1998Q1/
<!-- MHonArc v2.4.4 -->
<!--X-Subject: Re: [MUD&#45;Dev] Net protocols for MUDing (was: Moore's Law sucks) -->
<!--X-From-R13: Hnqvz Fxnpuraxb <inqvzgN4pf.pbz> -->
<!--X-Date: Sun, 01 Mar 1998 02:06:10 +0000 -->
<!--X-Message-Id: 34F8C299.CD075F79#4cs,com -->
<!--X-Content-Type: text/plain -->
<!--X-Reference: 9803010022.8vic@ami&#45;cg.GraySage.Edmonton.AB.CA -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:vadimt#4cs,com">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
      text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">

  <font size="+4" color="#804040">
    <strong><em>MUD-Dev<br>mailing list archive</em></strong>
  </font>
      
<br>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->

Date:&nbsp;
[&nbsp;<a href="msg00652.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00654.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Thread:&nbsp;
[&nbsp;<a href="msg00651.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00655.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Index:&nbsp;
[&nbsp;<A HREF="author.html#00653">Author</A>
&nbsp;|&nbsp;<A HREF="#00653">Date</A>
&nbsp;|&nbsp;<A HREF="thread.html#00653">Thread</A>
&nbsp;]

<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</LI>
<LI><em>From</em>: Vadim Tkachenko &lt;<A HREF="mailto:vadimt#4cs,com">vadimt#4cs,com</A>&gt;</LI>
<LI><em>Date</em>: Sat, 28 Feb 1998 20:06:17 -0600</LI>
<LI><em>Sender</em>: <A HREF="mailto:vt#vadimt,4cs.com">vt#vadimt,4cs.com</A></LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>
Chris Gray wrote:
&gt; 
&gt; [Vadim Tkachenko:]
&gt; 
&gt; :Say, if it's a spaceship, I'd pretend to have some sort of a self-check,
&gt; :which takes some time to complete and switches on in any dangerous
&gt; :situation. And, if your fuel tank got hit, you don't explode
&gt; :immediately, do you?
&gt; 
&gt; No, but once your fuel tank is hit, the physics of the situation proceeds
&gt; apace and it explodes. Look at it the other way around - the action by
&gt; the "behind" player prevents a quicker explosion, that the "ahead" player
&gt; has already seen. So, the "ahead" player sees his ship start to explode,
&gt; and then a second or two later, the explosion is mysteriously cancelled,
&gt; with no record of it every actually happening. As a player, I'm not sure
&gt; I'd like that.

That's what I'm saying - don't make anything appear as final until all
the conflicts and lags are resolved - in the above example, the ship
wouldn't appear to explode and then cancel, but will just have some
sparks around it for a while, which will cease if it turns out there
were no actual damages.

&gt; Chris Gray   cg#ami-cg,GraySage.Edmonton.AB.CA

-- 
Still alive and smile stays on,
Vadim Tkachenko &lt;VadimT#4CS,Com&gt;
--
UNIX _is_ user friendly, he's just very picky about who his friends are

</PRE>

<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<!--X-Follow-Ups-End-->
<!--X-References-->
<UL><LI><STRONG>References</STRONG>:
<UL>
<LI><STRONG><A NAME="00651" HREF="msg00651.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></STRONG>
<UL><LI><EM>From:</EM> cg#ami-cg,GraySage.Edmonton.AB.CA (Chris Gray)</LI></UL></LI>
</UL></LI></UL>
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg00652.html">Compilers: Toy available for ftp</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg00654.html">Net protocols for MUDing (was: Moore's Law sucks)</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg00651.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg00655.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#00653"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#00653"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>

<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Describe Concept</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00865" HREF="msg00865.html">Re: [MUD-Dev] Describe Concept</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Mon 23 Mar 1998, 21:42 GMT
</LI>
<LI><strong><A NAME="00883" HREF="msg00883.html">Re: [MUD-Dev] Describe Concept</A></strong>, 
Vadim Tkachenko <a href="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</a>, Wed 25 Mar 1998, 05:11 GMT
</LI>
</ul>
</ul>
</ul>
</ul>
</LI>
<LI><strong><A NAME="00652" HREF="msg00652.html">Compilers: Toy available for ftp</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 01 Mar 1998, 00:39 GMT
<LI><strong><A NAME="00651" HREF="msg00651.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 01 Mar 1998, 00:33 GMT
<UL>
<LI><strong><A NAME="00653" HREF="msg00653.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, 
Vadim Tkachenko <a href="mailto:vadimt#4cs,com">vadimt#4cs,com</a>, Sun 01 Mar 1998, 02:06 GMT
</LI>
<LI><strong><A NAME="00655" HREF="msg00655.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Sun 01 Mar 1998, 03:39 GMT
<UL>
<LI><strong><A NAME="00657" HREF="msg00657.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, 
Jon A. Lambert <a href="mailto:Jon.A.Lambert#ix,netcom.com">Jon.A.Lambert#ix,netcom.com</a>, Sun 01 Mar 1998, 05:35 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00658" HREF="msg00658.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Sun 01 Mar 1998, 10:30 GMT
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00660" HREF="msg00660.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 01 Mar 1998, 18:16 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

</ul>
<hr>
<center>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
</center>
<hr>
</body>
</html>