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<H1>Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</LI>
<LI><em>From</em>: <A HREF="mailto:alexo#bigfoot,com">alexo#bigfoot,com</A> (Alex Oren)</LI>
<LI><em>Date</em>: Wed, 09 Jun 1999 13:22:11 GMT</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Tue, 8 Jun 1999 14:58:31 -0700 (PDT), Matthew Mihaly wrote:

} On Tue, 8 Jun 1999, Greg Miller wrote:
} 
} &gt; think it's logically consistent" is much better than "Lots of people
} &gt; disagree with us, so it must always be because they don't have a clue."
} 
} Look, this is the last post I'm going to make on our combat system (of
} course, I'm liable to post again anyway, despite my best intentions). Our
} combat system is a _system_. A change in it ripples through the whole
} system. Without understanding the system, you cannot hope to make
} reasonable suggestions regarding it.

How about trying to explain the system (as a whole, not just an example script).

Have fun,
Alex.


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<LI><STRONG><A NAME="00611" HREF="msg00611.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></STRONG>
<UL><LI><EM>From:</EM> Matthew Mihaly &lt;diablo#best,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
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<LI><STRONG>Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</STRONG>, <EM>(continued)</EM>
<ul compact>
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<LI><strong><A NAME="00611" HREF="msg00611.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Tue 08 Jun 1999, 22:17 GMT
<UL>
<LI><strong><A NAME="00628" HREF="msg00628.html">Re: [MUD-Dev] Systems and concepts</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 09 Jun 1999, 09:46 GMT
<UL>
<LI><strong><A NAME="00640" HREF="msg00640.html">Re: [MUD-Dev] Combat</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Wed 09 Jun 1999, 22:35 GMT
<UL>
<LI><strong><A NAME="00657" HREF="msg00657.html">Re: [MUD-Dev] Combat</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 10 Jun 1999, 02:44 GMT
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<LI><strong><A NAME="00629" HREF="msg00629.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Wed 09 Jun 1999, 12:22 GMT
</LI>
<LI><strong><A NAME="00630" HREF="msg00630.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Miroslav Silovic <a href="mailto:silovic#zesoi,fer.hr">silovic#zesoi,fer.hr</a>, Wed 09 Jun 1999, 14:42 GMT
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<LI><strong><A NAME="00560" HREF="msg00560.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Darren Henderson <a href="mailto:darren#jasper,somtel.com">darren#jasper,somtel.com</a>, Mon 07 Jun 1999, 03:37 GMT
</LI>
<LI><strong><A NAME="00595" HREF="msg00595.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Tue 08 Jun 1999, 14:52 GMT
<UL>
<LI><strong><A NAME="00626" HREF="msg00626.html">Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)</A></strong>, 
David Bennett <a href="mailto:ddt#discworld,imaginary.com">ddt#discworld,imaginary.com</a>, Wed 09 Jun 1999, 01:15 GMT
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