<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] AW: [MUD-Dev] Censorship --> <!--X-From-R13: [nggurj [vunyl <qvnoybNorfg.pbz> --> <!--X-Date: Sat, 1 May 1999 12:57:59 -0700 --> <!--X-Message-Id: Pine.BSF.4.10.9904301137310.5114-100000#shell9,ba.best.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 0ED763089CE8D211A7630000D11C5E130F922D@NTPDC --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] AW: [MUD-Dev] Censorship</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:diablo#best,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00113.html">Previous</a> | <a href="msg00115.html">Next</a> ] Thread: [ <a href="msg00111.html">Previous</a> | <a href="msg00123.html">Next</a> ] Index: [ <A HREF="author.html#00114">Author</A> | <A HREF="#00114">Date</A> | <A HREF="thread.html#00114">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] AW: [MUD-Dev] Censorship</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: "'<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>'" <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: Re: [MUD-Dev] AW: [MUD-Dev] Censorship</LI> <LI><em>From</em>: Matthew Mihaly <<A HREF="mailto:diablo#best,com">diablo#best,com</A>></LI> <LI><em>Date</em>: Fri, 30 Apr 1999 11:41:29 -0700 (PDT)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Fri, 30 Apr 1999, Hofbauer Heinz wrote: > > > 30 Apr 1999, Matt wrote: > > >I'm not a fan of censorship, but freedom of speech issues don't come into > >play here in legal terms. Just as in my house I can toss you out for > >whatever I want, in my game, I can toss you out for whatever I want, or > >gag you in whatever way I want. Players don't own their characters, the > >owners of the game do, and whatever they choose to do to that character is > >up to them (I'm speaking of free games here. A pay game would probably be > >considered a bit differently in terms of character ownership, but not in > >terms of the freedom of speech issue). > How this is handled in my fav mud (Legend of the Darkstone): > When a player starts to be anoying (be it by overusing dirty words or > repeating a question over and over again (where it is obvious he > won't get an answer)) the other players tell him to shut up, if > he continues most probably he get's killed, or the imms tell him > to shut up, if he still continues, he get's kicked(never happened > up to now) and if he still continues ( after reconnecting ) he > gets banned( up to now we never went even close to that). > The worst player stoped when the imms told him too. I have instituted all sorts of methods for punishing annoying players, from temporarily dampening the power of their abilities, to the most drastic aside from deletion: shrubbing. I turn them into a lovely little shrub that really spruces up the landscape. I mean, if you've got a sort of 'blah' Imperial Garden or whatnot, and you have an annoying player, why not take care of two birds with one stone, and turn the player into a hedgerow or a shrub, or maybe even a selection of water lillies (I suggest mostly green, with a couple white ones floating about). While a shrub, everything the player does results in him or her simply rustling his or her branches a bit. I find that after a day or so as foliage, most players are happy to reform. You should try it! > > I however don't like censorship, and would really dislike it when it > happens on any mud. > IMHO the using of shit or damn is not really the problem, the overuse > of such words is though. Yeah, I agree I suppose. I don't mind the occasional f*ck or c*nt, but when you get these 13 year olds with horrid potty mouths, it's a problem. --matt _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu <A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00111" HREF="msg00111.html">[MUD-Dev] AW: [MUD-Dev] Censorship</A></STRONG> <UL><LI><EM>From:</EM> Hofbauer Heinz <Heinz.Hofbauer#Funworld,at></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00113.html">RE: [MUD-Dev] Censorship & Its Impact On World Immersion</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00115.html">RE: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00111.html">[MUD-Dev] AW: [MUD-Dev] Censorship</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00123.html">Re: [MUD-Dev] AW: [MUD-Dev] Censorship</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00114"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00114"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Interesting dilemma</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00147" HREF="msg00147.html">Re: [MUD-Dev] Interesting dilemma</A></strong>, Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Tue 04 May 1999, 06:08 GMT </LI> <LI><strong><A NAME="00151" HREF="msg00151.html">Re: [MUD-Dev] Interesting dilemma</A></strong>, Ronan Farrell <a href="mailto:rfarrell#ssldesign,com">rfarrell#ssldesign,com</a>, Wed 05 May 1999, 06:07 GMT </LI> <LI><strong><A NAME="00134" HREF="msg00134.html">RE: [MUD-Dev] Interesting dilemma</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 04 May 1999, 05:50 GMT </LI> </ul> </LI> <LI><strong><A NAME="00111" HREF="msg00111.html">[MUD-Dev] AW: [MUD-Dev] Censorship</A></strong>, Hofbauer Heinz <a href="mailto:Heinz.Hofbauer#Funworld,at">Heinz.Hofbauer#Funworld,at</a>, Fri 30 Apr 1999, 07:11 GMT <UL> <LI><strong><A NAME="00114" HREF="msg00114.html">Re: [MUD-Dev] AW: [MUD-Dev] Censorship</A></strong>, Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Sat 01 May 1999, 19:57 GMT </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00123" HREF="msg00123.html">Re: [MUD-Dev] AW: [MUD-Dev] Censorship</A></strong>, Damion Schubert <a href="mailto:zjiria#austin,rr.com">zjiria#austin,rr.com</a>, Mon 03 May 1999, 16:01 GMT </LI> </UL> </LI> <LI><strong><A NAME="00104" HREF="msg00104.html">[MUD-Dev] Interview I did that may interest you</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 28 Apr 1999, 21:28 GMT <LI><strong><A NAME="00103" HREF="msg00103.html">[MUD-Dev] Censorship</A></strong>, Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Wed 28 Apr 1999, 21:28 GMT <UL> <LI><strong><A NAME="00105" HREF="msg00105.html">Re: [MUD-Dev] Censorship</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Thu 29 Apr 1999, 06:40 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>