#include <virtual.h> void dest_me() { destruct( this_object() ); } void create() { seteuid( (string)"/secure/master"->creator_file( file_name( this_object() ) ) ); } /* create() */ object create_virtual_ob() { object clone; clone = (object)SERVER->create_virtual_object( "/obj/weapon.c", 1 ); clone->add_property( VIRTUAL_NAME_PROP, "/obj/weapons/knives/white_handled_ceremonial_bronze_knife.wep#1" ); call_other( clone, "set_name", "knife" ); call_other( clone, "set_short", "white handled ceremonial bronze knife" ); call_other( clone, "add_adjective", ({ "white", "handled", "ceremonial", "bronze" }) ); call_other( clone, "set_main_plural", "white handled ceremonial bronze knives" ); call_other( clone, "add_plural", "knives" ); call_other( clone, "set_long", "This is a ceremonial knife, for use in magic rituals. Its ornate handle is made of ivory and its long bronze blade has been carved with mystic runes.\n" ); call_other( clone, "set_weight", 11 ); call_other( clone, "set_length", 18 ); call_other( clone, "set_width", 3 ); call_other( clone, "set_material", "bronze" ); call_other( clone, "set_value", 1000 ); call_other( clone, "new_weapon", 2000 ); call_other( clone, "add_attack", "slash", 70, ({ 10, 2, 20 }), "sharp", "sharp", 0 ); call_other( clone, "add_attack", "stab", 40, ({ 20, 2, 60 }), "pierce", "pierce", 0 ); return clone; } /* create_virtual_ob() */