.DT player housing Discworld room help player housing .SH Name .SI 5 player house - the player housing room .EI .SH Syntax .SI 5 allow list allow <person> {room|house} deny <person> {room|house} place help place help <furniture> place <furniture> {near|at|from|on|beside|against|in} the <location> place <furniture> so it is <verb> {near|at|from|on|beside|against|in} the <location> displace <furniture> .EI .SH Description .SP 5 5 This is a room that players can control the look of. It allows you to place and displace furniture in the room, decorate the walls, floor and ceiling and also change the locks. Only people which are allowed to place and displace the furniture can do so. .EP .SH Allow and Deny .SP 5 5 The allow and deny commands enable the home owner to control who is permitted to make changes to their home. These commands typically work on a per-room basis, however if you are in the main room of the house (usually the one just inside the front door) the commands take an extra parameter and enable you to authorise people to control any room in the house. Note that to prevent multiplaying a player must be present in order to be allowed to control a room. .EP .SH Placement .SP 5 5 Placing furniture is, by its very nature, somewhat complicated. Using the 'place help <item>' command can assist by telling you the options that are available for a given piece of furniture. .EP .SH Example .SI 5 > allow list You are allowed to control this room. > allow allana Allana is allowed to control this room. > place couch so that it is against the east wall You place the couch so that it is against the east wall. > place painting so that it is lying against the west wall You place the painting so that it is lying against the west wall. .EI .SH See also .SP 5 5 real estate, auction house .EP