1999Q2/
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<H1>[MUD-Dev] fwd: forum on game design/culture</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] fwd: forum on game design/culture</LI>
<LI><em>From</em>: "Brandon J. Rickman" &lt;<A HREF="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</A>&gt;</LI>
<LI><em>Date</em>: Thu, 15 Jul 1999 18:04:45 -0700 (PDT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
I'm surprised I hadn't heard of this before.  Looks like all the big names
(yawn) will be there.

- B!

&gt; Date: 7.15.99
&gt; From: Beth Rosenberg (bethr#eyebeam,org)
&gt; Subject: CRITICAL FORUM ON GAME DESIGN/CULTURE
&gt; 
&gt; Please join us for Eyebeam Atelier's annual forum on technology and
&gt; culture which begins on Monday July 19th.  This year's Online Critical
&gt; Forum is on digital game design and game culture and is called Re:PLAY
&gt; &lt;<A  HREF="http://www.eyebeam.org/replay">http://www.eyebeam.org/replay</A>&gt;.  This program is presented by Eyebeam
&gt; Atelier and Tech University of British Columbia.  The forum is primarily
&gt; web-based, but there is an opportunity to subscribe to a condensed
&gt; version of the weeks' topics by emailing: replay#eyebeam,org
&gt; 
&gt; Re:PLAY will unite digital theorists, game developers, media critics,
&gt; computer scientists, scholars, researchers, hackers, and professional
&gt; game players with the public for a five-week intensive debate about the
&gt; past, present and future of games.
&gt; 
&gt; Re:PLAY is directed by Eric Zimmerman, game designer and Professor at
&gt; NYU ITP, and co-moderated by Laura Trippi and Ron Wakkary, Professors of
&gt; Interactive Arts at TechBC.  Participants include John Buchanan
&gt; (Electronic Arts), Grey Costykian (game designer), Chris Crawford
&gt; (Erazmatazz), Dennis "Thresh" Fong (professional gamer), Richard
&gt; Garfield (Magic: the Gathering), Kori Inkpan (SFU), Henry Jenkins (MIT),
&gt; Maria Klawe (University of British Columbia), David Koenig (Gigawatt
&gt; Studios), Frank Lantz (NYU IPT, R/GA), Brenda Laurel (Purple Moon), Marc
&gt; LeBlanc (Looking Glass), Lev Manovich (UC San Diego), Brian Moriarty
&gt; (MPath), Anne Marie Schleiner (artist and curator), McKenzie Wark (media
&gt; and game critic), Johnny Wilson (Computer Gaming World), and Bernie Yee
&gt; (Sony Online).
&gt; 
&gt; <A  HREF="http://www.eyebeam.org/replay">http://www.eyebeam.org/replay</A>




_______________________________________________
MUD-Dev maillist  -  MUD-Dev#kanga,nu
<A  HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>


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<li><strong><A NAME="00924" HREF="msg00924.html">Re: [MUD-Dev] fwd: forum on game design/culture</A></strong>
<ul compact><li><em>From:</em> Caliban Tiresias Darklock &lt;caliban#darklock,com&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Containing automation?</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00953" HREF="msg00953.html">Re: [MUD-Dev] Containing automation?</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Tue 20 Jul 1999, 20:32 GMT
</LI>
<LI><strong><A NAME="00965" HREF="msg00965.html">RE: [MUD-Dev] Containing automation?</A></strong>, 
Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Tue 20 Jul 1999, 22:28 GMT
</LI>
</ul>
<LI><strong><A NAME="00955" HREF="msg00955.html">RE: [MUD-Dev] Containing automation?</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 20 Jul 1999, 20:32 GMT
</LI>
</ul>
<LI><strong><A NAME="00949" HREF="msg00949.html">RE: [MUD-Dev] Containing automation?</A></strong>, 
Ilya, SCC, Game Commando <a href="mailto:Ilya#gamecommandos,com">Ilya#gamecommandos,com</a>, Tue 20 Jul 1999, 18:56 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00921" HREF="msg00921.html">[MUD-Dev] fwd: forum on game design/culture</A></strong>, 
Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Fri 16 Jul 1999, 01:58 GMT
<UL>
<LI><strong><A NAME="00924" HREF="msg00924.html">Re: [MUD-Dev] fwd: forum on game design/culture</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Fri 16 Jul 1999, 05:21 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00919" HREF="msg00919.html">[MUD-Dev] bytecode results</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Fri 16 Jul 1999, 00:43 GMT
<LI><strong><A NAME="00910" HREF="msg00910.html">[MUD-Dev] pfiles</A></strong>, 
yacketta <a href="mailto:yacketta#kodak,com">yacketta#kodak,com</a>, Thu 15 Jul 1999, 18:24 GMT
<UL>
<LI><strong><A NAME="00923" HREF="msg00923.html">Re: [MUD-Dev] pfiles</A></strong>, 
Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Fri 16 Jul 1999, 02:40 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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