<!-- MHonArc v2.4.4 --> <!--X-Subject: RE: [MUD-Dev] Confined Gameworld --> <!--X-From-R13: "Syv Egriraf (YvLhevpu)" <p718157Nfubjzr.zvffbhev.rqh> --> <!--X-Date: Mon, 5 Apr 1999 22:56:32 -0700 --> <!--X-Message-Id: 000c01be7ff2$e745b130$2a94ce80@eli-greymud --> <!--X-Content-Type: text/plain --> <!--X-Reference: Pine.SOL.3.96.990405180146.19922A-100000@sun-cc203 --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, RE: [MUD-Dev] Confined Gameworld</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:c718157#showme,missouri.edu"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00011.html">Previous</a> | <a href="msg00013.html">Next</a> ] Thread: [ <a href="msg00011.html">Previous</a> | <a href="msg00017.html">Next</a> ] Index: [ <A HREF="author.html#00012">Author</A> | <A HREF="#00012">Date</A> | <A HREF="thread.html#00012">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>RE: [MUD-Dev] Confined Gameworld</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: RE: [MUD-Dev] Confined Gameworld</LI> <LI><em>From</em>: "Eli Stevens (KiZurich)" <<A HREF="mailto:c718157#showme,missouri.edu">c718157#showme,missouri.edu</A>></LI> <LI><em>Date</em>: Tue, 6 Apr 1999 01:01:25 -0500</LI> <LI><em>Importance</em>: Normal</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> > -----Original Message----- > From: mud-dev-admin#kanga,nu [<A HREF="mailto:mud-dev-admin#kanga,nu]On">mailto:mud-dev-admin#kanga,nu]On</A> Behalf Of > Ling > [snip] > A small gameworld would encourage crowding and more player-player > interaction but this very same advantage can be a disadvantage. It > could also help avoid the Brand New and Damn Empty Mud Syndrome that > afflict most muds when they start out. More attention could be paid to > detail so locations could be made more intricate. This is insteresting... I had been trying to think of MUD aspects that are accepted as truths without question. Bigger Is Better is almost certainly one. However, if a MUD is going to be run this way, somehow I doubt that there will be any "secrets." If there are, it would probably be best if there were in-game reasons to keep the knowledge to oneself. And they would have to be strong enough reasons to fight the average teenager's (me five years ago :) need to show off to newbies. Hmm. PvP Politics would probably help keep player interest high. (There would have to be something, imagine a freshly cloned Diku, with only Miggard... *shudder*) As would allowing player programming, but that starts to tread into MOO-land... Expansion of the gamewould could be handled also, if rooms were added one at a time. (I guess this would only work in wilderness - "Why does the main street just end?") There would not be the typical "new area rush" that is so common. Interesting idea. *thinks more* Silence is small Eli _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00017" HREF="msg00017.html">Re: [MUD-Dev] Confined Gameworld</A></strong> <ul compact><li><em>From:</em> Richard Woolcock <KaVir#dial,pipex.com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00011" HREF="msg00011.html">[MUD-Dev] Confined Gameworld</A></STRONG> <UL><LI><EM>From:</EM> Ling <K.L.Lo-94#student,lboro.ac.uk></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00011.html">[MUD-Dev] Confined Gameworld</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00013.html">Re: [MUD-Dev] Confined Gameworld</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00011.html">[MUD-Dev] Confined Gameworld</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00017.html">Re: [MUD-Dev] Confined Gameworld</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00012"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00012"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] In-Game Languages</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00009" HREF="msg00009.html">Re: [MUD-Dev] In-Game Languages</A></strong>, Michael Hohensee <a href="mailto:michael#sparta,mainstream.net">michael#sparta,mainstream.net</a>, Mon 05 Apr 1999, 03:18 GMT <UL> <LI><strong><A NAME="00010" HREF="msg00010.html">Re: [MUD-Dev] In-Game Languages</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Mon 05 Apr 1999, 17:01 GMT <UL> <LI><strong><A NAME="00016" HREF="msg00016.html">Re: [MUD-Dev] In-Game Languages</A></strong>, Michael Hohensee <a href="mailto:michael#sparta,mainstream.net">michael#sparta,mainstream.net</a>, Tue 06 Apr 1999, 16:25 GMT </LI> </UL> </LI> <LI><strong><A NAME="00011" HREF="msg00011.html">[MUD-Dev] Confined Gameworld</A></strong>, Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Tue 06 Apr 1999, 05:00 GMT <UL> <LI><strong><A NAME="00012" HREF="msg00012.html">RE: [MUD-Dev] Confined Gameworld</A></strong>, Eli Stevens (KiZurich) <a href="mailto:c718157#showme,missouri.edu">c718157#showme,missouri.edu</a>, Tue 06 Apr 1999, 05:56 GMT <UL> <LI><strong><A NAME="00017" HREF="msg00017.html">Re: [MUD-Dev] Confined Gameworld</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Wed 07 Apr 1999, 03:17 GMT </LI> </UL> </LI> <LI><strong><A NAME="00013" HREF="msg00013.html">Re: [MUD-Dev] Confined Gameworld</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Tue 06 Apr 1999, 06:00 GMT </LI> <LI><strong><A NAME="00015" HREF="msg00015.html">Re: [MUD-Dev] Confined Gameworld</A></strong>, The Wildman <a href="mailto:wildman#microserve,net">wildman#microserve,net</a>, Tue 06 Apr 1999, 16:24 GMT </LI> </UL> </LI> <LI><strong><A NAME="00022" HREF="msg00022.html">Re: [MUD-Dev] In-Game Languages</A></strong>, David Bennett <a href="mailto:ddt#discworld,imaginary.com">ddt#discworld,imaginary.com</a>, Wed 07 Apr 1999, 06:10 GMT </LI> </UL> </LI> </ul> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>