<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] realism --> <!--X-From-R13: [negva Q Ejrvgmre <zfrj+Nnaqerj.pzh.rqh> --> <!--X-Date: Mon, 7 Jun 1999 15:32:52 -0700 --> <!--X-Message-Id: wrL3bma00UwA0wWBI0#andrew,cmu.edu --> <!--X-Content-Type: text/plain --> <!--X-Reference: Pine.BSF.4.10.9906062115460.1036-100000#shell9,ba.best.com --> <!--X-Reference: 375C122B.966BBDFA#flashmail,com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] realism</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:msew+@andrew.cmu.edu"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00584.html">Previous</a> | <a href="msg00586.html">Next</a> ] Thread: [ <a href="msg00584.html">Previous</a> | <a href="msg00556.html">Next</a> ] Index: [ <A HREF="author.html#00585">Author</A> | <A HREF="#00585">Date</A> | <A HREF="thread.html#00585">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] realism</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] realism</LI> <LI><em>From</em>: Martin C Sweitzer <<A HREF="mailto:msew%2B#andrew,cmu.edu">msew+@andrew.cmu.edu</A>></LI> <LI><em>Date</em>: Mon, 7 Jun 1999 17:30:26 -0400 (EDT)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Excerpts from mud-dev: 7-Jun-99 Re: [MUD-Dev] realism by Jp Calderone#flashmail,c > > A few people have mentioned 'realism' as if MUDs need to be a simulation > > of some artificial reality, complete with consistency, etc. I would argue > > that this is not only necessary, but that it is impossible. > > <snip> > > Some mornings, after many hours of coding, usually around 5-5:30, right > when the sun is begining to come up, I'll pull out my bike and go for > a short ride. Helps clear the head and forces me to come back and go to > sleep finally. Anyway, when I see the sun rise (unfortunately over the > golf course, can't be helped), I think, "There is no way I can ever > simulate that." Ands thats it. I resign myself to that fact and go > home. Hrmm. If you have played Everquest the first time it rains. the first time you hear the thunder. the first time you come out of a cave and it is dawn and you see the sun rising. You just sit in your room and go WOW. I think as soon as you give up the hope of trying to make something realistic, something that our years growing up reinforces you are going to miss out on something. I think striving for making people FEEL that it is dawn on your mud is something vital to make your game whole. I think that most people get de-sensitized to these things over time. But that first time feeling that people get is so worth it. For me when I go for my equiv of a "bike-ride" I just get sad and inbittered that I can't make the sun rise as beautiful. I go home drink some mt dew shut the shades and code up something with that inspired energy. msew _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00561" HREF="msg00561.html">[MUD-Dev] realism</A></STRONG> <UL><LI><EM>From:</EM> Matthew Mihaly <diablo#best,com></LI></UL></LI> <LI><STRONG><A NAME="00584" HREF="msg00584.html">Re: [MUD-Dev] realism</A></STRONG> <UL><LI><EM>From:</EM> Jp Calderone <exarkun#flashmail,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00584.html">Re: [MUD-Dev] realism</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00586.html">Re: [MUD-Dev] Game Economies</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00584.html">Re: [MUD-Dev] realism</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00556.html">[MUD-Dev] Personalities</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00585"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00585"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] realism</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00574" HREF="msg00574.html">Re: [MUD-Dev] realism</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Mon 07 Jun 1999, 18:25 GMT <UL> <LI><strong><A NAME="00589" HREF="msg00589.html">Re: [MUD-Dev] realism</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Tue 08 Jun 1999, 02:31 GMT <UL> <LI><strong><A NAME="00670" HREF="msg00670.html">Re: [MUD-Dev] realism</A></strong>, J C Lawrence <a href="mailto:claw#varesearch,com">claw#varesearch,com</a>, Thu 10 Jun 1999, 03:56 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00584" HREF="msg00584.html">Re: [MUD-Dev] realism</A></strong>, Jp Calderone <a href="mailto:exarkun#flashmail,com">exarkun#flashmail,com</a>, Mon 07 Jun 1999, 20:08 GMT <UL> <LI><strong><A NAME="00585" HREF="msg00585.html">Re: [MUD-Dev] realism</A></strong>, Martin C Sweitzer <a href="mailto:msew+@andrew.cmu.edu">msew+@andrew.cmu.edu</a>, Mon 07 Jun 1999, 22:32 GMT </LI> </UL> </LI> </ul> </LI> <LI><strong><A NAME="00556" HREF="msg00556.html">[MUD-Dev] Personalities</A></strong>, J C Lawrence <a href="mailto:claw#varesearch,com">claw#varesearch,com</a>, Sun 06 Jun 1999, 23:59 GMT <LI><strong><A NAME="00551" HREF="msg00551.html">[MUD-Dev] Re: A couple Qs, and thanks</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Sun 06 Jun 1999, 20:07 GMT <LI><strong><A NAME="00542" HREF="msg00542.html">Re: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?</A></strong>, Richard Bartle <a href="mailto:76703.3042#compuserve,com">76703.3042#compuserve,com</a>, Sun 06 Jun 1999, 11:38 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00578" HREF="msg00578.html">RE: [MUD-Dev] Pay Muds & Free Muds - working together, or against each other?</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Mon 07 Jun 1999, 19:22 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>