<!-- MHonArc v2.4.4 --> <!--X-Subject: RE: [MUD-Dev] Containing automation? --> <!--X-From-R13: "Wyln, EQQ, Unzr Qbzznaqb" <WylnNtnzrpbzznaqbf.pbz> --> <!--X-Date: Tue, 20 Jul 1999 11:56:51 -0700 --> <!--X-Message-Id: 17115350000304#alternaterealitynet,com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, RE: [MUD-Dev] Containing automation?</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:Ilya#gamecommandos,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00948.html">Previous</a> | <a href="msg00950.html">Next</a> ] Thread: [ <a href="msg00955.html">Previous</a> | <a href="msg00921.html">Next</a> ] Index: [ <A HREF="author.html#00949">Author</A> | <A HREF="#00949">Date</A> | <A HREF="thread.html#00949">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>RE: [MUD-Dev] Containing automation?</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: "<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>" <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: RE: [MUD-Dev] Containing automation?</LI> <LI><em>From</em>: "Ilya, SCC, Game Commando" <<A HREF="mailto:Ilya#gamecommandos,com">Ilya#gamecommandos,com</A>></LI> <LI><em>Date</em>: Tue, 20 Jul 1999 10:09:35 -0700</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> ))> -----Original Message----- ))It would certainly radically alter the economy! Some things I can think of ))off the top of my head related to this: )) ))- you can't tie it to an advancement model then, since all players would ))advance steadily at the same rate from it. Certainly not a usage-based ))advancement model. I have come to hate usage based advancement models though ))(and will gladly explain why if anyone asks. :) ))-Raph )) I'll bite: why have you come to hate usage-based advancement models? And what other options have come to the fore? Cheers, Ilya -- -- Ilya, Game Commandos <A HREF="http://www.gamecommandos.com">http://www.gamecommandos.com</A> _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00948.html">RE: [MUD-Dev] Containing automation?</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00950.html">Re: [MUD-Dev] Containing automation?</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00955.html">RE: [MUD-Dev] Containing automation?</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00921.html">[MUD-Dev] fwd: forum on game design/culture</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00949"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00949"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>RE: [MUD-Dev] Containing automation?</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00948" HREF="msg00948.html">RE: [MUD-Dev] Containing automation?</A></strong>, Asmodeus <a href="mailto:asmodeus#benshaw,com">asmodeus#benshaw,com</a>, Tue 20 Jul 1999, 18:56 GMT <UL> <LI><strong><A NAME="00953" HREF="msg00953.html">Re: [MUD-Dev] Containing automation?</A></strong>, Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Tue 20 Jul 1999, 20:32 GMT </LI> <LI><strong><A NAME="00965" HREF="msg00965.html">RE: [MUD-Dev] Containing automation?</A></strong>, Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Tue 20 Jul 1999, 22:28 GMT </LI> </UL> </LI> <LI><strong><A NAME="00955" HREF="msg00955.html">RE: [MUD-Dev] Containing automation?</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 20 Jul 1999, 20:32 GMT </LI> </ul> <LI><strong><A NAME="00949" HREF="msg00949.html">RE: [MUD-Dev] Containing automation?</A></strong>, Ilya, SCC, Game Commando <a href="mailto:Ilya#gamecommandos,com">Ilya#gamecommandos,com</a>, Tue 20 Jul 1999, 18:56 GMT </LI> </ul> </LI> <LI><strong><A NAME="00921" HREF="msg00921.html">[MUD-Dev] fwd: forum on game design/culture</A></strong>, Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Fri 16 Jul 1999, 01:58 GMT <UL> <LI><strong><A NAME="00924" HREF="msg00924.html">Re: [MUD-Dev] fwd: forum on game design/culture</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Fri 16 Jul 1999, 05:21 GMT </LI> </UL> </LI> <LI><strong><A NAME="00919" HREF="msg00919.html">[MUD-Dev] bytecode results</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Fri 16 Jul 1999, 00:43 GMT <LI><strong><A NAME="00910" HREF="msg00910.html">[MUD-Dev] pfiles</A></strong>, yacketta <a href="mailto:yacketta#kodak,com">yacketta#kodak,com</a>, Thu 15 Jul 1999, 18:24 GMT </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>