<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: Job offer for multiplayer game development --> <!--X-From-R13: "E. Bngevpx Unyyngl" <pubxrNfvevhf.pbz> --> <!--X-Date: Wed, 15 Jul 1998 22:48:14 -0700 --> <!--X-Message-Id: 001401bdb07d$09ebf0a0$1701a8c0@machina --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: Job offer for multiplayer game development</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:choke#sirius,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00235.html">Previous</a> | <a href="msg00237.html">Next</a> ] Thread: [ <a href="msg00242.html">Previous</a> | <a href="msg00238.html">Next</a> ] Index: [ <A HREF="author.html#00236">Author</A> | <A HREF="#00236">Date</A> | <A HREF="thread.html#00236">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: Job offer for multiplayer game development</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: [MUD-Dev] Re: Job offer for multiplayer game development</LI> <LI><em>From</em>: "S. Patrick Gallaty" <<A HREF="mailto:choke#sirius,com">choke#sirius,com</A>></LI> <LI><em>Date</em>: Wed, 15 Jul 1998 22:46:09 -0700</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Gads. Tall order, but it sounds like a wild position. Do we think *anyone* has this kind of experience? -----Original Message----- From: J C Lawrence <claw#under,engr.sgi.com> To: mud-dev#kanga,nu <mud-dev#kanga,nu> Cc: Vadim Tkachenko <vt#freehold,crocodile.org>; Adam Wiggins <adam#angel,com>; Mike Sellers <mike#bignetwork,com>; jrb3#jrb3,com <jrb3#jrb3,com> Date: Wednesday, 15 July, 1998 11:25 Subject: [MUD-Dev] Job offer for multiplayer game development > >The following is a little circumspect in its writing, for which I >apologise, but there is a confidence involved. Timing is also tight >so I'm directly CC'ing this to a few people who might be interested or >know people who are interested. > >A gaming company (you probably own one of their boxes) has a position >in the San Francisco Bay area for someone to help them get a massively >multiplayer game server running (~1Million simultaneous players is the >base target). I don't know if they are doing anything MUD-like, but >knowing a little about the people involved I suspect they'd be open to >the idea. The project is in trouble and they need someone very good >to wade in and get the damned thing working. They need someone who >knows their stuff: currently it doesn't scale past the low hundreds. > >Client technical notes: Be able to syncronise multiple servers, >multi-threading/multi processor applications, TCIP/IP, low level >networkiing stuff, expert at distubuted systems, UNIX (solaris???), C, >C++, Internet, etc yada yada. Nothing terribly unusual outside of how >far they want to scale it and the distribution. > >They're willing to pay, and they need someone last week. I don't know >if they have the time for visa questions, but its worth asking and >they may be able to fast track something. > >Please contact me directly with any questions. Yes, I wish to hell I >could take the job myself, but I'm already obliged to SGI. > >-- >J C Lawrence Internet: claw#null,net >(Contractor) Internet: coder#ibm,net >---------(*) Internet: claw#under,engr.sgi.com >...Honourary Member of Clan McFud -- Teamer's Avenging Monolith... > >-- >MUD-Dev: Advancing an unrealised future. > > </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00240" HREF="msg00240.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong> <ul compact><li><em>From:</em> J C Lawrence <claw#under,engr.sgi.com></li></ul> <li><strong><A NAME="00238" HREF="msg00238.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong> <ul compact><li><em>From:</em> Nathan F Yospe <yospe#hawaii,edu></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00235.html">[MUD-Dev] Re: [Java] multithreading: update and a question</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00237.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00242.html">[MUD-Dev] Java VM performance</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00238.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00236"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00236"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00244" HREF="msg00244.html">[MUD-Dev] [CODE] [LANGUAGE/PLATFORM SPECIFIC] My Event Engine</A></strong>, Todd Lair <a href="mailto:tlair#mailzone,com">tlair#mailzone,com</a>, Sat 18 Jul 1998, 00:35 GMT <UL> <LI><strong><A NAME="00247" HREF="msg00247.html">[MUD-Dev] Re: [CODE] [LANGUAGE/PLATFORM SPECIFIC] My Event Engin</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 18 Jul 1998, 01:53 GMT </LI> <LI><strong><A NAME="00268" HREF="msg00268.html">[MUD-Dev] Re: Affordances and social method</A></strong>, Hans-Henrik Staerfeldt <a href="mailto:hhs#cbs,dtu.dk">hhs#cbs,dtu.dk</a>, Mon 20 Jul 1998, 12:31 GMT </LI> </UL> </LI> <LI><strong><A NAME="00242" HREF="msg00242.html">[MUD-Dev] Java VM performance</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 17 Jul 1998, 17:51 GMT <LI><strong><A NAME="00236" HREF="msg00236.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong>, S. Patrick Gallaty <a href="mailto:choke#sirius,com">choke#sirius,com</a>, Thu 16 Jul 1998, 05:48 GMT <UL> <LI><strong><A NAME="00238" HREF="msg00238.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong>, Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Thu 16 Jul 1998, 06:33 GMT </LI> <LI><strong><A NAME="00240" HREF="msg00240.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 16 Jul 1998, 20:12 GMT </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00239" HREF="msg00239.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong>, Spangler, Jason <a href="mailto:jspangle#origin,ea.com">jspangle#origin,ea.com</a>, Thu 16 Jul 1998, 15:47 GMT </LI> </UL> </LI> <LI><strong><A NAME="00229" HREF="msg00229.html">[MUD-Dev] Job offer for multiplayer game development</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 15 Jul 1998, 17:55 GMT </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>