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<H1>RE: [MUD-Dev] Custom Server Roll Call?</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: RE: [MUD-Dev] Custom Server Roll Call?</LI>
<LI><em>From</em>: Caliban Tiresias Darklock &lt;<A HREF="mailto:caliban#darklock,com">caliban#darklock,com</A>&gt;</LI>
<LI><em>Date</em>: Tue, 18 May 1999 15:05:24 -0700</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
On 04:09 PM 5/17/99 -0400, I personally witnessed Jay Carlson jumping up to
say:
&gt;Caliban Tiresieas Darklock wrote on May 17:
&gt;
&gt;&gt; One of my "major enhancements" to the game I'm porting is teaching it to
&gt;&gt; speak SMTP.
&gt;&gt; [...]
&gt;&gt; I think the only server which currently speaks SMTP is PennMUSH, and even
&gt;&gt; then it only does character registration... so this seems like a
&gt;&gt; great concept.
&gt;
&gt;Yes, and it seemed like a great concept back in 1993 as well.

Hey, I was never claiming this was a *new* idea. It seems obvious, and as
an "obvious" enhancement it has of COURSE been tried before. ;)

I still think sending game-based alerts is a cool idea. So there. :P

&gt;&gt; Has anyone else considered such a scheme? Did you pursue it? What were the
&gt;&gt; results?
&gt;
&gt;Well, there have been a number of mail-delivered-to-MOO solutions in the
&gt;past; search the moo-cows archives for details.  Sadly, most of them appear
&gt;to be just gateways into the LambdaCore mail system rather than anything
&gt;more clever.

This is the primary purpose of my mail implementation, as well. However,
there are so many other things it could do... for the moment, I'm not doing
anything, but I'm building a wish list.

&gt;Of course after hearing this list Ben said something like "I'll do echo if
&gt;you do chargen", and there was a lot of speculation about how cool it would
&gt;be to have the first kerberos ticket-granting MOO server.

Why? I mean, who would care? ;)

&gt;FTP is known to be solved for other servers.

I thought about this. I considered it for a while. UU traditionally had a
file library, and you could download files from it via zmodem. I want to
maintain this file library functionality. 

Then it occurred to me that it would be a lot easier to stick the files on
a real anon-FTP server and just give people the address where we used to
put the file library. It's certainly easier to write. ;)


-----
| Caliban Tiresias Darklock            caliban#darklock,com 
| Darklock Communications          <A  HREF="http://www.darklock.com/">http://www.darklock.com/</A> 
| U L T I M A T E   U N I V E R S E   I S   N O T   D E A D 
| 774577496C6C6E457645727355626D4974H       -=CABAL::3146=- 


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<LI><STRONG><A NAME="00286" HREF="msg00286.html">Re: [MUD-Dev] Custom Server Roll Call?</A></STRONG>
<UL><LI><EM>From:</EM> Caliban Tiresias Darklock &lt;caliban#darklock,com&gt;</LI></UL></LI>
<LI><STRONG><A NAME="00295" HREF="msg00295.html">RE: [MUD-Dev] Custom Server Roll Call?</A></STRONG>
<UL><LI><EM>From:</EM> "Jay Carlson" &lt;nop#mitre,org&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Time Discontinuous MUD</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00243" HREF="msg00243.html">[MUD-Dev] Time Discontinuous MUD</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Fri 14 May 1999, 08:16 GMT
</LI>
</ul>
</ul>
<LI><strong><A NAME="00235" HREF="msg00235.html">Re: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Fri 14 May 1999, 07:37 GMT
<UL>
<LI><strong><A NAME="00286" HREF="msg00286.html">Re: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Mon 17 May 1999, 15:26 GMT
<UL>
<LI><strong><A NAME="00295" HREF="msg00295.html">RE: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Jay Carlson <a href="mailto:nop#mitre,org">nop#mitre,org</a>, Tue 18 May 1999, 06:37 GMT
<UL>
<LI><strong><A NAME="00306" HREF="msg00306.html">RE: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 19 May 1999, 04:31 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00321" HREF="msg00321.html">Re: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Fri 21 May 1999, 19:47 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00241" HREF="msg00241.html">Re: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Chris Turner <a href="mailto:christ#rd,bbc.co.uk">christ#rd,bbc.co.uk</a>, Fri 14 May 1999, 08:13 GMT
</LI>
<LI><strong><A NAME="00157" HREF="msg00157.html">RE: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 05 May 1999, 15:18 GMT
</LI>
<LI><strong><A NAME="00159" HREF="msg00159.html">RE: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 06 May 1999, 04:33 GMT
</LI>
</ul>
</LI>
</UL></BLOCKQUOTE>

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