1999Q2/
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<H1>Re: [MUD-Dev] Game economics</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Game economics</LI>
<LI><em>From</em>: Nathan F Yospe &lt;<A HREF="mailto:yospe#hawaii,edu">yospe#hawaii,edu</A>&gt;</LI>
<LI><em>Date</em>: Fri, 11 Jun 1999 15:10:03 -1000</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Fri, 11 Jun 1999, Matthew Mihaly wrote:

:On Fri, 11 Jun 1999, Nathan F Yospe wrote:

:&gt; Er... I'm pretty sure Anderson's Nobel wasn't in solid state. Gill-Mann,
:&gt; in spite of having been one of the most brilliant quantum mechanists the
:&gt; last fifty years have produced, is widely viewed as a consequence of too
:&gt; much too fast... most of the field thinks he popped a gasket.

:Yes, sorry, he had a Nobel for condensed matter physics in 1977.

You're right. I stand corrected. Somehow, I thought he'd been LCs, optic
fiber, something like that. Condensed matter is solid state, though.
-- 

Nathan F. Yospe - Born in the year of the tiger, riding it forever after
University of Hawaii at Manoa, Dept of Physics, second year senior (joy)
(On Call) Associate Algorithm Developer, Textron Systems Corp, Maui Ops.
yospe#hawaii.edu <A  HREF="http://www2.hawaii.edu/~yospe">http://www2.hawaii.edu/~yospe</A> Non commercial email only




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<LI><STRONG><A NAME="00783" HREF="msg00783.html">[MUD-Dev] Game economics</A></STRONG>
<UL><LI><EM>From:</EM> Matthew Mihaly &lt;diablo#best,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00794" HREF="msg00794.html">[MUD-Dev] How to debug a method taking a variable list of arguments?</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Sun 13 Jun 1999, 07:01 GMT
<UL>
<LI><EM>Message not available</EM><UL>
<LI><strong><A NAME="00801" HREF="msg00801.html">[MUD-Dev] Re: How to debug a method taking a variable list of arguments?</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Sun 13 Jun 1999, 21:24 GMT
</LI>
</UL>
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00795" HREF="msg00795.html">Re: [MUD-Dev] How to debug a method taking a variable list of arguments?</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 13 Jun 1999, 17:02 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00783" HREF="msg00783.html">[MUD-Dev] Game economics</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Sat 12 Jun 1999, 00:50 GMT
<UL>
<LI><strong><A NAME="00790" HREF="msg00790.html">Re: [MUD-Dev] Game economics</A></strong>, 
Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Sat 12 Jun 1999, 02:38 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00769" HREF="msg00769.html">[MUD-Dev] Playing the monsters</A></strong>, 
David95037 <a href="mailto:David95037#aol,com">David95037#aol,com</a>, Fri 11 Jun 1999, 19:26 GMT
<UL>
<LI><strong><A NAME="00771" HREF="msg00771.html">Re: [MUD-Dev] Playing the monsters</A></strong>, 
Katrina McClelan <a href="mailto:kitkat#marcus,pants.nu">kitkat#marcus,pants.nu</a>, Fri 11 Jun 1999, 19:46 GMT
</LI>
<LI><strong><A NAME="00782" HREF="msg00782.html">Re: [MUD-Dev] Playing the monsters</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sat 12 Jun 1999, 00:14 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00765" HREF="msg00765.html">[MUD-Dev] ADMIN: Posting authority</A></strong>, 
J C Lawrence <a href="mailto:claw#varesearch,com">claw#varesearch,com</a>, Fri 11 Jun 1999, 18:44 GMT
</UL></BLOCKQUOTE>

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