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<H1>Re: [MUD-Dev] Properties of computer languages</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Properties of computer languages</LI>
<LI><em>From</em>: "Travis S. Casey" &lt;<A HREF="mailto:efindel#io,com">efindel#io,com</A>&gt;</LI>
<LI><em>Date</em>: Thu, 17 Jun 1999 11:20:22 -0500 (CDT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
On Wed, 16 Jun 1999, Caliban Tiresias Darklock wrote:

&gt; I'm in the process of redesigning the macro language of my game, and I
&gt; recall seeing at one time a list... a very short list... of things that a
&gt; computer language absolutely required. Sort of a bare-bones "what you need
&gt; to do everything you need to do in any given program". Two of the things on
&gt; the list were conditionals (if/then/else) and iteration (for/next and
&gt; do/while). There were either two or three other things listed, but I don't
&gt; remember what they were. Does anyone here have a memory spark going off as
&gt; to what list I'm talking about and where I can find it? I think one of the
&gt; other things was something along the lines of subroutine/function declaration.

For a practical minimum, I suggest:

 - conditionals
 - indefinite iteration, with a way to jump out of the loop when necessary
 - variables (numeric and string)
 - assignment
 - mathematical operators
 - basic string operators
 - input
 - output

Things that are very nice to have:

 - functions
 - recursion
 - multiple iterators
 - "else" on if-then
 - switch statements

Of course, for a special-purpose language, you may not need some things --
e.g., some programs don't need strings.

--
       |\      _,,,---,,_        Travis S. Casey  &lt;efindel#io,com&gt;
 ZZzz  /,`.-'`'    -.  ;-;;,_   No one agrees with me.  Not even me.
      |,4-  ) )-,_..;\ (  `'-'
     '---''(_/--'  `-'\_) 




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<UL><LI><EM>From:</EM> Caliban Tiresias Darklock &lt;caliban#darklock,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00827" HREF="msg00827.html">[MUD-Dev] 3D Anarchy</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Thu 17 Jun 1999, 15:37 GMT
<LI><strong><A NAME="00826" HREF="msg00826.html">[MUD-Dev] Properties of computer languages</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 17 Jun 1999, 08:19 GMT
<UL>
<LI><strong><A NAME="00828" HREF="msg00828.html">Re: [MUD-Dev] Properties of computer languages</A></strong>, 
Jon Leonard <a href="mailto:jleonard#frost,slimy.com">jleonard#frost,slimy.com</a>, Thu 17 Jun 1999, 15:38 GMT
</LI>
<LI><strong><A NAME="00835" HREF="msg00835.html">Re: [MUD-Dev] Properties of computer languages</A></strong>, 
Mark Gritter <a href="mailto:mark#erdos,Stanford.EDU">mark#erdos,Stanford.EDU</a>, Thu 17 Jun 1999, 15:39 GMT
</LI>
<LI><strong><A NAME="00836" HREF="msg00836.html">Re: [MUD-Dev] Properties of computer languages</A></strong>, 
Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Thu 17 Jun 1999, 16:24 GMT
</LI>
<LI><strong><A NAME="00839" HREF="msg00839.html">Re: [MUD-Dev] Properties of computer languages</A></strong>, 
Hans-Henrik Staerfeldt <a href="mailto:hhs#cbs,dtu.dk">hhs#cbs,dtu.dk</a>, Thu 17 Jun 1999, 21:48 GMT
<UL>
<LI><strong><A NAME="00845" HREF="msg00845.html">Re: [MUD-Dev] Properties of computer languages</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 17 Jun 1999, 23:56 GMT
<UL>
<LI><strong><A NAME="00846" HREF="msg00846.html">Re: [MUD-Dev] Properties of computer languages</A></strong>, 
Joey Hess <a href="mailto:joey#kitenet,net">joey#kitenet,net</a>, Fri 18 Jun 1999, 00:34 GMT
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</LI>
<LI><strong><A NAME="00856" HREF="msg00856.html">Re: [MUD-Dev] Properties of computer languages</A></strong>, 
Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Fri 18 Jun 1999, 20:43 GMT
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</UL>
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</UL></BLOCKQUOTE>

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