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<H1>Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]</LI>
<LI><em>From</em>: Greg Miller &lt;<A HREF="mailto:gmiller#classic-games,com">gmiller#classic-games,com</A>&gt;</LI>
<LI><em>Date</em>: Wed, 09 Jun 1999 17:38:07 -0500</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
Kristen Koster wrote:
&gt; We've also traditionally held "flag hunts" to encourage exploration. We've
&gt; talked about various capture the flag variations as well, but suspect those
&gt; would work best amongst the pkill crowd.

It's traditional for the EmlenMUDs to have easter events, either easter
egg hunts (for prizes) or kill the easter bunnies and take the prizes
off the corpse. Of course, things get complicated when the eggs/bunnies
are deep in enemy territory, so it can be best to take your friends with
you :)

&gt; Trivia is another popular past time when they're bored with hacking and
&gt; slashing.

AA has this one routinely.

&gt; Themes are always good. Even for those who claim they despise roleplaying. =)

I'd assume themes are big with simulationists of all sorts.

&gt; Wow.. that ended up longer than I had originally intended... =) Guess
&gt; that's a good thing tho, huh? Btw, LegendMUD has always strived for the
&gt; impossible -- a nice balance between Bartle's suits. Some days you win..
&gt; some you don't.

It's never really seemed to me that Bartle's break-down of players
matched the players I've known very well, and I'm not so sure I'd want
to try to appeal to every type of player.
-- 
<A  HREF="http://www.classic-games.com/">http://www.classic-games.com/</A>
President Clinton was acquitted; then again, so was O. J. Simpson.
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<LI><STRONG><A NAME="00632" HREF="msg00632.html">Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]</A></STRONG>
<UL><LI><EM>From:</EM> koster#eden,com (Kristen Koster)</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Gender and Mud Development (back on topic, some)</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00673" HREF="msg00673.html">Re: [MUD-Dev] Gender and Mud Development (back on topic, some)</A></strong>, 
claw <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Thu 10 Jun 1999, 04:59 GMT
<UL>
<LI><strong><A NAME="00688" HREF="msg00688.html">Re: [MUD-Dev] Gender and Mud Development (back on topic, some)</A></strong>, 
Marc Bowden <a href="mailto:ryumo#merit,edu">ryumo#merit,edu</a>, Thu 10 Jun 1999, 12:03 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00678" HREF="msg00678.html">RE: [MUD-Dev] Goals and directions (was the gender thing)</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 10 Jun 1999, 05:54 GMT
</LI>
</ul>
</ul>
</LI>
<LI><strong><A NAME="00632" HREF="msg00632.html">Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]</A></strong>, 
Kristen Koster <a href="mailto:koster#eden,com">koster#eden,com</a>, Wed 09 Jun 1999, 18:06 GMT
<UL>
<LI><strong><A NAME="00649" HREF="msg00649.html">Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Wed 09 Jun 1999, 23:28 GMT
</LI>
<LI><strong><A NAME="00744" HREF="msg00744.html">Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Fri 11 Jun 1999, 05:52 GMT
<UL>
<LI><strong><A NAME="00780" HREF="msg00780.html">Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Fri 11 Jun 1999, 21:33 GMT
</LI>
</UL>
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00653" HREF="msg00653.html">Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]</A></strong>, 
Kristen Koster <a href="mailto:koster#eden,com">koster#eden,com</a>, Thu 10 Jun 1999, 01:42 GMT
</LI>
<LI><strong><A NAME="00756" HREF="msg00756.html">Re: [MUD-Dev] Games within Games [Was: Gender and Mud Development]</A></strong>, 
Kristen Koster <a href="mailto:koster#eden,com">koster#eden,com</a>, Fri 11 Jun 1999, 15:25 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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