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<H1>Re: [MUD-Dev] i got's a question for yall on the best way to  dosomething..</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] i got's a question for yall on the best way to  dosomething..</LI>
<LI><em>From</em>: Jp Calderone &lt;<A HREF="mailto:exarkun#flashmail,com">exarkun#flashmail,com</A>&gt;</LI>
<LI><em>Date</em>: Fri, 18 Jun 1999 20:59:26 -0400</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: exarkun</LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
Mik Clarke wrote:
&gt; 
&gt; PartyG2816#aol,com wrote:
&gt; 
&gt; &gt; What ya think of that?  Heh, before I can get to that I still have to figure
&gt; &gt; out my area file format and how i wanna dot he reading and writing... do it
&gt; &gt; with something like xml tags? or what *shrug* any input there would be
&gt; &gt; appreciated also ;-)
&gt; 
&gt; Sounds nice. Solves a lot of the area/mobility problems. You may want some
&gt; non-enterable objects, such as rocks, chairs, chests, tables, food (Hmmm. What
&gt; happens if I eat this banana that phLUID just entered?)
&gt; 
&gt; Mik
&gt; 

Well, of course, you don't actually eat things...  You put them in the
exit you're carrying called your mouth :P

-- 
A sad spectacle.  If they be inhabited, what a scope for misery 
and folly.  If they be not inhabited, what a waste of space.
                -- Thomas Carlyle, looking at the stars



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<LI><STRONG><A NAME="00842" HREF="msg00842.html">Re: [MUD-Dev] i got's a question for yall on the best way to dosomething..</A></STRONG>
<UL><LI><EM>From:</EM> PartyG2816#aol,com</LI></UL></LI>
<LI><STRONG><A NAME="00855" HREF="msg00855.html">Re: [MUD-Dev] i got's a question for yall on the best way to dosomething..</A></STRONG>
<UL><LI><EM>From:</EM> Mik Clarke &lt;mikclrk#ibm,net&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #105 - 12 msgs</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00858" HREF="msg00858.html">Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #105 - 12 msgs</A></strong>, 
Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Sat 19 Jun 1999, 01:29 GMT
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</ul>
</ul>
</LI>
<LI><strong><A NAME="00842" HREF="msg00842.html">Re: [MUD-Dev] i got's a question for yall on the best way to dosomething..</A></strong>, 
PartyG2816 <a href="mailto:PartyG2816#aol,com">PartyG2816#aol,com</a>, Thu 17 Jun 1999, 22:44 GMT
<UL>
<LI><strong><A NAME="00847" HREF="msg00847.html">Re: [MUD-Dev] i got's a question for yall on the best way to do something..</A></strong>, 
Joey Hess <a href="mailto:joey#kitenet,net">joey#kitenet,net</a>, Fri 18 Jun 1999, 00:35 GMT
</LI>
<LI><strong><A NAME="00855" HREF="msg00855.html">Re: [MUD-Dev] i got's a question for yall on the best way to dosomething..</A></strong>, 
Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Fri 18 Jun 1999, 20:42 GMT
<UL>
<LI><strong><A NAME="00860" HREF="msg00860.html">Re: [MUD-Dev] i got's a question for yall on the best way to  dosomething..</A></strong>, 
Jp Calderone <a href="mailto:exarkun#flashmail,com">exarkun#flashmail,com</a>, Sat 19 Jun 1999, 03:23 GMT
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</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00844" HREF="msg00844.html">Re: [MUD-Dev] i got's a question for yall on the best way to dosomething..</A></strong>, 
PartyG2816 <a href="mailto:PartyG2816#aol,com">PartyG2816#aol,com</a>, Thu 17 Jun 1999, 23:36 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00841" HREF="msg00841.html">[MUD-Dev] Game Design [Simulation]</A></strong>, 
Justin Lockshaw <a href="mailto:JustinL#HQ,Autoweb.com">JustinL#HQ,Autoweb.com</a>, Thu 17 Jun 1999, 21:48 GMT
<LI><strong><A NAME="00837" HREF="msg00837.html">RE: [MUD-Dev] Different approaches?</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 17 Jun 1999, 18:31 GMT
<LI><strong><A NAME="00834" HREF="msg00834.html">[MUD-Dev] i got's a question for yall on the best way to do something..</A></strong>, 
PartyG2816 <a href="mailto:PartyG2816#aol,com">PartyG2816#aol,com</a>, Thu 17 Jun 1999, 15:38 GMT
</LI>
</UL></BLOCKQUOTE>

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