1998Q1/
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<H1>Re: [MUD-Dev]	The MLI Project</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev]	The MLI Project</LI>
<LI><em>From</em>: <A HREF="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</A> (Chris Gray)</LI>
<LI><em>Date</em>: Mon, 23 Feb 98 08:12:02 MST</LI>
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<PRE>
[Chris L:]

:Bubba may see a normal room lit by a guttering candle, but Boffo with his
:ultra-sonic echo-location and near total myopia outside of the infra-red
:band is nearly blinded by the heat flaring off the candle and searing his
:retinas, buthas an utterly detailed awareness of the spatial
:characteristics of the room.
:
:Want something a little more "normal".  Boffo now has "magic-vision" which
:displays the magical potentials of all objects in such strength and
:overwhelming detail that their mere visual characteristics are effectively
:lost.	

It's likely no surprise that it would be difficult to accurately show a
sense that human's don't really have.

This suggests, however, that having multiple graphics output windows might
be interesting. That way, you could show a magical field strength, as
seen by Boffo, as well as his infra-red view. Similar to previous
discussions as to focal point, you could choose one of the window's to
be clearly redrawn, while the other is less so, because the player does
not have Boffo concentrating on that aspect.

--
Chris Gray   cg#ami-cg,GraySage.Edmonton.AB.CA

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<li><strong><A NAME="00751" HREF="msg00751.html">Re: [MUD-Dev] The MLI Project</A></strong>
<ul compact><li><em>From:</em> J C Lawrence &lt;claw#under,engr.sgi.com&gt;</li></ul>
<li><strong><A NAME="00750" HREF="msg00750.html">Re: [MUD-Dev] The MLI Project</A></strong>
<ul compact><li><em>From:</em> J C Lawrence &lt;claw#cthulhu,engr.sgi.com&gt;</li></ul>
<li><strong><A NAME="00572" HREF="msg00572.html">Re: [MUD-Dev] The MLI Project</A></strong>
<ul compact><li><em>From:</em> Ling &lt;K.L.Lo-94#student,lboro.ac.uk&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00650" HREF="msg00650.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, 
Vadim Tkachenko <a href="mailto:vadimt#4cs,com">vadimt#4cs,com</a>, Sat 28 Feb 1998, 22:40 GMT
</LI>
</ul>
</ul>
</LI>
<LI><strong><A NAME="00577" HREF="msg00577.html">Re: [MUD-Dev]	BOOK: Myer's Silverlock</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 24 Feb 1998, 09:30 GMT
<LI><strong><A NAME="00567" HREF="msg00567.html">BOOK: Myer's Silverlock</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Mon 23 Feb 1998, 19:43 GMT
<UL>
<LI><strong><A NAME="00630" HREF="msg00630.html">Re: [MUD-Dev]  BOOK: Myer's Silverlock</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Fri 27 Feb 1998, 23:33 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00560" HREF="msg00560.html">Re: [MUD-Dev]	The MLI Project</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 23 Feb 1998, 18:20 GMT
<UL>
<LI><strong><A NAME="00572" HREF="msg00572.html">Re: [MUD-Dev] The MLI Project</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Tue 24 Feb 1998, 06:34 GMT
<UL>
<LI><strong><A NAME="00573" HREF="msg00573.html">Re: [MUD-Dev] The MLI Project</A></strong>, 
Andrew C.M. McClintock <a href="mailto:andrewm#tiger,hsc.edu">andrewm#tiger,hsc.edu</a>, Tue 24 Feb 1998, 07:17 GMT
<UL>
<LI><strong><A NAME="00578" HREF="msg00578.html">Re: [MUD-Dev] The MLI Project</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Tue 24 Feb 1998, 11:46 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00750" HREF="msg00750.html">Re: [MUD-Dev] The MLI Project</A></strong>, 
J C Lawrence <a href="mailto:claw#cthulhu,engr.sgi.com">claw#cthulhu,engr.sgi.com</a>, Wed 18 Mar 1998, 17:21 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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