<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re[2]: [MUD-Dev] Text Parsing --> <!--X-From-R13: Fenivf Qnfrl <rsvaqryNvb.pbz> --> <!--X-Date: Wed, 2 Jun 1999 17:52:34 -0700 --> <!--X-Message-Id: 8872.990602#io,com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 3755A465.760D2212@classic-games.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re[2]: [MUD-Dev] Text Parsing</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:efindel#io,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00409.html">Previous</a> | <a href="msg00411.html">Next</a> ] Thread: [ <a href="msg00399.html">Previous</a> | <a href="msg00414.html">Next</a> ] Index: [ <A HREF="author.html#00410">Author</A> | <A HREF="#00410">Date</A> | <A HREF="thread.html#00410">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re[2]: [MUD-Dev] Text Parsing</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: Greg Miller <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: [MUD-Dev] Re[2]: [MUD-Dev] Text Parsing</LI> <LI><em>From</em>: Travis Casey <<A HREF="mailto:efindel#io,com">efindel#io,com</A>></LI> <LI><em>Date</em>: Wed, 2 Jun 1999 20:56:52 -0400</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Wednesday, June 02, 1999, Greg Miller wrote: > "Travis S. Casey" wrote: >> I think that trying to make a full natural language parser is a bit much, >> but I'd personally prefer to be able to type: >> >> get red sword and blue sword >> n >> >> or, if the red and blue swords are the only swords in the room: >> >> get all swords >> n >> > I prefer "get red and blue swords" and "get swords" for these cases. > They're plain english, less typing that anything suggested so far, and > they're likely among the first things new players will try. I'd also prefer the "get red and blue swords" -- I used the example I did because I haven't seen a mud that supports that syntax. I can see a way to do it, but I've been trying to use examples that my own parser would accept. I'm not sure that I like "get swords" -- it's very ambiguous. What if there are five swords in the room? Does the user want 2, 3, 4, or 5 of them? I put in support for "get swords" meaning "get all swords" at one point, but never made a firm decision on whether to keep it or not. I probably would have wound up making it a switchable thing, so users could choose whether or not to use it, and turn it on by default. I suppose I could have "get swords" work if there are only two swords, and ask "How many?" if there are more than two, but I prefer to avoid such prompts. >> Personally, I'm interested in parsing not to make the command language be >> English, but to make it easier and more flexible to use. That's one >> reason that I decided to make my own parser under MudOS instead of using >> the MudOS one -- the Lima people had too much of an emphasis on requiring >> commands to be grammatically correct for my taste. > Have you looked at the DiscWorld mudlib? I've found it saves me quite a > bit of typing, simply by interpreting short english sentences to mean > what they do in english rather than requiring odd constructs like "all > swords" or "all.sword" I wouldn't consider "all swords" an odd construct, myself... it's perfectly standard English, and is not as ambiguous as "get swords". I agree on "all.sword", though. >> (On most LP muds, "get sword 2" is how you'd get the second sword listed >> in the room. On Lima, it was "get second sword". I recall someone asking >> if understanding of the "get sword 2" syntax could be added, and Beek >> replying that he could, but he wouldn't, since "get sword 2" was not >> English. That's the kind of thing that I think is excessive.) > Maybe they were roleplayers gone overboard? I've seen the occasional > complaint that traditional mud commands interfere with roleplaying (then > again, I've also seen arguments over whether the mud should simulate > incorrect spelling for npcs to match players, or simple run spell- and > grammar-checking on player speech in order to improve "role-playing". Go > figure.) Yep... I think there are reasonable limits to everything. Making interfaces "more correct" at a cost to usability seems dumb to me. -- |\ _,,,---,,_ Travis S. Casey <efindel#io,com> ZZzz /,`.-'`' -. ;-;;,_ No one agrees with me. Not even me. |,4- ) )-,_..;\ ( `'-' '---''(_/--' `-'\_) _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00399" HREF="msg00399.html">Re: [MUD-Dev] Text Parsing</A></STRONG> <UL><LI><EM>From:</EM> Greg Miller <gmiller#classic-games,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00409.html">[MUD-Dev] Re[2]: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00411.html">[MUD-Dev] Re[2]: [MUD-Dev] Text Parsing</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00399.html">Re: [MUD-Dev] Text Parsing</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00414.html">Re: [MUD-Dev] Text Parsing</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00410"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00410"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Text Parsing</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00398" HREF="msg00398.html">Re: [MUD-Dev] Text Parsing</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Wed 02 Jun 1999, 23:24 GMT </LI> </ul> <LI><strong><A NAME="00388" HREF="msg00388.html">Re: [MUD-Dev] Text Parsing</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Wed 02 Jun 1999, 14:30 GMT <UL> <LI><strong><A NAME="00391" HREF="msg00391.html">Re: [MUD-Dev] Text Parsing</A></strong>, Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Wed 02 Jun 1999, 15:31 GMT <UL> <LI><strong><A NAME="00399" HREF="msg00399.html">Re: [MUD-Dev] Text Parsing</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Wed 02 Jun 1999, 23:24 GMT <UL> <LI><strong><A NAME="00410" HREF="msg00410.html">[MUD-Dev] Re[2]: [MUD-Dev] Text Parsing</A></strong>, Travis Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Thu 03 Jun 1999, 00:52 GMT </LI> <LI><strong><A NAME="00414" HREF="msg00414.html">Re: [MUD-Dev] Text Parsing</A></strong>, David Bennett <a href="mailto:ddt#discworld,imaginary.com">ddt#discworld,imaginary.com</a>, Thu 03 Jun 1999, 01:31 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00401" HREF="msg00401.html">Re: [MUD-Dev] Text Parsing</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Wed 02 Jun 1999, 23:25 GMT </LI> <LI><strong><A NAME="00415" HREF="msg00415.html">Re: [MUD-Dev] Text Parsing</A></strong>, Kylotan <a href="mailto:kylotan#kylotan,force9.co.uk">kylotan#kylotan,force9.co.uk</a>, Thu 03 Jun 1999, 01:48 GMT </LI> </ul> <LI><strong><A NAME="00383" HREF="msg00383.html">Re: [MUD-Dev] Text Parsing</A></strong>, Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Wed 02 Jun 1999, 12:50 GMT </LI> </ul> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>