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<H1>Re: [MUD-Dev]  The impact of the web on muds</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev]  The impact of the web on muds</LI>
<LI><em>From</em>: Michael Hohensee &lt;<A HREF="mailto:michael#sparta,mainstream.net">michael#sparta,mainstream.net</A>&gt;</LI>
<LI><em>Date</em>: Thu, 22 Jan 1998 12:17:03 -0500</LI>
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<PRE>
Ling wrote:
&gt; 
&gt; Talking about cartoons, I've been quietly advocating a move towards less
&gt; photorealistic 3D graphics in favour of something more cartoonie.
&gt; Ideally, invent an engine to display manga-like 3D graphics, the best
&gt; current example would be Mario64 and perhaps Paparra the Rapper (sp?).

I'd suggest that you take a look at Final Fantasy VII.  They have some
seriously good graphics, although they do in fact aim for a "cartoonie"
look.  (like japanimation, naturally)...    *MUCH* better than Mario64,
IMHO, though I've never seen Paparra the Rapper.  

Of course, they can do this because they're running off of a CD-ROM. :)

-- 
Michael Hohensee       michael#mainstream,net
<A  HREF="http://www.geocities.com/SiliconValley/Heights/9025/">http://www.geocities.com/SiliconValley/Heights/9025/</A>
      Finger me for my PGP Public Key, or use: 
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<LI><STRONG><A NAME="00269" HREF="msg00269.html">Re: [MUD-Dev]  The impact of the web on muds</A></STRONG>
<UL><LI><EM>From:</EM> Ling &lt;K.L.Lo-94#student,lboro.ac.uk&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  The impact of the web on muds</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00416" HREF="msg00416.html">Re: [MUD-Dev]  The impact of the web on muds</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Thu 12 Feb 1998, 02:17 GMT
</LI>
</ul>
<LI><strong><A NAME="00268" HREF="msg00268.html">Re: [MUD-Dev]  The impact of the web on muds</A></strong>, 
Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Wed 21 Jan 1998, 07:15 GMT
<UL>
<LI><strong><A NAME="00269" HREF="msg00269.html">Re: [MUD-Dev]  The impact of the web on muds</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Wed 21 Jan 1998, 10:33 GMT
<UL>
<LI><strong><A NAME="00283" HREF="msg00283.html">Re: [MUD-Dev]  The impact of the web on muds</A></strong>, 
Michael Hohensee <a href="mailto:michael#mainstream,net">michael#mainstream,net</a>, Thu 22 Jan 1998, 17:01 GMT
</LI>
<LI><strong><A NAME="00284" HREF="msg00284.html">Re: [MUD-Dev]  The impact of the web on muds</A></strong>, 
Michael Hohensee <a href="mailto:michael#sparta,mainstream.net">michael#sparta,mainstream.net</a>, Thu 22 Jan 1998, 17:17 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00273" HREF="msg00273.html">Re: [MUD-Dev]  The impact of the web on muds</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Wed 21 Jan 1998, 20:50 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00270" HREF="msg00270.html">Re: [MUD-Dev]  The impact of the web on muds</A></strong>, 
Mike Sellers <a href="mailto:mike#online-alchemy,com">mike#online-alchemy,com</a>, Wed 21 Jan 1998, 16:30 GMT
<UL>
<LI><strong><A NAME="00272" HREF="msg00272.html">Re: [MUD-Dev]  The impact of the web on muds</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Wed 21 Jan 1998, 20:59 GMT
<UL>
<LI><strong><A NAME="00274" HREF="msg00274.html">Re: [MUD-Dev]  The impact of the web on muds</A></strong>, 
Brandon Cline <a href="mailto:brandon#sedona,net">brandon#sedona,net</a>, Thu 22 Jan 1998, 00:32 GMT
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</UL></BLOCKQUOTE>

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