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<H1>Re: [MUD-Dev] (fwd) Functional Security</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] (fwd) Functional Security</LI>
<LI><em>From</em>: Miroslav Silovic <<A HREF="mailto:silovic#zesoi,fer.hr">silovic#zesoi,fer.hr</A>></LI>
<LI><em>Date</em>: 20 Mar 1998 11:37:19 +0100</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:silovic#srce,hr">silovic#srce,hr</A></LI>
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<PRE>
Matt Chatterley <matt#mpc,dyn.ml.org> writes:
> It does exist in MudOS, but yes, is often downplayed, it seems. I haven't
> gone to any great lengths to change this (the only functions that I have
> really secured are those that interface with the FS and other 'sensitive'
> parts of the game backbone.
>
> One problem with introducing heavy function-security is that unless you
> design it in what appears (to me) a quite cumbersome way, you will cause
> problems when you wish unprivaleged objects to interact with each other in
> theoretically sensitive ways.
Actually Cold seems to have solved this problem: It has the following
mechanisms:
1) bind() - binds primitive function to an object. After that,
only the methods on the object can invoke the function
2) native methods - C function can be interfaced with Cold
in such a way that it appears to be ordinary method for all
practical purposes (except that you can't list its source)
3) private/public/protected method flags - these do the same
thing as in C++ - they limit the objects that can call
methods
4) no_override flag - flag a method with this and it can't
be overriden on the descendants of the object
This is enough for a simple /and/ powerful security mechanisms
implemented in the core. Most methods that need protection simply do
(> .perms(caller(), <permission type>) <); which calls no_override
root method that performs the actual perm check and throws an error if
necessary ((> <) is error propagation operator). So, layers are like
this:
bottom: sensitive functions are bound to relevant objects
(dumping, shutdown etc. to $sys, networking to the generic
connection, and so on).
perm checks: methods on the root object that can be invoked
with a nice syntax from wherever they are needed
ring permission attributes: Cold maintains
manager/writer/readed/trusted lists for each object.
$root.perm method is a clean interface to this.
Source for $root.perms is at
<A HREF="http://ice.cold.org/bin/method?target=$root.perms">http://ice.cold.org/bin/method?target=$root.perms</A>
Miro
--
I refuse to use .sig
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<li><strong><A NAME="00849" HREF="msg00849.html">Re: [MUD-Dev] (fwd) Functional Security</A></strong>
<ul compact><li><em>From:</em> J C Lawrence <claw#under,engr.sgi.com></li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00789" HREF="msg00789.html">Re: [MUD-Dev] (fwd) Functional Security</A></strong>,
Felix A. Croes <a href="mailto:felix#xs1,simplex.nl">felix#xs1,simplex.nl</a>, Fri 20 Mar 1998, 16:40 GMT
<LI><strong><A NAME="00776" HREF="msg00776.html">(fwd) Functional Security</A></strong>,
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 20 Mar 1998, 00:04 GMT
<UL>
<LI><strong><A NAME="00777" HREF="msg00777.html">Re: [MUD-Dev] (fwd) Functional Security</A></strong>,
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Fri 20 Mar 1998, 03:16 GMT
</LI>
<LI><strong><A NAME="00780" HREF="msg00780.html">Re: [MUD-Dev] (fwd) Functional Security</A></strong>,
Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Fri 20 Mar 1998, 08:52 GMT
<UL>
<LI><strong><A NAME="00785" HREF="msg00785.html">Re: [MUD-Dev] (fwd) Functional Security</A></strong>,
Miroslav Silovic <a href="mailto:silovic#zesoi,fer.hr">silovic#zesoi,fer.hr</a>, Fri 20 Mar 1998, 10:37 GMT
<UL>
<LI><strong><A NAME="00849" HREF="msg00849.html">Re: [MUD-Dev] (fwd) Functional Security</A></strong>,
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Mon 23 Mar 1998, 19:02 GMT
</LI>
</UL>
</LI>
</UL>
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</UL>
</LI>
<LI><strong><A NAME="00760" HREF="msg00760.html">Re: [MUD-Dev] Transport layer (UDP vs TCP)</A></strong>,
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 19 Mar 1998, 01:54 GMT
<LI><strong><A NAME="00759" HREF="msg00759.html">Re: [MUD-Dev] SfD: Clientside Caching</A></strong>,
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 19 Mar 1998, 01:54 GMT
<LI><strong><A NAME="00757" HREF="msg00757.html">SIMULATING FUTURE HISTORIES: THE NAU SOLAR SYSTEM SIMULATION & MARS SETTLEMENT</A></strong>,
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 19 Mar 1998, 00:42 GMT
</LI>
</UL></BLOCKQUOTE>
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