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<H1>[MUD-Dev] Re: Job offer for multiplayer game development</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Job offer for multiplayer game development</LI>
<LI><em>From</em>: Nathan F Yospe &lt;<A HREF="mailto:yospe#hawaii,edu">yospe#hawaii,edu</A>&gt;</LI>
<LI><em>Date</em>: Wed, 15 Jul 1998 20:32:25 -1000</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Wed, 15 Jul 1998, S. Patrick Gallaty wrote:

:Gads.
:Tall order, but it sounds like a wild position.

:Do we think *anyone* has this kind of experience?

I'm fairly sure I don't... scalability I can do, but this sounds... heavy.

:Subject: [MUD-Dev] Job offer for multiplayer game development

:&gt;A gaming company (you probably own one of their boxes) has a position
:&gt;in the San Francisco Bay area for someone to help them get a massively
:&gt;multiplayer game server running (~1Million simultaneous players is the
:&gt;base target).  I don't know if they are doing anything MUD-like, but
:&gt;knowing a little about the people involved I suspect they'd be open to
:&gt;the idea.  The project is in trouble and they need someone very good
:&gt;to wade in and get the damned thing working.  They need someone who
:&gt;knows their stuff: currently it doesn't scale past the low hundreds.

:&gt;Client technical notes: Be able to syncronise multiple servers,
:&gt;multi-threading/multi processor applications, TCIP/IP, low level
:&gt;networkiing stuff, expert at distubuted systems, UNIX (solaris???), C,
:&gt;C++, Internet, etc yada yada.  Nothing terribly unusual outside of how
:&gt;far they want to scale it and the distribution.

:&gt;They're willing to pay, and they need someone last week.  I don't know
:&gt;if they have the time for visa questions, but its worth asking and
:&gt;they may be able to fast track something.

:&gt;Please contact me directly with any questions.  Yes, I wish to hell I
:&gt;could take the job myself, but I'm already obliged to SGI.

Oh yeah, that too... I've already got obligations, though this is almost
tempting enough to drop some of them...

Nathan F. Yospe - Aimed High, Crashed Hard, In the Hanger, Back Flying Soon
Jr Software Engineer, Textron Systems Division (On loan to Rocketdyne Tech)
(Temporarily on Hold) Student, University of Hawaii at Manoa, Physics Dept.
yospe#hawaii.edu nyospe#premier.mhpcc.af.mil <A  HREF="http://www2.hawaii.edu/~yospe/">http://www2.hawaii.edu/~yospe/</A>




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<LI><STRONG><A NAME="00236" HREF="msg00236.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></STRONG>
<UL><LI><EM>From:</EM> "S. Patrick Gallaty" &lt;choke#sirius,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: [CODE] [LANGUAGE/PLATFORM SPECIFIC] My Event Engin</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00247" HREF="msg00247.html">[MUD-Dev] Re: [CODE] [LANGUAGE/PLATFORM SPECIFIC] My Event Engin</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 18 Jul 1998, 01:53 GMT
</LI>
<LI><strong><A NAME="00268" HREF="msg00268.html">[MUD-Dev] Re: Affordances and social method</A></strong>, 
Hans-Henrik Staerfeldt <a href="mailto:hhs#cbs,dtu.dk">hhs#cbs,dtu.dk</a>, Mon 20 Jul 1998, 12:31 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00242" HREF="msg00242.html">[MUD-Dev] Java VM performance</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 17 Jul 1998, 17:51 GMT
<LI><strong><A NAME="00236" HREF="msg00236.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong>, 
S. Patrick Gallaty <a href="mailto:choke#sirius,com">choke#sirius,com</a>, Thu 16 Jul 1998, 05:48 GMT
<UL>
<LI><strong><A NAME="00238" HREF="msg00238.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong>, 
Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Thu 16 Jul 1998, 06:33 GMT
</LI>
<LI><strong><A NAME="00240" HREF="msg00240.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 16 Jul 1998, 20:12 GMT
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00239" HREF="msg00239.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong>, 
Spangler, Jason <a href="mailto:jspangle#origin,ea.com">jspangle#origin,ea.com</a>, Thu 16 Jul 1998, 15:47 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00229" HREF="msg00229.html">[MUD-Dev] Job offer for multiplayer game development</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 15 Jul 1998, 17:55 GMT
<UL>
<LI><strong><A NAME="00237" HREF="msg00237.html">[MUD-Dev] Re: Job offer for multiplayer game development</A></strong>, 
Dr. Cat <a href="mailto:cat#bga,com">cat#bga,com</a>, Thu 16 Jul 1998, 06:28 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

</ul>
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