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<H1>3D engines for MUDs</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: 3D engines for MUDs</LI>
<LI><em>From</em>: <A HREF="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</A></LI>
<LI><em>Date</em>: Tue, 24 Mar 1998 10:29:29 -0500 (EST)</LI>
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<PRE>


On Tue, 24 Mar 1998, Ling wrote:

&gt; What especially impress is the use of lights in the game.  Little red
&gt; alert lights come on and I think the aurora used to light chunks of the
&gt; map green.  It's called 'phong shaded something voxels' by the Westwood
&gt; guys. I'll attempt to dig up a little more info if anyone is interested. 

I'm interested.  :-)

-Greg



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<LI><STRONG><A NAME="00873" HREF="msg00873.html">Re: [MUD-Dev] 3D engines for MUDs</A></STRONG>
<UL><LI><EM>From:</EM> Ling &lt;K.L.Lo-94#student,lboro.ac.uk&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00801" HREF="msg00801.html">Re: [MUD-Dev]	3D engines for MUDs</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sat 21 Mar 1998, 02:29 GMT
<UL>
<LI><strong><A NAME="00851" HREF="msg00851.html">3D engines for MUDs</A></strong>, 
Niklas Elmqvist <a href="mailto:d97elm#dtek,chalmers.se">d97elm#dtek,chalmers.se</a>, Mon 23 Mar 1998, 19:17 GMT
</LI>
<LI><strong><A NAME="00861" HREF="msg00861.html">Re: [MUD-Dev] 3D engines for MUDs</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Mon 23 Mar 1998, 20:52 GMT
<UL>
<LI><strong><A NAME="00873" HREF="msg00873.html">Re: [MUD-Dev] 3D engines for MUDs</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Tue 24 Mar 1998, 14:58 GMT
<UL>
<LI><strong><A NAME="00876" HREF="msg00876.html">3D engines for MUDs</A></strong>, 
s001gmu <a href="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</a>, Tue 24 Mar 1998, 15:30 GMT
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<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00866" HREF="msg00866.html">Re: [MUD-Dev]	3D engines for MUDs</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 23 Mar 1998, 23:21 GMT
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</UL>
</LI>
<LI><strong><A NAME="00791" HREF="msg00791.html">Re: [MUD-Dev]	(fwd) Functional Security</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Fri 20 Mar 1998, 16:47 GMT
<LI><strong><A NAME="00789" HREF="msg00789.html">Re: [MUD-Dev]  (fwd) Functional Security</A></strong>, 
Felix A. Croes <a href="mailto:felix#xs1,simplex.nl">felix#xs1,simplex.nl</a>, Fri 20 Mar 1998, 16:40 GMT
<LI><strong><A NAME="00776" HREF="msg00776.html">(fwd) Functional Security</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 20 Mar 1998, 00:04 GMT
</LI>
</UL></BLOCKQUOTE>

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