<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ] --> <!--X-From-R13: Oqnz Ivttvaf <nqnzNnatry.pbz> --> <!--X-Date: Tue, 28 Jul 1998 11:48:12 -0700 --> <!--X-Message-Id: Pine.SGI.3.96.980728114214.17978H-100000#zazu,angel.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 018001bdb90f$477d8ba0$3c32cfcf@Painland --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:adam#angel,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00400.html">Previous</a> | <a href="msg00402.html">Next</a> ] Thread: [ <a href="msg00371.html">Previous</a> | <a href="msg00414.html">Next</a> ] Index: [ <A HREF="author.html#00401">Author</A> | <A HREF="#00401">Date</A> | <A HREF="thread.html#00401">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</LI> <LI><em>From</em>: Adam Wiggins <<A HREF="mailto:adam#angel,com">adam#angel,com</A>></LI> <LI><em>Date</em>: Tue, 28 Jul 1998 11:45:40 -0700 (PDT)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Sun, 26 Jul 1998, Damion Schubert wrote: > Having worked with Jon van Canegham, I can tell you that this is > part of his design philosophy. Sure, he could improve the AI, but to > be honest, it's a lot more satisfying to kill a horde than finally slay a > solitary troll. He's a big believer of 'Nothing (including realism) > should get in the way of the fun.' Sound familiar? I think he believes > that everyone, deep down, wants to be a powergamer- and that's > really the most rewarding part of the CRPG experience. Again - you can't tell me what's fun. I know what's fun, and killing tons of things is not it. I find it *much* more satisfying to overcome a single, worthy opponent than many weak, stupid ones. I realize, of course, that not everyone feels this way - walk into an arcade and you'll get healthy dose of both. There's old-style vertical scrollers which involve your single, tiny ship obliterating wave after wave of stupid, slow, ill-armored enemy drones; and as well there are the new-style fighting games where you only fight one opponent at a time, and that opponent is usually a human with just as many tricks up their sleeve as you. Adam </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00414" HREF="msg00414.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></strong> <ul compact><li><em>From:</em> Caliban Tiresias Darklock <caliban#darklock,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00364" HREF="msg00364.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></STRONG> <UL><LI><EM>From:</EM> "Damion Schubert" <zjiria#texas,net></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00400.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00402.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00371.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00414.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00401"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00401"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00357" HREF="msg00357.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></strong>, Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Sat 25 Jul 1998, 22:42 GMT </LI> <LI><strong><A NAME="00400" HREF="msg00400.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Tue 28 Jul 1998, 18:39 GMT </LI> <LI><strong><A NAME="00364" HREF="msg00364.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></strong>, Damion Schubert <a href="mailto:zjiria#texas,net">zjiria#texas,net</a>, Mon 27 Jul 1998, 03:29 GMT <UL> <LI><strong><A NAME="00371" HREF="msg00371.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Mon 27 Jul 1998, 09:27 GMT </LI> <LI><strong><A NAME="00401" HREF="msg00401.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Tue 28 Jul 1998, 18:48 GMT <UL> <LI><strong><A NAME="00414" HREF="msg00414.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 29 Jul 1998, 06:09 GMT <UL> <LI><strong><A NAME="00418" HREF="msg00418.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></strong>, Adam J. Thornton <a href="mailto:adam#phoenix,Princeton.EDU">adam#phoenix,Princeton.EDU</a>, Wed 29 Jul 1998, 14:21 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00429" HREF="msg00429.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></strong>, Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Thu 30 Jul 1998, 04:43 GMT </LI> <LI><strong><A NAME="00902" HREF="msg00902.html">[MUD-Dev] Re: Fun vs Realism [ Was: OT: Sid Meier ]</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 01 Sep 1998, 21:02 GMT </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>