<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Clients --> <!--X-From-R13: "Xba O. Znzoreg" <wyflfvapNvk.argpbz.pbz> --> <!--X-Date: Wed, 18 Feb 1998 18:51:41 +0000 --> <!--X-Message-Id: 199802170400.WAA07500@dfw-ix14.ix.netcom.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 3.0.32.19980212103257.00d2619c@online-alchemy.com --> <!--X-Reference: 199802160042.AAA96836#out5,ibm.net --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Clients</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:jlsysinc#ix,netcom.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00526.html">Previous</a> | <a href="msg00528.html">Next</a> ] Thread: [ <a href="msg00513.html">Previous</a> | <a href="msg00430.html">Next</a> ] Index: [ <A HREF="author.html#00527">Author</A> | <A HREF="#00527">Date</A> | <A HREF="thread.html#00527">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Clients</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#Null,net">mud-dev#Null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Clients</LI> <LI><em>From</em>: "Jon A. Lambert" <<A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A>></LI> <LI><em>Date</em>: Mon, 16 Feb 1998 23:02:58 -4</LI> <LI><em>Comments</em>: Authenticated sender is <jlsysinc#popd,ix.netcom.com></LI> <LI><em>Reply-to</em>: <A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On 16 Feb 98 at 14:48, coder#ibm,net wrote: > On 12/02/98 at 10:45 AM, Mike Sellers <mike#online-alchemy,com> said: >At > 10:08 PM 2/11/98 PST8PDT, Caliban Tiresias Darklock wrote: > > >Is this humor? This is a pretty easily refuted assertion (if anything > >the IQ of the average US adult has risen slightly in the past 20-30 > >years). > > This is a tough one to define given the poor state of the definition of > IQ, how to measure it, and what relevance its attempted measurement has to > its definition. There is also significant question on the validity of > there being one universally applicable definition of intelligence as vs > several definitions each of which applies partially and to different > extents to each individual. > > Note for starters how dependant IQ tests are on education and (often) > cultural assumptions. I don't think IQ as traditionally used and measured has any relevance whatsoever in grammar school education. However it does have some use in early identification of children who are far off the mean in either direction. > >I think Jon's last statement above is to the point: it's not that the > >average IQ has gone down, it's more the case that the average > >geek-quotient of people on the Net has gone down dramatically in the past > >few years, and will continue to do so. With this, their tolerance for > >obscure interfaces goes down, and the demand for clearer, more usable > >interfaces goes up. > > There's an implicit assumption in there that an interface which is more > readily understandable and usable without aforethought or education is > necessarily better. I question this with the case of language itself > being my best example. > It depends on one viewpoint as to what constitutes better. A case in point would be the cash register at a McDonald's fast food chain. Typically there is rubber overlay with happy pictures of every item on the menu. Change is of course automatically calculated. I don't think it's arguable that, from a business perspective, the user interface is less error prone, more efficient and "better". Even someone who is mildy retarded can successfully operate such a machine and in fact do. From another viewpoint such interfaces, or even computer automation in general, can be looked at as the "dumbing down of a civilization". When the mental exercises of reading and maths fall into atrophy or are obsoleted, it makes higher-level mental gymnastics a bit tougher to execute. I think this is irrespective of tested IQ measurements which, if they are accurate at all, only indicate a general potential. There are in fact an awful lot of 'morons' running around with IQs well over 100. > The command line is an obscure and austere interface, useless without > education (training), and forethough (needed to assemble the command prior > to entry). It is also powerful and capable of fluently stating processes > which are difficult if not impossible to state in a general purpose > graphical environ. Are GUI's necessarily better? Or do they merely > present a lower inital learning curve? How valuable in an absolute sense > (I'm not talking marketing here) is that initial lower learning curve? > How important is the lack of a matching learning curve (due to missing > functionality) at the upper end? > > The CLI is not a holy mandate. GUI's ala WIMP's are certainly not an > ultimate answer or anthing even remotely close. What is? Why? > Muds are games. Games are fun. Some games require a higher thought than others and might require more elaborate interfaces. A game GUI need not reflect the generalized nature of its GUI OS parent (if it has one). It may adopt standards of use or comfort from the parent OS (cut, paste, familiar menu tags, etc.) Yet operations that are required in a more specific application context (the game) need not resemble those adopted in the parent system (the OS). One should begin to ask the following questions. I believe someone brought this up earlier no. What metaphors are appropriate for the mud player? More specifically on "your" mud? Does it make sense to present the game player with "the desktop" metaphor? Does it make sense to present the game player with a blinking prompt? Come to think of it, is a command-line interface a metaphor for anything other than than a typewriter. The interface has nothing to do with game (unless you're simulating a mud version of Neuromancer or Newsroom). I believe BOB was brought up. For those that don't know, BOB was a much-maligned windows interface designed for kids or heavily computer-phobic users. It presented the OS interface using a "room/office" metaphor. It IS possible that such an interface would be very appropriate to a mud or room-type game. > I strongly recommend anyone intersted in this area investigate IBM's > Visual Age products. Their visual builder concept (which has no parallel > or equivalent in the MS/Borland/Symantec world) does a lot to narrow the > functional gap between CLI and WIMP GUI. I will be using Visual Age for Java on OS/2 in about 3 weeks. Client request. <kof> I have a strong dislike for Design Studio, yet I like the Borland offerings very much. It will be interesting to see where the VA fits in. -- --/*\ Jon A. Lambert - TychoMUD Internet:jlsysinc#ix,netcom.com /*\-- --/*\ Mud Server Developer's Page <<A HREF="http://www.netcom.com/~jlsysinc">http://www.netcom.com/~jlsysinc</A>> /*\-- --/*\ "Everything that deceives may be said to enchant" - Plato /*\-- </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00438" HREF="msg00438.html">Re: [MUD-Dev] Clients</A></STRONG> <UL><LI><EM>From:</EM> Mike Sellers <mike#online-alchemy,com></LI></UL></LI> <LI><STRONG><A NAME="00498" HREF="msg00498.html">Re: [MUD-Dev] Clients</A></STRONG> <UL><LI><EM>From:</EM> coder#ibm,net</LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00526.html">Re: [MUD-Dev] OT: Linux g++</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00528.html">[MUD-Dev] Re: Version Control (was: DBs and Events)</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00513.html">Re: [MUD-Dev] Clients</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00430.html">Re: [MUD-Dev] Source Code Release</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00527"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00527"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Clients</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00543" HREF="msg00543.html">Re: [MUD-Dev] Clients</A></strong>, Jon Leonard <a href="mailto:jleonard#divcom,umop-ap.com">jleonard#divcom,umop-ap.com</a>, Fri 20 Feb 1998, 19:53 GMT </LI> <LI><strong><A NAME="00544" HREF="msg00544.html">Re: [MUD-Dev] Clients</A></strong>, Stephen Zepp <a href="mailto:zoran#enid,com">zoran#enid,com</a>, Fri 20 Feb 1998, 20:29 GMT </LI> </ul> </ul> </ul> <LI><strong><A NAME="00523" HREF="msg00523.html">Re: [MUD-Dev] Clients</A></strong>, Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Wed 18 Feb 1998, 10:00 GMT </LI> </ul> <LI><strong><A NAME="00513" HREF="msg00513.html">Re: [MUD-Dev] Clients</A></strong>, Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Tue 17 Feb 1998, 15:30 GMT </LI> <LI><strong><A NAME="00527" HREF="msg00527.html">Re: [MUD-Dev] Clients</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Wed 18 Feb 1998, 18:51 GMT </LI> </ul> </ul> </ul> </LI> <LI><strong><A NAME="00430" HREF="msg00430.html">Re: [MUD-Dev] Source Code Release</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 12 Feb 1998, 07:10 GMT <LI><strong><A NAME="00429" HREF="msg00429.html">byte-code anyone?</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 12 Feb 1998, 07:05 GMT <UL> <LI><strong><A NAME="00473" HREF="msg00473.html">Re: [MUD-Dev] byte-code anyone?</A></strong>, Jon Leonard <a href="mailto:jleonard#divcom,umop-ap.com">jleonard#divcom,umop-ap.com</a>, Mon 16 Feb 1998, 04:14 GMT </LI> </UL> </LI> <LI><strong><A NAME="00408" HREF="msg00408.html">[RESEARCH]MUD articles archive (fwd)</A></strong>, Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Wed 11 Feb 1998, 21:24 GMT </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>