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<H1>RE: [MUD-Dev] Censorship & Its Impact On World Immersion</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: RE: [MUD-Dev] Censorship & Its Impact On World Immersion</LI>
<LI><em>From</em>: Matthew Mihaly <<A HREF="mailto:diablo#best,com">diablo#best,com</A>></LI>
<LI><em>Date</em>: Sat, 1 May 1999 13:55:23 -0700 (PDT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Fri, 30 Apr 1999, Greg Munt wrote:
> > [Matthew Mihaly]
> >
> > I'm not a fan of censorship, but freedom of speech issues don't come into
> > play here in legal terms. Just as in my house I can toss you out for
> > whatever I want, in my game, I can toss you out for whatever I want, or
> > gag you in whatever way I want. Players don't own their characters, the
> > owners of the game do, and whatever they choose to do to that character is
> > up to them (I'm speaking of free games here. A pay game would probably be
> > considered a bit differently in terms of character ownership, but not in
> > terms of the freedom of speech issue).
>
> The legality of this issue is irrelevant, as far as I am concerned. In the
> same way that "The law is an ass", legal activity is not neccessarily
> 'right'. There are two sides to this whole censorship thing:
That's a fairly naive view of things. You don't exist in a vacuum and
'right' is a meaningless term without the power to back it up. The law has
the power, and if it decides you are wrong, there isn't much you can do
about it.
--matt
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<li><strong><A NAME="00128" HREF="msg00128.html">[MUD-Dev] OT: Ethics v Law</A></strong>
<ul compact><li><em>From:</em> "Greg Munt" <greg#uni-corn,demon.co.uk></li></ul>
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<LI><STRONG><A NAME="00113" HREF="msg00113.html">RE: [MUD-Dev] Censorship & Its Impact On World Immersion</A></STRONG>
<UL><LI><EM>From:</EM> "Greg Munt" <greg#uni-corn,demon.co.uk></LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Censorship</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00105" HREF="msg00105.html">Re: [MUD-Dev] Censorship</A></strong>,
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Thu 29 Apr 1999, 06:40 GMT
<UL>
<LI><strong><A NAME="00106" HREF="msg00106.html">Re: [MUD-Dev] Censorship</A></strong>,
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Thu 29 Apr 1999, 22:05 GMT
<UL>
<LI><strong><A NAME="00108" HREF="msg00108.html">[MUD-Dev] Re: Censorship</A></strong>,
Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Fri 30 Apr 1999, 06:49 GMT
</LI>
<LI><strong><A NAME="00113" HREF="msg00113.html">RE: [MUD-Dev] Censorship & Its Impact On World Immersion</A></strong>,
Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Sat 01 May 1999, 19:55 GMT
<UL>
<LI><strong><A NAME="00118" HREF="msg00118.html">RE: [MUD-Dev] Censorship & Its Impact On World Immersion</A></strong>,
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Sat 01 May 1999, 20:55 GMT
<UL>
<LI><strong><A NAME="00128" HREF="msg00128.html">[MUD-Dev] OT: Ethics v Law</A></strong>,
Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Mon 03 May 1999, 16:31 GMT
</LI>
</UL>
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</LI>
<LI><strong><A NAME="00107" HREF="msg00107.html">Re: [MUD-Dev] Censorship</A></strong>,
Darren Henderson <a href="mailto:darren#jasper,somtel.com">darren#jasper,somtel.com</a>, Thu 29 Apr 1999, 22:06 GMT
<UL>
<LI><strong><A NAME="00116" HREF="msg00116.html">Re: [MUD-Dev] Censorship</A></strong>,
Quzah [softhome] <a href="mailto:quzah#softhome,net">quzah#softhome,net</a>, Sat 01 May 1999, 20:03 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00109" HREF="msg00109.html">RE: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python</A></strong>,
Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Fri 30 Apr 1999, 06:49 GMT
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