<!-- MHonArc v2.4.4 --> <!--X-Subject: RE: [MUD-Dev] Clients --> <!--X-From-R13: "Ybfgre, Dncu" <exbfgreNbevtva.rn.pbz> --> <!--X-Date: Thu, 12 Feb 1998 15:12:21 +0000 --> <!--X-Message-Id: c=US%a=_%p=EA%l=MOLACH-980212151214Z-32731#molach,origin.ea.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, RE: [MUD-Dev] Clients</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:rkoster#origin,ea.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00432.html">Previous</a> | <a href="msg00434.html">Next</a> ] Thread: [ <a href="msg00435.html">Previous</a> | <a href="msg00438.html">Next</a> ] Index: [ <A HREF="author.html#00433">Author</A> | <A HREF="#00433">Date</A> | <A HREF="thread.html#00433">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>RE: [MUD-Dev] Clients</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: "'<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>'" <<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>></LI> <LI><em>Subject</em>: RE: [MUD-Dev] Clients</LI> <LI><em>From</em>: "Koster, Raph" <<A HREF="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</A>></LI> <LI><em>Date</em>: Thu, 12 Feb 1998 09:12:14 -0600</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Wednesday, February 11, 1998 3:22 PM, Jon A. Lambert[SMTP:jlsysinc#ix,netcom.com] wrote: > Is there really LESS text in a Graphical mud? In sheer quantity in the database, yes. In quantity coming in over your screen as an average player, not THAT much. The majority of the text a player gets once past initial mapping-and-learning-layout in a text mud is either player-generated or action-generated. And just about all the text in a graphical mud is either player-generated or action-generated. The only significant gain is where graphics serve to convey certain activities very well, such as combat (which generates a lot of text on text muds). On the other hand, since the graphical capabilities are going to be limited, you end up putting messages over objects that ought to be changing but aren't changing visually, thus slightly increasing the text. -Raph </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00432.html">OT: Linux g++</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00434.html">Re: [MUD-Dev] Clients</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00435.html">user-centered design (was Re: [MUD-Dev] Clients)</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00438.html">Re: [MUD-Dev] Clients</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00433"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00433"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00451" HREF="msg00451.html">Re: [MUD-Dev] META: OS wars</A></strong>, Mike Sellers <a href="mailto:mike#online-alchemy,com">mike#online-alchemy,com</a>, Fri 13 Feb 1998, 22:39 GMT <LI><strong><A NAME="00449" HREF="msg00449.html">META: OS wars</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Fri 13 Feb 1998, 19:59 GMT <LI><strong><A NAME="00446" HREF="msg00446.html">Re: [MUD-Dev] OT: Linux g++</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Fri 13 Feb 1998, 01:43 GMT <LI><strong><A NAME="00435" HREF="msg00435.html">user-centered design (was Re: [MUD-Dev] Clients)</A></strong>, Mike Sellers <a href="mailto:mike#online-alchemy,com">mike#online-alchemy,com</a>, Thu 12 Feb 1998, 16:40 GMT <LI><strong><A NAME="00433" HREF="msg00433.html">RE: [MUD-Dev] Clients</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 12 Feb 1998, 15:12 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00438" HREF="msg00438.html">Re: [MUD-Dev] Clients</A></strong>, Mike Sellers <a href="mailto:mike#online-alchemy,com">mike#online-alchemy,com</a>, Thu 12 Feb 1998, 18:42 GMT <UL> <LI><strong><A NAME="00441" HREF="msg00441.html">Re: [MUD-Dev] OT: Clients</A></strong>, Vadim Tkachenko <a href="mailto:vadimt#4cs,com">vadimt#4cs,com</a>, Thu 12 Feb 1998, 20:57 GMT <UL> <LI><strong><A NAME="00448" HREF="msg00448.html">Re: [MUD-Dev] OT: Clients</A></strong>, Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Fri 13 Feb 1998, 12:25 GMT </LI> <LI><strong><A NAME="00488" HREF="msg00488.html">Re: [MUD-Dev] OT: Clients</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Mon 16 Feb 1998, 11:40 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>