<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Containing automation? --> <!--X-From-R13: Fvzbgul A'@rvyy Rnat <gvzbgulNazvn.pbz> --> <!--X-Date: Tue, 20 Jul 1999 13:33:25 -0700 --> <!--X-Message-Id: Pine.LNX.3.93.990720132842.22867D-100000#plato,nmia.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: grYu7W_00UwH0U2VU0#andrew,cmu.edu --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Containing automation?</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:timothy#nmia,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00958.html">Previous</a> | <a href="msg00959.html">Next</a> ] Thread: [ <a href="msg00959.html">Previous</a> | <a href="msg00937.html">Next</a> ] Index: [ <A HREF="author.html#00957">Author</A> | <A HREF="#00957">Date</A> | <A HREF="thread.html#00957">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Containing automation?</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Containing automation?</LI> <LI><em>From</em>: Timothy O'Neill Dang <<A HREF="mailto:timothy#nmia,com">timothy#nmia,com</A>></LI> <LI><em>Date</em>: Tue, 20 Jul 1999 13:39:52 -0600 (MDT)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Mon, 19 Jul 1999, Laurel Fan wrote: > Excerpts from muddev: 19-Jul-99 [MUD-Dev] Containing automa.. by Timothy > O. Dang#nmia,com > > I'm largely concerned with automation of trade skills... > > Randomness and unpredictability can also be introduced in to trade > goods.. in the example you give, perhaps the prices of raw materials and > finished goods can fluctuate, causing a bot to occasionally lose money. I'm trying to think about ways to make the production process both more interesting and less scriptable by including unpredictability. Nothing brilliant yet.. in fact nothing even clever yet, but I hope to get there. A number of the things you mention sound like very good ideas but not so suitable for us for a couple reasons. The one which sounds best is requiring interaction with other PCs. If, for instance all raw materials for production come from hunting (a less frequently automated task), and need to be acquired from the PC who harvested them, that will be difficult to automate. We should be able to use that tactic fro some things. Unfortunately, one of the primary things we're concerned about exploring is different centralized market institutions for player-player trading. So, if we implement a commodities trading pit, it will actually be pretty easy to automate purchases, even though they're ultimately coming from another PC. > Another way to deter bots is to have muggers who prey on merchants who > appear to be oblivious to their surroundings... Some variation on this is my default. The part I dislike about it is that it seems sooo obvious that it's there to prevent automation. But I can live with that. I imagine the muggers could be complex enough, and changed enough, to prevent the bot from responding appropriately. Still trying to determine PvP issues for the game design. Players disciplining other players is also a potentially great way to go, but it opens up the obvious can of worms. ------------------------------ Timothy O'Neill Dang/Cretog8 timothy#nmia,com H: 505-843-6966 W: 505-244-8803 One monkey don't stop no show _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00936" HREF="msg00936.html">Re: [MUD-Dev] Containing automation?</A></STRONG> <UL><LI><EM>From:</EM> Laurel Fan <lf25+@andrew.cmu.edu></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00958.html">Re: [MUD-Dev] Containing automation?</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00959.html">Re: [MUD-Dev] Containing automation?</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00959.html">Re: [MUD-Dev] Containing automation?</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00937.html">RE: [MUD-Dev] Containing automation?</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00957"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00957"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Containing automation?</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00943" HREF="msg00943.html">Re: [MUD-Dev] Containing automation?</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Tue 20 Jul 1999, 00:26 GMT <UL> <LI><strong><A NAME="00945" HREF="msg00945.html">Re: [MUD-Dev] Containing automation?</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 20 Jul 1999, 17:08 GMT <UL> <LI><strong><A NAME="00950" HREF="msg00950.html">Re: [MUD-Dev] Containing automation?</A></strong>, Charles Hughes <a href="mailto:charles.hughes#bigfoot,com">charles.hughes#bigfoot,com</a>, Tue 20 Jul 1999, 18:57 GMT <UL> <LI><strong><A NAME="00959" HREF="msg00959.html">Re: [MUD-Dev] Containing automation?</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 20 Jul 1999, 20:33 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> <LI><strong><A NAME="00957" HREF="msg00957.html">Re: [MUD-Dev] Containing automation?</A></strong>, Timothy O'Neill Dang <a href="mailto:timothy#nmia,com">timothy#nmia,com</a>, Tue 20 Jul 1999, 20:33 GMT </LI> </ul> <LI><strong><A NAME="00937" HREF="msg00937.html">RE: [MUD-Dev] Containing automation?</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Mon 19 Jul 1999, 22:40 GMT <UL> <LI><strong><A NAME="00942" HREF="msg00942.html">RE: [MUD-Dev] Containing automation?</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 20 Jul 1999, 00:25 GMT <UL> <LI><strong><A NAME="00956" HREF="msg00956.html">RE: [MUD-Dev] Containing automation?</A></strong>, Timothy O'Neill Dang <a href="mailto:timothy#nmia,com">timothy#nmia,com</a>, Tue 20 Jul 1999, 20:33 GMT <UL> <LI><strong><A NAME="00961" HREF="msg00961.html">RE: [MUD-Dev] Containing automation?</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 20 Jul 1999, 22:27 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>