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<H1>[MUD-Dev] Re: [IDEAS] Starting from scratch</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: [IDEAS] Starting from scratch</LI>
<LI><em>From</em>: Matt Chatterley <<A HREF="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</A>></LI>
<LI><em>Date</em>: Mon, 10 Aug 1998 11:45:44 -0000 (GMT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On 06-Aug-98 Ross Nicoll wrote:
> Hans-Henrik Staerfeldt wrote in a Mail about "[MUD-Dev] Re: [IDEAS]
> Starting from scratch":
>
>>>2. I would like to be able to attach muds to the server as nodes. To be
>>>honest, this was an idea that sounded cool, but I figure that there
>>>would be
>>>more control gained this way. If the node were to crash/reboot then
>>>connections would be kept and added to a queue for when the mud
>>>restarts.
> > So the player gets "the game is down, please wait" ?
> Reminds me of a thought I had for my MUD. The MUD, whenever we change
> anything
> in the code (it's a Diku style MUD, most of the stuff is in code), obviously
> has to go through a reboot. I was wandering about having the data for
> connections written out with the database (with sanity checking on load, of
> course, incase something goes wrong after the database is saved), then have
> the server load the new binary over itself with one of the exec() functions.
>
> The player would get "The server is rebooting, please wait" or similar...
PennMUSH provides an '@shutdown/reboot' feature, which does just this kind of
thing (for seamlessly upgrading to changed binaries, when you patch the server
to a newer version, and so forth). Nifty. I was looking at something similar
myself, but decided it wasn't worth the effort - my reboot stuff is rigged to
attempt to reboot itself when noone is online (and the required minimum time
has elapsed); if it goes to an upper threshold point where it 'must' reboot, it
will do so, giving a few minutes grace to any online players.
Why bother with this? SImply because its really annoying to get punted by
reboots; its not hard to take small measures to try and time them into the off
hours (most Muds do this manually anyway - why not go one small hop further?)
---
-Matt Chatterley
<A HREF="http://user.itl.net/~neddy/">http://user.itl.net/~neddy/</A>
"You may say I'm a dreamer, but I'm not the only one.." -John Lennon (Imagine)
</PRE>
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<LI><STRONG><A NAME="00519" HREF="msg00519.html">[MUD-Dev] Re: [IDEAS] Starting from scratch</A></STRONG>
<UL><LI><EM>From:</EM> "Ross Nicoll" <rnicoll#calmar-mud,com></LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: [IDEAS] Starting from scratch</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00533" HREF="msg00533.html">[MUD-Dev] Re: [IDEAS] Starting from scratch</A></strong>,
Ross Nicoll <a href="mailto:rnicoll#calmar-mud,com">rnicoll#calmar-mud,com</a>, Thu 06 Aug 1998, 19:43 GMT
</LI>
</ul>
<LI><strong><A NAME="00524" HREF="msg00524.html">[MUD-Dev] Re: [IDEAS] Starting from scratch</A></strong>,
s001gmu <a href="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</a>, Thu 06 Aug 1998, 16:56 GMT
<UL>
<LI><strong><A NAME="00534" HREF="msg00534.html">[MUD-Dev] Re: [IDEAS] Starting from scratch</A></strong>,
Ross Nicoll <a href="mailto:rnicoll#calmar-mud,com">rnicoll#calmar-mud,com</a>, Thu 06 Aug 1998, 19:43 GMT
<UL>
<LI><strong><A NAME="01048" HREF="msg01048.html">[MUD-Dev] Re: [IDEAS] Starting from scratch</A></strong>,
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 15 Sep 1998, 23:34 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00623" HREF="msg00623.html">[MUD-Dev] Re: [IDEAS] Starting from scratch</A></strong>,
Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Mon 10 Aug 1998, 10:47 GMT
</LI>
</ul>
<LI><strong><A NAME="00532" HREF="msg00532.html">[MUD-Dev] Re: [IDEAS] Starting from scratch</A></strong>,
Adam Wiggins <a href="mailto:adam#mail,angel.com">adam#mail,angel.com</a>, Thu 06 Aug 1998, 18:26 GMT
</LI>
</ul>
<LI><strong><A NAME="00520" HREF="msg00520.html">[MUD-Dev] Re: [IDEAS] Starting from scratch</A></strong>,
Ross Nicoll <a href="mailto:rnicoll#calmar-mud,com">rnicoll#calmar-mud,com</a>, Thu 06 Aug 1998, 15:20 GMT
</LI>
<LI><strong><A NAME="01010" HREF="msg01010.html">[MUD-Dev] Re: [IDEAS] Starting from scratch</A></strong>,
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 11 Sep 1998, 02:34 GMT
<UL>
<LI><strong><A NAME="01018" HREF="msg01018.html">[MUD-Dev] Re: [IDEAS] Starting from scratch</A></strong>,
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Fri 11 Sep 1998, 18:34 GMT
</LI>
</UL>
</LI>
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</LI>
</UL></BLOCKQUOTE>
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