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<H1>Re: OT? [MUD-Dev]  The impact of the web on muds</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: OT? [MUD-Dev]  The impact of the web on muds</LI>
<LI><em>From</em>: Mike Sellers &lt;<A HREF="mailto:mike#online-alchemy,com">mike#online-alchemy,com</A>&gt;</LI>
<LI><em>Date</em>: Mon, 26 Jan 1998 00:14:57 -0800</LI>
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<PRE>
At 03:24 PM 1/25/98 PST8PDT, Brandon J. Rickman wrote:
&gt;On Wed, 21 Jan 1998 08:29:17, Mike Sellers &lt;mike#online-alchemy,com&gt; wrote:
&gt;&gt;At 10:12 PM 1/20/98 PST8PDT, Brandon J. Rickman wrote:
&gt;&gt;True.  But those people are the capstone of the customer base, and to a
&gt;&gt;large degree drive it.  Those who do not demand the fanciest graphics
&gt;&gt;nevertheless *do* demand what were the fanciest graphics of no more than
&gt;&gt;4-5 years ago.  IOW, the demand is not static for the bulk of the
&gt;&gt;population, and it is the early-adopter/neophiles who drive this demand.  
&gt;
&gt;For the moment.  Andrew Grove (Intel) would have you believe this
&gt;demand will always exist.  I don't, but this is getting off topic.

For the moment!?  That 'moment' has lasted since at least the late 1960s,
and has (in the various guises of Moore's Law) been remarkably consistent
since then.  You may not agree with the way technology (in general,
computers and grahics much more specifically) is affecting our society, but
I think you'd be hard pressed to show that continual increasing and
expanding expectations is some sort of "momentary" fad.  Of course, demand
for better graphics may well level off in the future, but not in the next,
say, 20 years, I think.




--

Mike Sellers   Chief Alchemist -- Online Alchemy   mike#online-alchemy,com

"One of the most difficult tasks men can perform, however much others 
may despise it, is the invention of good games.  And it cannot be done 
by men out of touch with their instinctive values."  - Carl Jung

</PRE>

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<li><strong><A NAME="00326" HREF="msg00326.html">Re: [MUD-Dev] 3D graphics (Was: The impact of the web on muds)</A></strong>
<ul compact><li><em>From:</em> Jon Leonard &lt;jleonard#divcom,umop-ap.com&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  Java and Javascript</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00530" HREF="msg00530.html">Re: [MUD-Dev]  Java and Javascript</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Thu 19 Feb 1998, 05:12 GMT
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</LI>
<LI><strong><A NAME="00333" HREF="msg00333.html">Re: [MUD-Dev]	CORBA, RMI, threads</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Wed 28 Jan 1998, 07:05 GMT
<LI><strong><A NAME="00332" HREF="msg00332.html">VRML Becomes ISO/IEC International Standard (fwd)</A></strong>, 
Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Tue 27 Jan 1998, 22:33 GMT
<LI><strong><A NAME="00325" HREF="msg00325.html">The Anti-Mac Interface</A></strong>, 
JC Lawrence <a href="mailto:claw#under,Eng.Sun.COM">claw#under,Eng.Sun.COM</a>, Tue 27 Jan 1998, 00:51 GMT
<LI><strong><A NAME="00320" HREF="msg00320.html">Re: OT? [MUD-Dev]  The impact of the web on muds</A></strong>, 
Mike Sellers <a href="mailto:mike#online-alchemy,com">mike#online-alchemy,com</a>, Mon 26 Jan 1998, 08:17 GMT
<UL>
<LI><strong><A NAME="00326" HREF="msg00326.html">Re: [MUD-Dev] 3D graphics (Was: The impact of the web on muds)</A></strong>, 
Jon Leonard <a href="mailto:jleonard#divcom,umop-ap.com">jleonard#divcom,umop-ap.com</a>, Tue 27 Jan 1998, 01:03 GMT
<UL>
<LI><strong><A NAME="00328" HREF="msg00328.html">Re: [MUD-Dev] 3D graphics (Was: The impact of the web on muds)</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Tue 27 Jan 1998, 08:26 GMT
<UL>
<LI><strong><A NAME="00452" HREF="msg00452.html">Re: [MUD-Dev] 3D graphics (Was: The impact of the web on muds)</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Fri 13 Feb 1998, 23:05 GMT
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</UL>
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</LI>
<LI><strong><A NAME="00314" HREF="msg00314.html">Re: [MUD-Dev] OT: Socket programming - platform specific</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 25 Jan 1998, 18:55 GMT
</UL></BLOCKQUOTE>

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