#include "path.h"; inherit CITYROOM; void setup() { set_short("Crumpet Circle"); set_long("This is Crumpet Circle at the junction with Fruitbat Avenue. \n"); set_light( 80 ); add_exit("east", CRUMPT + "crumpt9", "road"); add_exit("north", CRUMPT + "crumpt6", "road"); add_exit("south", FRUITBAT + "fruitbat1", "road"); set_monster( 1, "city" ); }