1999Q2/
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<H1>Re: [MUD-Dev] Censorship</H1>
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<LI><em>To</em>: &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Censorship</LI>
<LI><em>From</em>: "Quzah [softhome]" &lt;<A HREF="mailto:quzah#softhome,net">quzah#softhome,net</A>&gt;</LI>
<LI><em>Date</em>: Fri, 30 Apr 1999 10:38:51 -0700</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
From: Darren Henderson &lt;darren#jasper,somtel.com&gt;

Subject: Re: [MUD-Dev] Censorship


&gt; On Thu, 29 Apr 1999, Ben Greear wrote:
&gt; 
&gt; &gt; Yeah, I generally don't like it.  However, it was a quick and dirty
&gt; &gt; hack.  I don't generally think of myself as uptight or stuffy, but
&gt; &gt; after a few times of having players log on and set their client's
&gt; 
&gt; Why not just black hole the player if they're being a problem? Temporary
&gt; ban the first time, forever after that. Sure they can come in from
&gt; somewhere else etc but if they behave themselves who cares?
&gt; 
&gt; Don't know, I don't genearlly like the idea of wasting coding time on the
&gt; angst of adolescent/immature player.

But you (or some one) spent time to implement banning, which is for
bastard players, so if you don't want to ban people or sites, the
method for scrambling text, or text replacement, would be an adiquate
measure. In addition, you are not always awake/online so this would
give you the bonus of covering at least some annoyance when you can
not always be there.

Quzah.



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<LI><STRONG><A NAME="00107" HREF="msg00107.html">Re: [MUD-Dev] Censorship</A></STRONG>
<UL><LI><EM>From:</EM> Darren Henderson &lt;darren#jasper,somtel.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>RE: [MUD-Dev] Censorship &amp; Its Impact On World Immersion</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00113" HREF="msg00113.html">RE: [MUD-Dev] Censorship &amp; Its Impact On World Immersion</A></strong>, 
Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Sat 01 May 1999, 19:55 GMT
<UL>
<LI><strong><A NAME="00118" HREF="msg00118.html">RE: [MUD-Dev] Censorship &amp; Its Impact On World Immersion</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Sat 01 May 1999, 20:55 GMT
<UL>
<LI><strong><A NAME="00128" HREF="msg00128.html">[MUD-Dev] OT: Ethics v Law</A></strong>, 
Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Mon 03 May 1999, 16:31 GMT
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</UL>
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<LI><strong><A NAME="00107" HREF="msg00107.html">Re: [MUD-Dev] Censorship</A></strong>, 
Darren Henderson <a href="mailto:darren#jasper,somtel.com">darren#jasper,somtel.com</a>, Thu 29 Apr 1999, 22:06 GMT
<UL>
<LI><strong><A NAME="00116" HREF="msg00116.html">Re: [MUD-Dev] Censorship</A></strong>, 
Quzah [softhome] <a href="mailto:quzah#softhome,net">quzah#softhome,net</a>, Sat 01 May 1999, 20:03 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00109" HREF="msg00109.html">RE: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python</A></strong>, 
Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Fri 30 Apr 1999, 06:49 GMT
<UL>
<LI><strong><A NAME="00112" HREF="msg00112.html">Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Sat 01 May 1999, 19:54 GMT
<UL>
<LI><strong><A NAME="00117" HREF="msg00117.html">Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Sat 01 May 1999, 20:52 GMT
<UL>
<LI><strong><A NAME="00124" HREF="msg00124.html">Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Mon 03 May 1999, 16:28 GMT
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