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<H1>[MUD-Dev] UO lawsuit (fwd)</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] UO lawsuit (fwd)</LI>
<LI><em>From</em>: Adam Wiggins &lt;<A HREF="mailto:adam#angel,com">adam#angel,com</A>&gt;</LI>
<LI><em>Date</em>: Wed, 30 Sep 1998 18:18:09 -0700 (PDT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>

Hmmm, this was going around our company email this morning, anyone know
more about it?  And I thought text muds had some irate players...sheesh.

Right here in SD, no less...

---------- Forwarded message ----------
Date: Wednesday, September 30, 1998 5:15 PM
Subject: fyi

&gt;(1) JUDGE DENIES PLAINTIFFS' CLASS STATUS IN CLAIM AGAINST EA'S ULTIMA
&gt;ONLINE
&gt;
&gt;     A San Diego Judge yesterday ruled that attorneys for the six
&gt;remaining plaintiffs (unhappy gamers) did not provide enough evidence
&gt;to file against Electronic Arts [ERTS] as a class.
&gt;     The plaintiffs, who could file claims against EA as individuals,
&gt;were irritated by their experience while playing EA subsidiary Origin
&gt;System's Ultima Online, a massively multiplayer online game with more
&gt;than 90,000 subscribers.
&gt;     With the Judge's decision, hopefully disgruntled online gamers
&gt;realize that game publishers shouldn't be accountable for Internet
&gt;latency or the conduct of fellow players. We can't hold the U.S.
&gt;Postal Service responsible for delivering a letter with offensive
&gt;statements in it, can we? (EA, Pat Becker, 650/513-7523)



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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="01397" HREF="msg01397.html">[MUD-Dev] Re: UO lawsuit (fwd)</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 01 Oct 1998, 01:30 GMT
<LI><strong><A NAME="01396" HREF="msg01396.html">[MUD-Dev] UO lawsuit (fwd)</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Thu 01 Oct 1998, 01:11 GMT
<LI><strong><A NAME="01384" HREF="msg01384.html">[MUD-Dev] Re: Autogenerated room descriptions</A></strong>, 
S. Patrick Gallaty <a href="mailto:choke#sirius,com">choke#sirius,com</a>, Wed 30 Sep 1998, 18:53 GMT
<LI><strong><A NAME="01369" HREF="msg01369.html">[MUD-Dev] Re: Simulation (Was Re: Room descriptions)</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 29 Sep 1998, 20:54 GMT
<LI><strong><A NAME="01352" HREF="msg01352.html">[MUD-Dev] Re: After a long absense, a semi-return (and TFD)</A></strong>, 
Scatter <a href="mailto:scatter#thevortex,com">scatter#thevortex,com</a>, Tue 29 Sep 1998, 10:38 GMT
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="01361" HREF="msg01361.html">[MUD-Dev] Re: After a long absense, a semi-return (and TFD)</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 29 Sep 1998, 18:15 GMT
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