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<H1>Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</LI>
<LI><em>From</em>: Matthew Mihaly &lt;<A HREF="mailto:sarapis#achaea,com">sarapis#achaea,com</A>&gt;</LI>
<LI><em>Date</em>: Thu, 03 Jun 1999 14:03:27 -0700</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
At 01:36 AM 6/3/99 -0500, you wrote:
&gt;Caliban Tiresias Darklock wrote:
&gt;&gt; 
&gt;&gt; On 07:10 PM 6/2/99 -0700, I personally witnessed Matthew Mihaly jumping up
&gt;&gt; to say:
&gt;&gt; &gt;
&gt;&gt; &gt;As an example, in 4 seconds, I may have to:
&gt;&gt; &gt;
&gt;&gt; &gt;   light pipe
&gt;&gt; &gt;   smoke pipe
&gt;&gt; &gt;   apply mending to left arm
&gt;&gt; &gt;   apply mending to right arm
&gt;&gt; &gt;   charge death
&gt;&gt; &gt;   fling death at &lt;target&gt;
&gt;&gt; &gt;
&gt;
&gt;Indeed, that's why players aren't required to type type that by hand. As
&gt;he previously pointed out, macros handle that pretty well. However, I do
&gt;see a couple of interface problems there. Why, pray tell, would the
&gt;"light pipe" and "charge death" command be needed? Seems to me they
&gt;should be implicit in the commands that follow them.

To add layers of complexity. For instance, while you can smoke a pipe
without having equilibrium, you cannot light it. When you light a pipe, it
will stay lit for a certain period of time,and then go out. Likewise, there
are afflictions that can stop you from charging, but not from flinging.

--matt




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MUD-Dev maillist  -  MUD-Dev#kanga,nu
<A  HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>


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<LI><STRONG><A NAME="00444" HREF="msg00444.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></STRONG>
<UL><LI><EM>From:</EM> Caliban Tiresias Darklock &lt;caliban#darklock,com&gt;</LI></UL></LI>
<LI><STRONG><A NAME="00457" HREF="msg00457.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></STRONG>
<UL><LI><EM>From:</EM> Greg Miller &lt;gmiller#classic-games,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</STRONG>, <EM>(continued)</EM>
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<LI><strong><A NAME="00559" HREF="msg00559.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Darren Henderson <a href="mailto:darren#jasper,somtel.com">darren#jasper,somtel.com</a>, Mon 07 Jun 1999, 03:30 GMT
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<LI><strong><A NAME="00477" HREF="msg00477.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Fri 04 Jun 1999, 09:41 GMT
<UL>
<LI><strong><A NAME="00495" HREF="msg00495.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Fri 04 Jun 1999, 21:23 GMT
</LI>
</UL>
</LI>
</ul>
<LI><strong><A NAME="00457" HREF="msg00457.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Thu 03 Jun 1999, 16:00 GMT
<UL>
<LI><strong><A NAME="00465" HREF="msg00465.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Matthew Mihaly <a href="mailto:sarapis#achaea,com">sarapis#achaea,com</a>, Thu 03 Jun 1999, 21:40 GMT
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</UL>
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<LI><strong><A NAME="00456" HREF="msg00456.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Thu 03 Jun 1999, 16:00 GMT
</LI>
</ul>
<LI><strong><A NAME="00451" HREF="msg00451.html">RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 03 Jun 1999, 14:22 GMT
</LI>
<LI><strong><A NAME="00452" HREF="msg00452.html">RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 03 Jun 1999, 14:26 GMT
</LI>
<LI><strong><A NAME="00519" HREF="msg00519.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Sat 05 Jun 1999, 01:57 GMT
</LI>
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</UL></BLOCKQUOTE>

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