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<H1>RE: [MUD-Dev] Custom Server Roll Call?</H1>
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<LI><em>To</em>: "'<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>'" &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: RE: [MUD-Dev] Custom Server Roll Call?</LI>
<LI><em>From</em>: "Koster, Raph" &lt;<A HREF="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</A>&gt;</LI>
<LI><em>Date</em>: Wed, 5 May 1999 09:14:41 -0500 </LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>


&gt; -----Original Message-----
&gt; From: David Bennett [<A  HREF="mailto:ddt#discworld,imaginary.com">mailto:ddt#discworld,imaginary.com</A>]
&gt; Sent: Tuesday, May 04, 1999 2:41 PM
&gt; To: mud-dev#kanga,nu
&gt; Subject: Re: [MUD-Dev] Custom Server Roll Call?
&gt; 
&gt; 
&gt; On 5/3/99, at 5:53 PM, Wes Connell wrote: 
&gt; 
&gt; &gt;Well technically the server I'm working on is not custom 
&gt; since I had to
&gt; &gt;use memory allocation stuff from Diku. Diku gets credit =]. 
&gt; Anyways, the
&gt; &gt;mud is going to be AD&amp;D based. It will be to the book exact. 
&gt; Following the
&gt; &gt;book exact turned out to be more of a challenge than I 
&gt; thought. A couple
&gt; &gt;of somewhat interesting things I've done to the server is combine the
&gt; &gt;object/character/player structures into one structure and 
&gt; make the room
&gt; &gt;descriptions dynamic depending on what 
&gt; objects/characters/exits are in the
&gt; &gt;room.
&gt; 
&gt; Morning,
&gt; 
&gt; I hope you have talked to TSR about the copyright issues here (well,
&gt; Wizards of the Coast now)?  Being derived from a set of books or from
&gt; something like AD&amp;D immediately puts you into a copyright 
&gt; problem if you
&gt; try to go public.  TSR (when they were TSR) did shutdown at 
&gt; least one mud
&gt; that I know of, for being based on Forgotten Realms.
&gt; 
&gt; Copyrighting the technicolour dreamcoat,
&gt; David.

This may become more of an issue since Bioware (who just had a big hit with
"Baldur's Gate" as a standalone game) is reportedly working on some sort of
graphical mud set in Neverwinter.

-Raph


_______________________________________________
MUD-Dev maillist  -  MUD-Dev#kanga,nu
<A  HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>


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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>RE: [MUD-Dev] Custom Server Roll Call?</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00295" HREF="msg00295.html">RE: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Jay Carlson <a href="mailto:nop#mitre,org">nop#mitre,org</a>, Tue 18 May 1999, 06:37 GMT
<UL>
<LI><strong><A NAME="00306" HREF="msg00306.html">RE: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 19 May 1999, 04:31 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00321" HREF="msg00321.html">Re: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Fri 21 May 1999, 19:47 GMT
</LI>
</ul>
</ul>
<LI><strong><A NAME="00241" HREF="msg00241.html">Re: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Chris Turner <a href="mailto:christ#rd,bbc.co.uk">christ#rd,bbc.co.uk</a>, Fri 14 May 1999, 08:13 GMT
</LI>
<LI><strong><A NAME="00157" HREF="msg00157.html">RE: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 05 May 1999, 15:18 GMT
</LI>
<LI><strong><A NAME="00159" HREF="msg00159.html">RE: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 06 May 1999, 04:33 GMT
<UL>
<LI><strong><A NAME="00161" HREF="msg00161.html">RE: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Marc Hernandez <a href="mailto:marc#ias,jb.com">marc#ias,jb.com</a>, Thu 06 May 1999, 05:50 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00185" HREF="msg00185.html">Re: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 09 May 1999, 11:24 GMT
</LI>
<LI><strong><A NAME="00249" HREF="msg00249.html">Re: [MUD-Dev] Custom Server Roll Call?</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sat 15 May 1999, 09:30 GMT
</LI>
</ul>
</LI>
</UL></BLOCKQUOTE>

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