   Code misused. Billions of exact replicas spring up everywhere. "Oh god, 
&gt;   another stock X-MUD..." Bearing in my mind my strong aversion to this 
&gt;   scenario, this is the main cause of my concern, really.

Advantage -&gt; binary distribution with registration key...
Misuse or fair use?
 
&gt;   Everyone can see how bad my code is. It's not that bad, honest.

Same for binary, except they note how often it crashes.

&gt;   If, by some quirk of fate, it becomes a popular base, my mailbox will 
&gt;   be bombarded with questions from clueless newbie admin. The result is 
&gt;   what I call "Re: George Reese".

Same for binary.  Perhaps a bigger disadvantage unless one is wise enough
to trap exceptions and create meaningful error reports and dumps.

&gt;   If it becomes popular, and is misused, its name (and mine) will have a 
&gt;   bad reputation.

Shrug.  You could include the proviso that was in the Sun Java contract.
The one about not using the code to produce chemical, biological or nuclear 
weapons.  ;)

&gt; 
&gt;   It's not a legal requirement to follow the distribution license. Even 
&gt;   if it was, could I really afford to sue thousands of people (presuming 
&gt;   the code became popular)? And would I want to attract the inevitable 
&gt;   negative publicity to myself and the game, through such legal actions? 
&gt;   (See: TSR)

Certainly binaries can be cracked and reverse engineered...yet licenses 
are more enforceable against the clueless in this area.  I don't see how
this relates to TSR, they never really engaged in any legal activities
with individuals.  It was also a much fuzzier issue than many software 
licenses.  Of course if add stuff relating to standards and responsibility 
of good mud administration into a distribution agreement your liable to get 
a similar negative popularity rather easily.



--
--/*\ Jon A. Lambert - TychoMUD     Internet:jlsysinc#ix,netcom.com /*\--
--/*\ Mud Server Developer's Page &lt;<A  HREF="http://www.netcom.com/~jlsysinc">http://www.netcom.com/~jlsysinc</A>&gt; /*\--
--/*\   "Everything that deceives may be said to enchant" - Plato   /*\--

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<li><strong><A NAME="00453" HREF="msg00453.html">Re: [MUD-Dev] Source Code Release</A></strong>
<ul compact><li><em>From:</em> Greg Munt &lt;greg#uni-corn,demon.co.uk&gt;</li></ul>
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<LI><STRONG><A NAME="00398" HREF="msg00398.html">No Subject</A></STRONG>
<UL><LI><EM>From:</EM> Ben Greear &lt;greear#cyberhighway,net&gt;</LI></UL></LI>
<LI><STRONG><A NAME="00405" HREF="msg00405.html">Re: [MUD-Dev] Source Code Release</A></STRONG>
<UL><LI><EM>From:</EM> Greg Munt &lt;greg#uni-corn,demon.co.uk&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Source Code Release</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00439" HREF="msg00439.html">Re: [MUD-Dev] Source Code Release</A></strong>, 
Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Thu 12 Feb 1998, 19:10 GMT
<UL>
<LI><strong><A NAME="00445" HREF="msg00445.html">Re: [MUD-Dev] Source Code Release</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Fri 13 Feb 1998, 00:48 GMT
<UL>
<LI><strong><A NAME="00454" HREF="msg00454.html">Re: [MUD-Dev] Source Code Release</A></strong>, 
Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Sat 14 Feb 1998, 00:10 GMT
</LI>
</UL>
</LI>
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</ul>
<LI><strong><A NAME="00431" HREF="msg00431.html">Re: [MUD-Dev] Source Code Release</A></strong>, 
Stephen Zepp <a href="mailto:zoran#enid,com">zoran#enid,com</a>, Thu 12 Feb 1998, 08:36 GMT
</LI>
<LI><strong><A NAME="00447" HREF="msg00447.html">Re: [MUD-Dev] Source Code Release</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Fri 13 Feb 1998, 08:31 GMT
<UL>
<LI><strong><A NAME="00453" HREF="msg00453.html">Re: [MUD-Dev] Source Code Release</A></strong>, 
Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Sat 14 Feb 1998, 00:10 GMT
<UL>
<LI><strong><A NAME="00457" HREF="msg00457.html">Re: [MUD-Dev] Source Code Release</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 14 Feb 1998, 03:33 GMT
<UL>
<LI><strong><A NAME="00460" HREF="msg00460.html">Re: [MUD-Dev] Source Code Release</A></strong>, 
Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Sat 14 Feb 1998, 13:37 GMT
<UL>
<LI><strong><A NAME="00489" HREF="msg00489.html">Re: [MUD-Dev] Source Code Release</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Mon 16 Feb 1998, 11:57 GMT
</LI>
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