#include "path.h" inherit "/std/room/basic_room"; void setup() { set_light(70); set_room_size(5); set_short("print shop's machinery room"); add_property("determinate", "the "); set_long( "Big huge black machines, belching steam and exciting noises, completely cover " "the floor of the room. People scurry back and forth, carrying single " "pages, bound books and trays of moving type. The floor is covered in " "spilled ink, both new and old, and little bits of metal, forgotten " "bits of moving type and the odd rat.\n"); add_item(({ "big huge black machine", "press", "machines" }), "The machines are big presses that squish the moving type down onto " "bits of paper which are then shuffled off to the binding department. Steam " "and unnecessary noise appear to be vital components of the printing " "process."); add_item(({ "metal bit", "metal" }), "There are a number of small bits of metal scattered over the floor, they " "appear to be broken bits of moving type and things shaved off the " "industriously working machines."); add_item("floor", "The floor is covered in spilled ink, both new and old, and little bits of " "metal, forgotten bits of moving type and the odd rat."); add_item("people", "There are people scurrying around in a hurry, moving pages from the " "press into the binding room and swapping the moving type. In a corner " "there are a group of people arranging the type onto the trays from an " "original book."); add_item("bound book", "You have no idea why people would be walking around with bound books here, " "especially since they seem to be reading the books and then blushing bright " "red. The title of the books appears to be 'The Joye of Snacks'."); add_item("spilled ink", "The ink is all over the floor in a thick layer, caking everything in a " "fine dust."); add_item("rat", "The rat looks kind of, well very, covered in ink. It sniffs around the " "place industriously, perhaps it is a spy rat?"); add_item("single page", "The pages are single pages from books, they are not particularly ordered " "from what you can tell. You wonder how the books make it out alive."); add_item(({ "tray", "tray of moving type" }), "Trays of moveable type to be inserted into the machines, they then print " "the pages which get placed into the final book."); add_exit("west", PATH + "print_shop_foyer", "corridor"); add_exit("north", PATH + "print_shop_binding", "corridor"); room_chat( ({ 120, 240, ({ "Someone reading a book blushes bright red and drops a tray of " "moving type.", "WHUMP!", "HISS!", "A machine clanks alarmingly.", "Someone wanders off with a bunch of pages to be bound to the binding " "room." }) }) ); add_property("place", "Pumpkin"); } /* setup() */