.DT callouts Discworld creator help callouts .SH Name .SI 5 callouts - see currently scheduled callouts .EI .SH Syntax .SI 5 callouts callouts {before|at|after} <time> callouts {-c|count} callouts {-b|no effects} callouts <file> .EI .SH Description .SP 5 5 The callouts command can be used to get basic information about scheduled callouts. .EP .SP 5 5 The command can be used with no arguments to display all of the currently scheduled callouts. It can be given a file name to show all of the call outs scheduled for that file, or it can be given a qualifier (before, at or after) and a time (in seconds) to see call outs before, at, or after that particular time. .EP .SP 5 5 There is also a brief summary mode for all objects, "count" and a "no effects" mode, which removes effect_timer events from the call out display. The -c and -b tags are retained for backwards compatibility. .EP .SH Example 1 .SI 5 > callouts /obj/money#17479: "check_adjectives" in 0 /obj/food#34109: "merge" in 0 /d/am/streets/holofernes/holofernes06: "calc_exits" in 0 /d/am/streets/holofernes/holofernes06: "(: <code>($1) :)" in 0 /obj/handlers/map: "(: do_room1 :)" in 1 /obj/handlers/wander_handler: "(: move_monsters :)" in 1 .EI .SH Example 2 .SI 5 > callouts after 3600 /d/guilds/wizards/Ankh-Morpork/lecturehalls_pt/rajii#10613: "go_posting" in 4282 /global/player#7038: "effect_timer" in 4294 /std/shadows/misc/effects#12553: "effect_timer" in 4457 /std/shadows/misc/effects#11290: "effect_timer" in 5335 /d/guilds/thieves/generic/items/licence#2252: "check_reset" in 6280 .EI .SH Example 3 .SI 5 > callouts count /std/shadows/misc/effects#8529:effect_timer 1 /std/shadows/misc/effects#8620:effect_timer 1 /std/shadows/misc/effects#7677:effect_timer 1 /d/sur/utils/error_tracker:do_the_work 1 .EI .SH Example 4 .SI 5 > callouts /obj/handlers/error_tracker "/obj/handlers/error_tracker": "do_the_work" in 429280 .EI .SH See also .SP 5 5 call_out(), call_out_info() .EP