<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: Affordances and social method (Was: Re: Wi --> <!--X-From-R13: f001tzhNabin.jevtug.rqh --> <!--X-Date: Sun, 9 Aug 1998 10:58:40 -0700 --> <!--X-Message-Id: Pine.PMDF.3.95.980809135140.541282407A-100000#nova,wright.edu --> <!--X-Content-Type: text/plain --> <!--X-Reference: Pine.SGI.3.95.980808131105.26184A-100000#genome,cbs.dtu.dk --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: Affordances and social method (Was: Re: Wi</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:s001gmu#nova,wright.edu"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00586.html">Previous</a> | <a href="msg00588.html">Next</a> ] Thread: [ <a href="msg00560.html">Previous</a> | <a href="msg00555.html">Next</a> ] Index: [ <A HREF="author.html#00587">Author</A> | <A HREF="#00587">Date</A> | <A HREF="thread.html#00587">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: Affordances and social method (Was: Re: Wi</LI> <LI><em>From</em>: <A HREF="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</A></LI> <LI><em>Date</em>: Sun, 09 Aug 1998 13:54:34 -0400 (EDT)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Sat, 8 Aug 1998, Hans-Henrik Staerfeldt wrote: > > On Sat, 8 Aug 1998, Dan Shiovitz wrote: > > > On Sat, 8 Aug 1998, Jon A. Lambert wrote: > > > On 7 Aug 98, Dan Shiovitz wrote: [... voting, etc ...] > You could set up the judgement as well at the penalties to be an > in-game-context event, even though you perhaps would have to > short-circuit some of the cause/effect feature you may have build in > the game to ensure the effectiveness of such a system. As an example > (in a mideval-like scenario) you would have the town elders set up a > meeting hearing the evidence, etc, sentencing a player to 2 weeks > (realtime) of jail (removing their ability to communicate with anyone > who is not actually visiting them, limiting their movement around the > game to the jail cell). Ofcause for this to be effective, (and it have > to, otherwise you have not really solved any problem), the criminal > should more often than not actually end up in jail. Here perhaps you > need to short circuit some of the rules of cause/effect so that > atleast the 'criminal' gets his punishment. Something like a message > the next time the person logs on: "During you sleep, some guards came > and threw you in jail" (or something more elaborate, but to exactly > the same effect). Such forcing of things are ofcause not desired if > you aim at a "realistic" game environment, but the alternative is that > the entire process is out of game-context. You could try to implement > it in a more realistic procedure (such as the guards actually showing > up and dragging off with the criminal, but you still need to make sure > that punishment is more often than not, is measured out. Also you > need to set up in-game concepts for other out of game-context > penalties such as banning and deletion. As an example banning could be > "the casting of a spell that banish all souls with origin in a > specific plane or dimension", probably requireing the aid of a higher > being such as a god or its vatar (enter exciting description here), > deletion (in a game that implement easy or atomatic resurrection) > could be explaind away as some major banishment of a given soul. All > this ofcause take some carefull planning and tying in with all the > concepts of the game, but i feel that perhaps it is not that hard to > hide the administration context inside the game-context. The only real problem I have with this idea is that it blurs the lines betwixt In-Game action/reactions and Out-Of-Game action/reactions. A hockey player who kills someone doesn't get 5 minutes in the penalty box. An out of game action should result in an out of game response. By bluring the lines, you remove the abstraction that the game _must_ provide to be a game. -Greg </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00560" HREF="msg00560.html">[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</A></STRONG> <UL><LI><EM>From:</EM> Hans-Henrik Staerfeldt <hhs#cbs,dtu.dk></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00586.html">[MUD-Dev] Re: lurker emerges</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00588.html">[MUD-Dev] Re: ADMIN: Advertising on MUD-Dev</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00560.html">[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00555.html">[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00587"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00587"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00550" HREF="msg00550.html">[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</A></strong>, Dan Shiovitz <a href="mailto:dbs#cs,wisc.edu">dbs#cs,wisc.edu</a>, Sat 08 Aug 1998, 02:59 GMT <UL> <LI><strong><A NAME="00552" HREF="msg00552.html">[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 08 Aug 1998, 04:27 GMT <UL> <LI><strong><A NAME="00557" HREF="msg00557.html">[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</A></strong>, Dan Shiovitz <a href="mailto:dbs#cs,wisc.edu">dbs#cs,wisc.edu</a>, Sat 08 Aug 1998, 07:48 GMT <UL> <LI><strong><A NAME="00560" HREF="msg00560.html">[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</A></strong>, Hans-Henrik Staerfeldt <a href="mailto:hhs#cbs,dtu.dk">hhs#cbs,dtu.dk</a>, Sat 08 Aug 1998, 11:45 GMT <UL> <LI><strong><A NAME="00587" HREF="msg00587.html">[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</A></strong>, s001gmu <a href="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</a>, Sun 09 Aug 1998, 17:58 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00555" HREF="msg00555.html">[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</A></strong>, T. Alexander Popiel <a href="mailto:popiel#snugharbor,com">popiel#snugharbor,com</a>, Sat 08 Aug 1998, 05:40 GMT </LI> <LI><strong><A NAME="01049" HREF="msg01049.html">[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 16 Sep 1998, 20:03 GMT </LI> </UL> </LI> </ul> </ul> </ul> <LI><strong><A NAME="00192" HREF="msg00192.html">[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Mon 13 Jul 1998, 18:22 GMT <UL> <LI><strong><A NAME="00200" HREF="msg00200.html">[MUD-Dev] Re: Affordances and social method (Was: Re: Wi</A></strong>, Dr. Cat <a href="mailto:cat#bga,com">cat#bga,com</a>, Tue 14 Jul 1998, 07:13 GMT </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>