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<H1>Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</LI>
<LI><em>From</em>: Darren Henderson &lt;<A HREF="mailto:darren#jasper,somtel.com">darren#jasper,somtel.com</A>&gt;</LI>
<LI><em>Date</em>: Fri, 4 Jun 1999 23:09:43 -0400 (EDT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Fri, 4 Jun 1999, Matthew Mihaly wrote:

&gt; Because reducing the damage/healing numbers sucks. It means that someone
&gt; can just hit (as an example), their DRINK HEALTH button over and over as
&gt; quickly as possible in order to heal themselves to full essentially
&gt; instantly.

I would think something is wrong with a "DRINK HEALTH" function like that,
I would think it should have some limit to effectiveness....drink to much
at a time and its poison, loses its effect, something... beyond that
they should be getting the crap kicked out of them while they are stoping,
finding the vial, kicking back a cold one etc.... 

I'd go so far to say that drinking a potion during combat is something
that one should do at great peril unless they have a party and someone
that can defend them while they're occupied. Same for lighting a pipe or
casting a complex spell...would take some very cool headed hero to ignore
that double bladed ax being swung at his head while he hunts for a match.
At the very least their defense should be lowered and they should lose a
round to attack in.

______________________________________________________________________
Darren Henderson                              darren#jasper,somtel.com

                   Help fight junk e-mail, visit <A  HREF="http://www.cauce.org/">http://www.cauce.org/</A>



_______________________________________________
MUD-Dev maillist  -  MUD-Dev#kanga,nu
<A  HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>


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<li><strong><A NAME="00549" HREF="msg00549.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>
<ul compact><li><em>From:</em> Matthew Mihaly &lt;diablo#best,com&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</STRONG>, <EM>(continued)</EM>
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<LI><strong><A NAME="00497" HREF="msg00497.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Fri 04 Jun 1999, 21:24 GMT
<UL>
<LI><strong><A NAME="00516" HREF="msg00516.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Sat 05 Jun 1999, 01:28 GMT
<UL>
<LI><strong><A NAME="00520" HREF="msg00520.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sat 05 Jun 1999, 03:02 GMT
</LI>
<LI><strong><A NAME="00546" HREF="msg00546.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Sun 06 Jun 1999, 19:22 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00522" HREF="msg00522.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Darren Henderson <a href="mailto:darren#jasper,somtel.com">darren#jasper,somtel.com</a>, Sat 05 Jun 1999, 03:10 GMT
<UL>
<LI><strong><A NAME="00549" HREF="msg00549.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Sun 06 Jun 1999, 19:47 GMT
<LI><strong><A NAME="00559" HREF="msg00559.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Darren Henderson <a href="mailto:darren#jasper,somtel.com">darren#jasper,somtel.com</a>, Mon 07 Jun 1999, 03:30 GMT
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<LI><strong><A NAME="00477" HREF="msg00477.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Fri 04 Jun 1999, 09:41 GMT
<UL>
<LI><strong><A NAME="00495" HREF="msg00495.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Fri 04 Jun 1999, 21:23 GMT
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