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<H1>[MUD-Dev] Re: META: List combat character and racial memory (was Re: Affordances and social method (Was: Re: Wire d Magazine...))</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: META: List combat character and racial memory (was Re: Affordances and social method (Was: Re: Wire d Magazine...))</LI>
<LI><em>From</em>: Chris Gray &lt;<A HREF="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</A>&gt;</LI>
<LI><em>Date</em>: Mon, 10 Aug 1998 20:40:31 -0600</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
[Kamikaze:]

 &gt;  Hi, I'm one of the new guys.  I'm Mark 'Kamikaze' Hughes, game
 &gt;designer and Java programmer.  See
 &gt;&lt;URL:<A  HREF="http://kuoi.asui.uidaho.edu/~kamikaze/">http://kuoi.asui.uidaho.edu/~kamikaze/</A>&gt; for more info about me and
 &gt;my interests than you ever wanted to know.

Welcome to the list. It sounds like you may have much to contribute -
here's hoping you do.

First contribution - a couple of new links in my bookmarks - interesting
stuff!

-- 
Chris Gray     cg#ami-cg,GraySage.Edmonton.AB.CA


</PRE>

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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00646" HREF="msg00646.html">[MUD-Dev] Re: async i/o and threads (was: Re: lurker emerges)</A></strong>, 
James Wilson <a href="mailto:jwilson#rochester,rr.com">jwilson#rochester,rr.com</a>, Tue 11 Aug 1998, 02:44 GMT
<UL>
<LI><strong><A NAME="00650" HREF="msg00650.html">[MUD-Dev] Re: async i/o and threads (was: Re: lurker emerges</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Tue 11 Aug 1998, 03:56 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00639" HREF="msg00639.html">[MUD-Dev] Re: META: List combat character and racial memory (was Re: Affordances and social method (Was: Re: Wire d Magazine...))</A></strong>, 
kamikaze <a href="mailto:kamikaze#kuoi,asui.uidaho.edu">kamikaze#kuoi,asui.uidaho.edu</a>, Mon 10 Aug 1998, 20:50 GMT
<UL>
<LI><strong><A NAME="01057" HREF="msg01057.html">[MUD-Dev] Re: META: List combat character and racial memory (was Re: Affordances and social method (Was: Re: Wire d Magazine...))</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 17 Sep 1998, 01:07 GMT
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00645" HREF="msg00645.html">[MUD-Dev] Re: META: List combat character and racial memory (was Re: Affordances and social method (Was: Re: Wire d Magazine...))</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 11 Aug 1998, 02:40 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00634" HREF="msg00634.html">[MUD-Dev] Rule #3</A></strong>, 
S. Patrick Gallaty <a href="mailto:patrick#gric,com">patrick#gric,com</a>, Mon 10 Aug 1998, 17:27 GMT
<LI><strong><A NAME="00630" HREF="msg00630.html">[MUD-Dev] RE: Black Isle's Baldur's Gate</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Mon 10 Aug 1998, 15:23 GMT
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00642" HREF="msg00642.html">[MUD-Dev] Re: Black Isle's Baldur's Gate</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 11 Aug 1998, 02:14 GMT
</LI>
<LI><strong><A NAME="00657" HREF="msg00657.html">[MUD-Dev] Re: Black Isle's Baldur's Gate</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 11 Aug 1998, 14:02 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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